@Red_Wolf
/sigh. L2Read please god,lol. I know my melee skills are top notch backed by many PvPers on my datacenter.
Only tips i've gotten from you is how to complain about a topic that i have one-sided knowledge of.
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@Red_Wolf
/sigh. L2Read please god,lol. I know my melee skills are top notch backed by many PvPers on my datacenter.
Only tips i've gotten from you is how to complain about a topic that i have one-sided knowledge of.
I'm complaining about melee being able to have 100% uptime on a caster because their tools to stay on a caster is greater than a caster's tool to make distance. If i need another caster to peel for me then your argument make no sense since its basically "casters are fine when it's 2v1"
In secure when a caster is being targeted, your only option is to CC then run, hoping that person will target another person instead. Leaving you free to cast. Bards and melees dont have to deal with that BS.
You can argue melee are affected by bind and sleep. So are casters
funny how you say blms are fine in secure but yet reply with sarcastic drivel about them in slaughter. DPS are fine in slaughter, we dont need to nerf anything because the majority of OF posters cant play to save thier life.... literally. BLMs got nerfed and nerfed the first round because of crybabies like you, and now they can actually keep up, boooohooo drgs die before healers now, WE GOTTA NERF EVERYONE. The system isnt the problem, the lack of skill is.
Great! Here are my suggestions:
* Cometeor happens to frequently and its aoe, mid is literally covered with Cometeors near the end of the match
* Tanks and Healers can't really utilize Battle Fever/High, they don't have the damage to get KOs
* Tanks and Healers have a difficult time earning the slaughter mode achievements
* Battle High/Fever buff only benefits, why doesn't healer and tank have their own benefits like increases spell speed and healing power and for tank reduce the duration of CC and reduce damage
* Only DPS will get the extra wolf marks for killing players affected by Battle Fever/High, tank and healer doesn't have the burst to get KOs over actual dps classes
* Tank and Healer adrenaline skill is bad compared to the melee and mage's skill
* Melee gets massacred by aoe while attacking the middle nodes, making ranged the best way to damage it
* Frame rate is horrible when all 72 players are mid. There should be less focus on mid and more focus on surrounding nodes at markets, temple, manor.