Dealing damage and what not is not a problem I have. I don't know why you seem to be advocating this. The problem in my opinion is the visuals.
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FFXI BRD was better. I really, really hate that BRD in this game is tied to archer. I want to play a Bard, not an Archer...
It would make for an interesting mechanic to see the FFXIV BRD gain Damaging songs as well.
To be honest I am a fan of FFXIs version of BRD, but I am biased because I love to play support roles.
ouch... *rubs eye* damned pink glitter...
I like the fusion of bard with archer, but yes I agree, maybe adding a little more music to it :) whether it's singing or instruments.
Personally ever since I was little I equated bards and archers to be the same thing. All the folk tales I was interested in as a kid bards were typically depicted as archers.
I like bard how it is for the most part but I feel it needs more support skills and maybe an instrument on the side. Voice alone is good enough though.
That is rubbish. You are just a Glitterphobic with Glitterphobia!
On topic though... I wonder if they will give BRD new songs in 2.0... maybe we will have to wait for a lvl increase? But then again, MNK is getting an overhaul, who is to say they will not give BRD one... hmm
If anything it should be using a variety of musical instruments & a dagger combination.
I really hope Yoshi revamps the weapons system as some classes/ jobs should be able to use more than one weapon.
Tell you the truth they need to get rid of the 1.0 class system and evolve the FFXI weapon systems (multiple weapons classes/jobs can use. eg... Grade A-D weapon skill list of being proficient with it)
This is a FF game damnit and a mmo to boot. The weapon system should be more complicated than it is now. FF tactics weapon system is more complicated than this game an that shouldn't be.
I really hope they are revamping it or doing something to get rid of 1 weapon only for every class.. it really cheapens the experience and it feels like I'm play'n a free Korean mmo like 'Dragons nest'.
Give each class/job, 2-3 weapons they are known to use, with the ability to still equip the Job stone to become the said job.
Give each Job class the ability to equip a secondary weapon to use in combat along with their primary weapon.(throwing items do not count)
This will let us see Bards have the ability to use their instruments (primary) and have a side dagger (for those close encounters)
They should tone down Bard's damage some and give them more buff and debuff songs. I agree 100% that they need to make bard sing and play instruments like they did in FFXI. Please SE at the very least do that!
that aion bard is the cheesiest thing ive ever seen, the only good thing about it is the fact it actually does use instruments other than that it looks porn as fuck
i can't say i don't like the Aion 4.0 bard. but it seems like they went a little... over bard. *shades*
I... think I'd rather our bard over Aion's bard... A few more songs for us, maybe an actual instrument, that'd be nice.
Yikes though.
I used Aion Bard as a reference because it actually uses instruments to fight, and to buff. There is no need to compare what it looks like except for its concept.
I seem to recall a certain FF game in which using a bard to sing a song would render the character useless as it couldn't do anything other than sing to keep the song effect
TBH I'm ok with bard being an archer-like class... as long as it gets more songs and it becomes more useful. Maybe Bard will become less of an archer if in the future we get 2 jobs per class. Maybe then there will be a DPS-specific job for Archer, and Bard can become more bard-like.
I think an interesting compromise would be when switched to bard your various atk skills change names into various notes and using those notes would then combo into a song
IE A sharp(arrow atk) b flat(arrow attack) d minor(arrow atk) combo leads into Ballad of Magi...
That way a bard would retain it's DDing aspects and remain viable but also make song usage more interactive.
I dunno... I guess it's an idea though :3
We just need more songs... haste song, debuff song, ect. I do hope they add a lot more songs.
you mean... like this?
O___O no...
Summoning dancing penguin group is a must take.
XD
http://youtu.be/qfxjjXCjkjs?t=51s
<insert generic flame here>Quote:
I'm fully prepared to get flamed for this, and with all seriousness I'm disappointed with FFXIV's Bard.
I like Bard the way it is. It just needs real animations for the songs (which it's supposed to be getting just like all other casting animations.
The whole story of bard is based around them being archers. They'd have to redo a ton of shit if they changed this. No thanks. BRD in XIV is far more fun to play than it was in XI.
I think SE put themselves in a corner when they made bard a job for archer. There's no going back on it now without a lot of rage from people who leveled archer to be bard. I would have preferred they waited to add bard to something more practical and keep archer's attack potency but Yoshida felt we needed a buffing class in 1.0 and archer was the only option.
I think the biggest problem is that the current bard killed two jobs with its introduction. It's not a full bard and its not a full ranger (for sake of argument I'm going to assume ranger would be the ranged job) and it doesn't fill the image of either very well. There are certain fights in 1.0 that bard could deal decent damage but nothing compared to a pure DD and a song rotation every 3 minutes hardly makes it a musician.
Ideally, I'd want them to make a new class that leads to bard and have ranger replace the current bard (make it more of a DD with blm sort of numbers) but the only way I see that realistically acceptable is if it happened at launch.
That's the honest truth. In FFXI BRD was incredibly limited despite the fact that it was closer to being a true bard. All you could do was sing songs and wait for them to wear off. Run to the front - sing. Run to the back - sing. Maybe try to debuff a monster, but any important fight this usually failed to work. In FFXIV you feel as if you're participating in the fight as an active member as well as having a supportive role. You can get in the heat of things as well as keep other members going. I'd rather FFXIV's version than anything like XI.
I think the bard is fine how it is. I've always played bards as archers with song buffs. Seems pretty stupid to want to just sing a song and sit there for 2min while it wears off.
I think people who are saying XIV's bard isn't a true bard have only played bard on XI.
Look at RO's bard. It came from archer and it had arrows.
Bard has always used, at the bare minimum, a harp as its weapon. It has mostly focused on buffing its party but even when it dealt debuffs/enfeebles it would use its harp to do so.
Again, calling something a bard doesn't make it one. They don't actually sing, nor use an instrument. They spend the majority of their time in combat shooting arrows and focusing on damage (which they aren't very good at). They have a few buffs that they use once every 3 minutes, that's it. All the other jobs branch off a class that relates to the job. The only thing archer has in common with bard is that they have a string on their tools of the trade.
Edit As for XI's bard, it could do a hell of a lot of healing if played/geared properly for it. (Pre-Abyssea) A lot of the time my groups main whm would just go bard because it could keep the group alive and open up a party slot.
In my opinion, it's not the having arrows or not that prevent the current BRD from being a "true" bard. It's the lack of songs and bard related abilities that have this effect. As it is now, which is still a great job, it's more of an archer that is apparently in training to be an actual bard. Primarily, the job is not based on it's BRD abilities but on the Archer qualities. That is to say, they need to pump up the songs and things related to them. I'm not sweating animations and such, but those would be nice too.
That said, we're still very early on in this game. With the addition of more level caps and such, in ARR things could be completely different than they seem.
I actually really like the Idea of linking Bards to Archers the way Final Fantasy did.
My problem is that they don't play Music.. They don't even use the Harp tethered to their Bow..
What would happen if SE removed the bow from BRD and just gave them Harp as main-hand and Flute off-hand?
I mean, besides all the ARC skills being useless icons on the action bar?
I don't think there is any way to avoid the bow-harp at this point - although, they could release a whole series of bow-harps and make them mandatory for the BRD job.
Either way, I hope in ARR, BRDs will actually PLAY the instruments...