lack of variety seems to be a running theme.
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Yeah but they can't retain the subs lol. It is just new people joining > old people leaving. Eventually the numbers will speak for themselves when they run out of new players >.< FFXI retained a steady, solid amount for a long time..
Yup..a lot would have to be reworked sadly..and that I highly doubt will happen :/
Well, another reason is that MMOs are more mainstream now too and also more widely accepted. Look back at the time when XI was just coming out. If you even remotely mentioned you played MMOs then, there was a pretty high chance that no one around you played them and more often than not, quite a number of people would just laugh at you for it. Now these days, a much larger portion of the population plays MMOs and they're usually seen as something for everyone and not just "something nerds do thats uncool". I can pretty much guarantee that if it was still like that, XIV would have a far lower population.
Also, going off various things, the population of XIV(about 500k-600kish) is about the same ish as what XI had at its peak, maybe 100k more. Don't go off of the "4 million accounts", because a majority of those are unactives that are still counted, people who paid months in advanced but quit, RMT etc.
And as other people have said before, XIV can't retain subs. It doesn't help that everything is instanced, cross server, so you never really make the lasting friendships that you did in XI, which can keep people playing too. I used to have a pretty decent sized friendslist back in 2.0. Only 2 of those ever log on anymore.
If they ever get rid of the rotation system, it would fix a lot of issues with combat.
I was told not to touch this thread, so naturally it now must be touched.
[QUOT=Vantol;3759339]About gameplay, I'll just leave it here:
http://i.imgur.com/BcFD9Wm.jpg[/QUOTE]
This is awesome. I was a blm in XI. The chart doesn't even show lvl 76-99 abilities and spells, as well as the subjob possibilities.
Hating something is an opinion. You must have never got to the lvl cap based on your comments, also in XI you did not spam 1 skill. Do some homework on the depth of just one job. Multiple gear sets and weapon skill mods, you must have played for an hour.
If the devs copy and pasted a few pieces of end game content from 11 to this game, I bet all of you arguing for no change, would love it.
I like how FFXI BLM has an actual spell list.