Geez. Ul'dah right now is horrible, worse than I've seen any town so far. Like 6+ people spamming a 10+ line /shout macro non-stop. Not even 1sec of rest between them.
Geez. Ul'dah right now is horrible, worse than I've seen any town so far. Like 6+ people spamming a 10+ line /shout macro non-stop. Not even 1sec of rest between them.
This is quite literally the worst currency seller spam I've ever seem in any of the mmos I've played, and I've played quite a few. I really like the "auto-flag accounts with a certain number of blacklist adds" idea. That person who said we should have a 5 minute wait between shouts is nuts. People ask for help in shouts, you give them the help but sometimes you need to clarify, or correct a typo. Crafters selling their goods may need to answer questions that could help more than just the person asking it. The person asking for help wouldn't be able to tell more than one person thanks, or ask for clarifications if they don't understand. 5 minutes is just an awful idea. I'm seriously hoping they do something in this maintenance coming up. They can't afford to not do anything about it.
They need to get a handle on this ASAP. I'm getting tired of having to /blist every time I change zones. The STF needs to get in game and start taking care of business instead of waiting for player to report it. I'll be honest, it's starting to be a more of a chore having to report all these accounts rather than just /blist add <t> and move on. It can't be that hard for the team to log in and send the spammers to jail where they can sit for indefinite period of time.
It wouldn't be that time consume as you might think. It would take 10-15 mins to cover all the major beginner zones before the GM would have to move onto the next world. It would be a temporary measure until the problem has been corrected.
Also if an account is hacked they should make it mandatory to change password and add a security token to the account within 3-4 weeks or the account get suspended again.
I am against limiting anything because of RMT. We as a community needn't be punished because of this plague.
I accidentally responded to a gil seller when I meant to /shout, am I going to be okay? Haha, it makes me worried.
How about a bounty system? After a bot receives a number of reports, it becomes possible to PK them. Not only do they get banned upon death, but the player who killed them gets a gil bounty related to the number of reports against that bot. Not only would it allow the players the opportunity to clean up the servers of these cheating hacks, but the bounties would help discourage people from buying gil in the first place, since it would be a method sanctioned by the devs themselves. Such a system could be activated or deactivated as the devs see fit.
There is only one idea that matters - and that's getting rid of buyers. Delete their accounts, publish their names, smear their guilds and stuff.
As long as there is demand, there will be sellers and spam. Crush demand by punishing the cheating losers that buy and there won't be a reason for sellers.
All that's required is for companies to grow balls and use the data they already have (they track and log everything already) to put the smack down on the human trash that buy currency.
The main reason people cheat, other than being useless sacks of dung, is because they think they can get away with it - and most of the time, because the companies that run these games are equally spineless, they are correct.
if they don't have enough people for do it, why not ask player to help?
in Anarly online they had player that was acting as sub-gm for answering question to player and help gm, like this they can directly and efficiently send immediate report to the gm about character of RMT, the gm send a daily notice to SE about the character name and server and they ban the account, simple.
i dunno, maybe is time to the company to ask player help for clean them game about this plague. the best way is to reduce the number of action needed for get ride of account suspected to be an RMT account.
i think it's time to ban the account fast and hard, make them loose money for buy new account. more they wait between each ban more is complicate to get ride of them.
The amount of tickets this must be generating for the system should be a huge amount. I say should be because people are more than likely getting tired of filling out all the info that square asks for to make a simple report for RMT. Yesterday almost pushed me to the point of not even bothering with the reports any longer, as it seemed every half an hour or less the companies were putting new characters on in Uldah and continuing their spam.
Another idea that could help with the problem a little is a sanity check on the names. Yes, it is easier to see right away that Egklshs Eddsedngld is a bot and is going to be spamming the hell out of trade shortly but on the other hand making a sanity check would make for things that are a little easier to type in. It would probably also throw them off for a half hour or so as they ditch the random letter generator and move to a list of names.
I really wish they would do something about the Gil Sellers.
This is my Blacklist as of today:
http://imageshack.us/a/img594/2932/38hn.png
http://imageshack.us/a/img824/1430/jelk.png
As you can see, none of those are (Deleted). I have 54 people on my Blacklist, all of which I've added in the last 4-5 days. At this rate, I'll be capped in the next two weeks or so - especially considering that the rate of Gil Sellers spamming only seems to be increasing on a daily basis. I can't go into any major city without having my entire chat text box immediately filled with RMT spam rushing by so quickly that anything in my LS or FC is completely scrolled off my screen. It goes by so fast that I can't even read the advertisements, much less copy and paste them to report them.
There's gotta be a better way to deal with these guys. Every single person on my Blacklist is a Gil Seller, and I've reported all of them. Yet they're still in the game. :-\
what i do, now i have had so many is turn all chat off :(, chat to my LS only.
But perhaps
1. Create another blocklist for RMT only.
2. (Server based app) Using RMT block list, scan names on RMT block list. If appears in more than xx (say 30) lists disable the account.
Or
1. Create yourself an intelligent app that flags any chat as spam (emails do it so sure u can do the same) then have 1 (or how every many needs) employee to monitor flags and suspend accounts imedidatly. You will have to empower the employee to suspend, which is probably a tough move, but until that happens RMT will be around.
note: If you can suspend RMT account in under 5 mins then I am sure then will move to next game.
note2: Perhaps instead of suspending accounts you can disable chat option for suspected RMT until investigation complete. This might be quicker and for those who have been hacked means they can still play, if/when they get the RMT off lol
They could block repeated spams of the same text, that way it gets the spammers but not the people typing normal chat.
edit: only block repeated text within say 60 seconds or something, so you dont block macroed FC adverts.
There does need to be more done about the RMT shout spam that is going on. It is getting to the point where I would avoid the cities if I could, or just turn off shout all together anytime I go to one. Downside to turning off shout or avoiding the towns, is less people reporting them.
A short enforced delay between shouts would go a long way to making it easier to blacklist and report them. As scrolling up the chat log to track down a name does not always work at freezing the chat spam so can see the name for blacklisting, and copying the message into a report.
Tempted to included a one minute copy of a chat log in a report on them to help show how bad it is. Pretty sure it would be able to hit the line limit for reports easily.
Oh, for who ever said to keep them from doing the same message over and over again, they do change like the last 3-7 characters of their shouts already.
It can get pretty awful when there are about 4 of them all spamming super long messages at once. They can make it nearly impossible just to catch the names o_o
I agree, macros for FC recruitment really aren't necessary. Also, spamming your message every minute is more likely to annoy people than it is to get them to join. Maybe macros in shout could just be disabled entirely, while leaving them for party chat and such? I can see how people may need to make party chat macros for when using an ability or needing a certain thing from another player quickly.
Other than possible FC recruitment is there any other reason legitimate players might want to keep the ability to shout macros?
Any other ideas?