Originally Posted by
Lyth
Final Coil
It's actually completely historically accurate. Interestingly, back in Final Coil, some very good players on my server kept a spreadsheet of their, er, performance metrics. It's still floating around. Most of the names on it are oddly familiar. There was a significant amount of overlap between WAR and BRD in Final Coil, mainly in the 425-475 range.
Surprisingly, toggling Defiance was actually part of optimising dps in ARR, especially during your opener. The reason for this was because of Unchained. You used Unchained to remove the damage penalty, allowing you to take advantage of the stance's crit boost and giving you temporary access to IB. You'd toggle it back off as Unchained was finishing. The arrival of Deliverance in HW changed this because Defiance had a parry bonus instead (not to mention the arrival of FC/Deci), but in ARR it gave you crit.
But the single biggest reason was because of STR accessories. Damage was tuned around the idea that tanks were going to be using VIT accessories. What SE didn't predict was that some tanks would be using melee dps accessories. During the WF clear of T9 by BG, Sirius Taco had about 6k HP with defiance off, barely more than the melee dps. Why? STR accs, complete with an i90 Vortex Ring of Slaying.
Granted, there were still people at the time arguing that tanks should stack parry. The general playerbase at the time was so used to misinformed tanks that if you showed up in STR/crafted and tanked well, minds were blown. Good times.