Originally Posted by
Kosmos992k
OK, here's a dumb question, the whole "Sky, Sea, Stone" thing was implemented to help players pre-test their ability for these fights to ensure they could do the level of DPS expected of their job, right?
OK then, why not make the completion of the relevant SSS within the time limit a requirement to enter each trial or raid that has a test in SSS? After all, we don't want to be feeding high level adventurers into a meat grinder they cannot survive, do we?
Obviously they need to ensure that the difficulty and time limit actually provide a challenge such that if you complete in time you are playing to 75%(?) or more of your potential damage output. That would force players entering Savage raids and EX trials to actually know how to play at that level - at least in SSS. If they fail during actual combat, at least you know they have the potential.