She makes axes sell. It's crazy.
https://i.imgur.com/zkz5lKs.png
She makes axes sell. It's crazy.
https://i.imgur.com/zkz5lKs.png
"Speak with Wuk Lamat" is the ride that never ends.
https://i.imgur.com/c2d0a39.png
The forum's a bit retro like that, yeah... Just had some trouble posting because some token had expired and wouldn't renew.
I rewatched the cutscene to make sure, and it looks like Gulool Ja heard Wuk Lamat talk about killing Zoraal Ja. Despite Zoraal Ja being the way he is, I guess it's terrifying to hear when the kid's still hoping to have his father's love.
Anyway, I just went to "Speak with Wuk Lamat" one last time and that's the 7.0 MSQ done. My last and indeed lasting impression of her is her suffocating need to talk to people no matter what - she even said that near the end too, that she's going to talk to Sphene even if she won't listen. It really didn't help that when she was being removed from the arena and immediately when she came back, her focus was on Sphene not letting her talk. It would be funny if it weren't played so straight. Imagine, she's so clingy she's breaking through the veil between realities so she can get to know and understand her new target for friendship extraction at any cost. That's dark comedy material right there!
I'm not even excited for 7.1 because there is no way they're gonna be able to pivot quickly enough in response to how people feel about Wuk Lamat, 7.1 will just be more of her shenanigans and Tural already has just left a bad taste in my mouth. For the first time in a looooooong time I'm ALMOST just content to let my sub lapse and not come back until who knows when. I've done MSQ and hated most of it, levelled the new job that interested me to max, cleared both extremes, I don't even feel like finishing getting the rest of my favorite jobs to level cap like I used to and I don't do savage. Meanwhile you've got tweets on twitter hitting thousands of likes and retweets with arguments like "oh you're just bad at the game lol the difficulty spike is why you hate dawntrail" or something like "y'all have been the main character in this story for a decade step aside sweetie, we were INVITED to Tural as a guest" or my favorite "IF YOU DIDN'T LIKE MSQ OR WUK YOU HAVE NO MEDIA LITERACY LOL!!!" Just makes it all that easier to step away from the game altogether for some people.
Another thing I noticed, although relatively minor, was with the FATEs against the bandits. Previous expansions had no qualms just having us slaughter human enemies when their HP is gone, they play the death animation and fade away, but here instead they run away after all their HP is gone. It's relatively minor in the grand scheme of things, but it does come across as oddly inconsistent; this is the same game with Tesleen being skewered, Teledji being sliced in half (albeit off-screen), war, genocide, conquest, but a few bandits slaughtering merchants? Nah they gotta live, never mind that they have no qualms in killing us, but we can only subdue them.
The rubber bullets thing just furthers the whole problem of being tonally inconsistent with the rest of the game. I'm sure for some we'd prefer it if characters could incapacitate wherever possible instead of kill, but Hydaelyn / Eitherys has always been shown to be rather brutal and that such ideals, while admirable, aren't always possible.
Also not gonna lie, I thought the whole "the victor of the duel is proven right" thing was stupid. When Ishgard did it, there was at least the idea that divine providence would be shown through the victor, but here it's just... might makes right with no other justification. Not to mention when Ishgard did that, it wasn't portrayed in a positive light and showed why we wanted to pretty much fight against the powers that be in Ishgard. But in not-Texas, we're okay with it?
Good lord not even the Levequests are safe.
The rubber bullet thing was the first time in game where I thought "Wait, are they having some westerners write for them now?!?" because its such a weird western culture warrior way to sanitize American wild west gun culture. Japanese writers usually have no problems with portraying a violent gun culture, indeed its the usual meme in Japanese media when presenting "americans".
Yeah...rubber bullets, childish dialogue, escaping bandits etc. Wuk Lamat is basically an idealistic child in an adult body. Are they really thinking by alienating their adult audience, they will get 5-10 year olds to pay for new expansions and a monthly sub lol?
On the other hand I just finished Genshin's summer side story, and for a story literally about origami animals, toy soldiers and a lego dragon - it is way more mature, interesting and has more emotional beats than the entirety of Yawntrail :confused:
I feel like Hiroi doesn't remember shit about the lore despite having worked on the game for years. Or maybe he just doesn't wanna acknowledge anything he didn't previously write? I mean, we had a gun duel not that long ago. It had some pretty good animations and someone getting shot.
https://www.youtube.com/watch?v=pBZu1UBpH2c