Originally Posted by
Ruminate
Instead of selling gil in the mog station, what they need to do is stop making gil generation(not gil transfer) so linear. Gil generation is gil entering the economy, gil transfer is gil moving from one hand to another.
Currently, if a person deliberately spends 1 hour a day generating an X amount of gil, then a bot/farmer playing 24 hours a day will generate 24x that amount. That is just bad, bad, really bad, game design.
What square needs to do is frontload that gil generation. They need to change it so that if a person deliberately spends 1 hour a day generating an X amount of gil, then a bot/farmer playing 24 hours a day will only generate 1.5x that amount.
People are still free to transfer however much gil they can make off others, of course.