Hey Kinsey. :) You do a much better job defending CNJ than I.
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My sincere apologies Altena for straying so off topic.
What about this video?
http://www.youtube.com/watch?v=CMT2efvsfoY
You can see in the chat log that the CNJ used Resonance to pull Ranig'oh. So maybe that is one of the highlights about being CNJ>WHM; being able to pull mobs and raise people from a long distance.
I dont know if you refused to read and rather just respond with rebutal but I said monsters weak to stone.
People wont stack a WHM for DD because EG monsters (bosses being the most important) are not weak to stone - in fact for the most part they don't care what you cast on them.
I wager most of that is because the wheel is all screwed up. However crap in the normal day to day can be weak to stone and you can tell. Just like casting thunder on a frog - its just loltastic. If SE wants to fix the wheel then WHM cannot be main DDing stone/aero weak monsters that will just be fked up.
Also WHM is better then CNJ its amazing to see "resonance" and "chameleon" as an excuse why they outclass a WHM with its 5 golden abilities. I don't care if you can do a back pentaflip when it snows, clear sky, moon is out, and Dalamud is falling. On average WHM > CNJ, and since I don't think we were referring to the blue-moon, WHM > CNJ.
If you want thunder go THM and pick up CNJ spells, the combo on THM will be far Superior to a CNJ with one of the lightnings.
Unless you are trying to do something very very specific for the scenario WHM is better. Also stop referencing GLD and PUG skills like you need CNJ for it. WHM picks up those two classes.
http://www.youtube.com/watch?v=-d_RKPMks6w
Stacked WHMs on moogle, 8 min kill.
For 15 min DH runs, it is faster to stack CNJ/WHM due to Aero (for ogre specifically).
I am not saying CNJ/WHM can't do damage, but the elements will indeed be gimped if they need to balance a healing & nuking job with a flat out nuker.
WHM shouldn't have the same potential a BLM does, and while it is true that they don't on most end game content, they still tie up 50% of the "elemental tree", hence gimping those elements with the requirement of having party healing abilities tied in with DD.
Kinsey - I will call it a Wheel all I like, people including yourself know what I have been referring to, so it's just a weak pry at a pathetic argument about semantics.
Regardless how the "elemental wheel" (come at me) is constructed, currently the BLM line of spells are more flexible and powerful then those on the WHM skill set.
Once again if you read my OP, and following replies, you will notice that I am asking for ideas / discussion in order to fix the current issue of a lack luster elemental wheel, and a boring job (BLM), and I am yet to actually see ideas or compromises that would effectively improve the current issue.
You throw my opinion back in my face, and I will continue to throw yours. Once you come up with a compromise that would improve the issue that is stated in the OP (BLM being boring, lack of elemental affinity), I will take your posts with a grain of salt.
When you have some creative input, then I will listen.
Lol I'm surprised of those so against the idea on this.
WHM cannot be main DD but yet WHM has DD spells - so SE has to keep the wheel down on EG content, as there is no way i'd be ok for the WHM DDing over the BLM and when you use the wheel that would happen (and it appears SE agrees since nothing EG is really weak to stone, or any element really).
So rather Altena said hey why not give them a DD spell that wont be a problem. And everyone is raging at original lore even though Yoshida has already retconed the hell out of lore.. No such thing as original lore now lol.
Beyond that there were also suggestions to:
- Remove non white magic spells from white mage, but leave it in CNJ (and give White mage white magic DD)
- Leave the DD elemental spells with white mage but also give it to black mage (so black mage could still out DD white mage)