Originally Posted by
Powercow
Well in about 19 hours we'll see if there's anything new to look forward to. The problem is... monks just aren't getting anything new or exciting this expansion. More damage will make us viable, sure, but it won't make us interesting.
In fact, we're losing the only depth our job had with the removal of ToD and Fracture. Being able to read ahead in the fight to maximize their use was a useful skill that gave great monks an edge over good monks. It's not on the level of like, Bards maximizing oGCDs and Empyreal Arrow with Feint, but hey it is something. Or, was something.