Originally Posted by
Drkdays
And that's the core of why there is the available downtimes for healers in which they can add whatever dps they can without committing to a rotation and with the knowledge that even a simple dot and spam rotation helps; it's time that can also be spent catching up on healing.
Some narrow-minded healers seem to believe that this downtime exists just for casual healers who may struggle with healing and cannot be expected to be able divide their focus between catch up and bonus dps unless they are lucky and that it should be modified for more "advanced" healers so there are more options for those "pros" who watch Netflix or write books or check emails or whathaveyou during fights because they're bored, but it's little more than self-gratification.
Not every run will have downtime.
Sometimes the catch up will be harder.
Sometimes you'll have to rez someone.
Sometimes you'll have to sprint to safety, or pull someone else to safety.
Sometimes you'll be busy popping buffs, throwing aoe shields, using ethers, checking timers or typing.
The downtime dps is never guaranteed, no matter how pro a healer is because we play as a team and human error applies to the entire party and it's the entire party that a healer is responsible for keeping alive.
Claiming boredom with something that should be a healer's lowest priority and what has been declared a luxury by SE is unforgivable and annoying vanity.