I don't want to see FFXIV go F2P honestly.
I don't want to see FFXIV go F2P honestly.
I agree absolutely, and here's why:
I will always be a monthly subscription player for FF XIV, however, there are individuals out there, for any number of specific reasons cannot and refuse to play the game with a subscription.
If allowing a player who downloads/buys the game to play up to a certain level and have varied restrictions to "demo the game" and see if they like it, they can then proceed to purchase the game through a subscription method and also choose to cancel when they become busy with something else.
I'm not sure exactly how SE will manage this, since I have no knowledge or experience with how these sort of deals happen within a business, but I think it should be something to consider and looked into somewhere down the road.
I'm all for a subscription because I do believe in some aspects that it breeds high-quality entertainment in return and a gauranteed enjoyable experience. Not in all cases, but in most cases, from what I've played.
On the flip-side however, I do strongly feel that getting more gamers to pick up and play your game through more than just the avenue of a $60 purchase with a wonky 30 day free trial can limit a potential audience who is willing to play your game, to some extent.
Inevitably, they may end up playing it longer than most of us veterans someday? You never can tell unless you try!
So, in retrospect, I think somewhere down the road open up something like a few other MMO games have available, such as a digital download, a free download, or a buy for $40-$60 and play forever unless you upgrade sort of deal along with our already existing subscription model who are dedicated to the game for life.
I think it's worth considering, in my personal opinion. I think Yoshida has considered it at least once or twice in his mind. He seems like a pretty open-minded, and intelligent individual that plans ahead of time.
I hold him in very high respects and believe he will re-access the situation 6 months time after the release of ARR and see what's best for his game. But we'll see what happens in the future! :)
More like Free to sell off in game assets using currency that cost more than the subscription does so we can fragment the game this way subscribers still have to pay for cash shop items because there not in game. No, you can keep that shit far away from XIV.
NCsoft on the other hand are the only publishers in years that have done FtP properly.
Free to play no, time limited and gameplay limited free trial yes.
This -^
No F2P system. F2P paralleled to a P2P system is only for the people who dont want to pay in the end anyways - if you want to test out the game to decide if you really do want to pay.. thats called a Trial.. So.. get to the point and make the proper system (Trial, not F2P).
(The paralleled systems are bad because it basically makes a permanent group of inept players and inadvertently makes the game P2W, a trial needs to be explicitly a trial)
i got to agree with most ppl here no f2p
Oh yes, I'd love RMT to spam me even more!
well at least you'll have a mailbox for them to put it in
If you can't afford monthly payment of only $13 a month, i'm sorry...but at least get a minimum wage job that should cover it. Not being mean or anything, it's just logic.
F2P doesn't have constant updates and expansions and stuff. It's like playing call of duty games where you constantly do the same thing over and over.
I would prefer a Trial for this game like there is a 14-days-trial in FFXI. And this trial only with restrictions to prevent RMT.
I don't want a F2P model with cash shops etc.
If you compare MMOs these days only those who don't have much content or are crap go F2P. And they had to go F2P because people didn't want to pay a monthly fee for a game that isn't worth it.
People are willing to pay a monthly fee if the game is good enough. WoW and FFXI still are P2P after years because there are still many people who think that the game is worth a monthly fee. And I think that FFXIV: ARR has the potential to go that way, too. FFXIV 1.0 wasn't good enough to be able to compete. But SE has learned from this and is doing a great job with FFXIV: ARR. They put a lot of work in it to bring it up there were people are willing to pay a monthly fee.
A free trial for new people to test the game is enough to check if the game is worth paying. Maybe not too short limited in time but maybe in level and such. Lets say trial members can get up to level 25. Then they could test a level 25 raid. (with a long timer after win) They could do first quests to enter a grand company and then get guest member of a free company but not a full member. And as a guest member they would not be granted any benefits of those free companies. This way they can test everything in a small way, see a part of the story, test a raid, check if there is a free company they like. And at this point they should be enough curious and have enough experience to decide if they want to pay for that game. If the trial gets a time limitation, too, then that should be long enough to reach that point in game (for gamers that don't have all day to play).
maybe in a few years they might have a free to play model. I can see the free model working like this.
Can't add friends but, can accept friends to add you on friend list
Can't make own Free Company
Can't make own Link Shell
limited storage
limited amount of gil
small supply of anima
1 character per account
0 retainer
limited inventory space
FF14 for 14 days, that should be the trial, while doing that you can't have more than like 10k gil / trade / shout / send a tell more than once every 30 seconds (If at all hello RMT I'm looking at you) cannot use the mailbox, Cannot talk in say more than once every 30 seconds and other such restrictions.
Myself and many players do not want it to go free to play for a multitude of reasons.
You mean Free Trial?
Sound fun
Either pay up or don't play! That's my motto.
It's crazy, that these gamers who pay $30-$60 for one offline game (price depending on console system) and with that amount you pay to buy a game you can beat in few hours to 1 month, you could be using that money toward FFXIV ARR 2.0 for 3-6 months!
Instead of buying a bunch of console games, let's say 2 new PS3 games you could be playing a whole year worth of FFXIV ARR!
So stop being a cheapskate and use your brain people! There's a reason why it's probably never gonna be F2P for a brand name like Square Enix and the Final Fantasy franchise. Maybe in 10 years or so they may adopt F2P but I doubt it. Unless they go the way of Blizzard's Diablo III...which I think is stupid and it might turn off people big time.
As for 30 day trial that's freaking long enough for free play to make up your mind and say, okay I'll subscribe for at least 2 months and go from there since I like this game. If you don't like enough to pay $13 a month, go play your F2P game.
The same people who wants FFXIV to be F2P are highly likely that they feel entitled to everything handed to them in a Platinum platter with +1 BBQ sauce and not just the moon but the entire solar sytem planets and moon.
Spoiled people and their cheapskate!
FFXIV 1.0 crashed and was a huge mistake from SE that's why it went F2P which makes sense.
I have so much more I can spew but i'll keep it short...
Free trial, yes.
Free to play, with cash shop crap and restrictions and all that crap, fuck no.
Ya sure you guys and gals heard the expression you get what you pay for, so if we invest we will get something good.
If it becomes F2P no money going in less development aka F2P= Str8Dook
Everything becomes pay 50dollars for a skin or a weapon its like playing on a private server or something F2P NO TY>
How many fucking f2p threads are we going to have?
Another one? Ok, same response I gave the other thread. "Stop smoking (whatever it is you are smoking) then you can afford the montly subcription)" if this is your concern. You are telling me you cannot dish out 10-14 dollars a month? how cheap can you be?????????
i hear you cant even do operations in swtor without subbing oO
Free trial: Yes
FTP: No
Well, let me select my answer and hit "copy" so I can be ready to paste it into the next few thousand threads started on this subject. :p
Nothing free... my final offer, the 30 days you get after you purchase you game copy is MORE then adequate... Past that NO on all levels..
No free level 1-20 (even with restrictions)
No nothing.
Buy game, register CC and pick a pay option, get access to game...
No cash shop either...
Long-term F2P would be awful IMO. XIV is just, simply put, not meant to be F2P.
However, I like the 15 or 30 day free trial idea. I was 15 years old when I joined FFXI, and since I didn't make a lot of money, I was very cautious about spending it. I really liked that I could try it out before I committed to it. Of course, this opens the door for a lot of RMT activity, and I feel that the system in XI was extremely flawed.
I would hope that if the free trial was implemented in XIV, a lot of work would be done to prevent RMT abuse.. such as /tell restrictions (i.e. can only /t a certain number of people within a certain length of time, or receive a temporary /t restriction), a good chat filter, a system that can detect /tell spam.. I don't know, lol, obviously I'm not a developer, these are just some ideas based on my experience in XI. If people want to buy gil, that's their choice, but there's no reason why we should have to put up with the RMT advertisements.
Free to Play is the new grass 3 threads about it on the front page ...stay classy vocal minority
I don't see any problem with a Free Trial (limited time or otherwise) that would only allow you to go 10-20 levels, and lock the ability to influence the economy in any way (such as trading with players or using the marketplace/auction houses) so you can't abuse the system to feed yourself starter quest gil and/or items. It gives new players a small taste of the game without commiting, doesn't let them get too much content out of the game before stopping them, and could even have other limitations, like not being able to access higher-end zones that you woulnd't be able to survive at such a low level anyways (would lessen the amount of data someone would be required to download/patch for a trial version of the game client).
Doesn't hurt the "paying" player base, and allows people who were curious about the game but not ready to sign up for the monthly subscription just yet (because they feel it might not be worth it) judge whether or not this is the kind of game they'd enjoy playing. Would draw in alot more players that would eventually want to become permanent subscribers, in my opinion. Could even make a Free Trial server, where they put all of the trial players so they don't interact with the normal playerbase whatsoever.
As I said in the other F2P thread. The mere idea of F2P is extremely disrespectful for the team who have given so much of their time and efforts to reconstruct this.
Lol. I'm going to continue subbing. I just know that without another option, ARR won't last too long. I want more people to play with.
Also, you're missing the point. In most cases, F2P games end up costing more money than subbing due to a lot of restrictions and premiums. A lot of people enjoy entertaining the notion that they aren't being forced to pay the monthly fee. However, they go on spending more than the monthly fee itself on things from a cash shop.
No F2P model for FF14 please.
When people don't know what to talk about, back to discuss on F2P...
It's an awful system with almost just cons, and no worthwhile pros. Square-Enix has already demonstrated its point of view with Final Fantasy XI (10 years and it's still P2P).
Note* This isn't toward the OP or the person responding to my comment, it's toward those people i mention below whoever they are.
Yea I know exactly what you mean 100%
I tend to think 1step ahead as a safe practice.
There are 2 types of people in this world.
1. Cheap people who feels entitled to have everything free and so they play a F2P game but never buys any in game item with real world money. The other cheap people who are the same however they buy extremely low amount of items because they are still cheap. I'll lump them in same category but a sub different class.
2. The people who thinks they are saving money buy not having to pay monthly subscription but end up spending 25%-200% over the amount of subscription cost are I would say (this is just my opinion) are hurting themselves by being stupid, insane, careless, thoughtless, cheap tactics, etc etc.
Yes, having more option is great and I will support having more option to pay a subscription for an example: $5 per month for 5 hours per day per month. $13 (regular price) for unlimited play per month.
As for F2P, I've already stated my reasons in this thread and the other thread of why it's not a good idea and why I don't like it.
30 Day trial is a good amount of time to find out the core gameplay mechanics and environment is good for the player or not and they can decide before their 30 days is used up to continue to pay to play. It's that simple.
However, I will not ever support in-game item buy option with real world money transaction. NEVER!
*Side venting* I hate people who is so self entitle and thinks a game should be free to play and download! They don't care if a company go out of business! They have no brain and mind to think logic or even a speck of understanding! It's unbelievable!
@Totorixiii
I know exactly what you mean. I wouldn't buy anything nor support a cash shop most MMOs have. The cash shop I mentioned in my opening post would be strictly for players not paying a monthly fee to have restrictions lifted temporarily or permanently by paying a sub fee. Restrictions can include things like:
- Normal exp gain for a week
- Retainer access
- Dungeon limit lifted for a week
- Raid limit lifted for a week (since we're getting two in ARR)
- Access to personal Chocobo for a week
- Become a subscriber
Week or bi-weekly, but yeah, you get the point. By slowly paying to get rid of these restrictions, players will probably end up spending more than the monthly sub fee, but they won't feel a sense of obligation to cough up the money.
if they ever did f2p i would like them to have a f2p server, with max lvl 20. no one on the server can be over lvl 20. If you decide you want to play the game and pay you can request a server transfer and begin paying.
I don't either, but we could be totally wrong a couple of years down the line. The only MMO on the market that is guaranteed to never go F2P is WoW, everyone else has a possibility.
I don't see it happening at least until several years into the game though... Not to mention looking at FFXI gives you an idea on how SE still believe P2P is more profitable in the long run (and it is).
Free trials are ARR's best bet, but I believe the $60 tag for the retail copy of ARR just to get the free trial can hinder the amount of new players.
Previous posts has already suggested a digital copy download for $30-40, but I still think that's a bit too much for people to test ARR out. I'm thinking maybe a digital copy download for $24.95 with one month free trial with all contents available should be sufficient and accessible for new gamers to test out ARR without having to gain or lose too much in the process. Other packages may include a $45.00 digital download with 3 months free trial or something along those lines for new players.
F2P with restrictions doesn't do justice to what ARR has to offer as well as with trials with level 20 caps and such and 14 day trials seems a bit too short for casual gamers. So maybe SE can offer some decent package deals that gives new players a 'real' trial of what ARR has to offer without them forking over much money in the process.
This^. No need to be so picky whatsoever.
On topic; my idea would be for free trials -
Limited free client (Can't access high level zones) - would be smaller than the regular client (But probably not by much! lol)
Lasts 14 days
Max level maybe 15~20? - maybe have the last level of the trial coincide with the end of a story arc, like how in 1.0 your gridania storyline would end at like 15ish? have the trial end there so people just get a taste of what's to come.
No trade and limited /tells, this will help stop RMT and their spam.
May pick one DoW, 1 DoM, 1 DoH, and 1 DoL - after they've picked those they're locked in.
Offer an 'upgrade' option - can buy the full version of the game via digital download.
I absolutely abhor cash shops, pay to win etc D: And someone mentioned earlier that it's hard for some to get buddy passes (Sorry, I can't remember your name! But thanks! lol). Atleast this way people could try out the game and then pay to upgrade later without having to resort to SWTOR tactics of making the game an absolutely vile experience on their F2P model.