Amen! I can't disagree at all. Same way I feel about players who are quick to judge.
I honestly don't see why it's such a big issue.
Your meaning of "rewarding" isn't shared. Many people are having to waste time and invest a headaches worth of effort just to leave it up to chance and not skill when downing content. That is not "rewarding" when they have to look forward to that same exact experience the next week. Not everyone has the privileged and advantage those that are downing content have. These buffs are not gonna magically remove 1 hit kill mechanics either. All it's doing is making it slightly less stressful for those that have to put up with the unskilled and ill prepared. Which isn't really "rewarding".
I don't know why the instances are been nerf when they will already get a "nerf" via overgear with uncap myth and the new gear.
Is there anything in the game AT ALL that so called "hardcore" players are happy about?
Here is a brief lists of complaints on the forums:
-Easy content is lame.
-Hard content is lame.
-Getting more retainers is lame.
-Having less retainers is lame.
-Vanity is lame.
-Not being able to look like what you want is lame.
-Being lame is lame.
/explosion
For a period of time, Absolute Virtue was unbeatable after all the "exploits" were smothered in patches up until they got some nasty press about a particular Pandemonium Warden battle that went on 18 hours straight, after which they significantly reduced the power of both monsters.Quote:
I hope you are not referring to Absolute Virtue because if you are I hate to burst your bubble here but he was beaten.
there are no unbeatable bosses in XI, never were. it was always about strategy with those bosses.
I hate to break it to you but Absolute Virtue and Pandemonium Warden were unbeatable bosses in XI- were being the key phrase. They eventually got patched to be less stupid and then they raised level cap... blah blah blah...
Oh, a quick refresher for AV and PW!
Absolute Virtue has been defeated pre-patch but mostly by use of glitches and the like.
Pandemonium Warden, if you recall made headlines by making players physically ill after they have been going at it for 18 hours.
Yeah... so glad they don't pull that crap in XIV.
I dont believe they were unbeatable, I believe the players didn't find the strategy and correct job setups to beat them. SE came forth and stated several times that both of them were beatable and this was their answer to the constant cry for challenges the hardcore players kept begging for
making bosses so difficult that they make people ill though is far too extreme. I'm very glad they haven't pulled anything like that in XIV, but don't be terribly surprised if they do, this is SE afterall