It's odd that people are arguing about having PDs would mean players aren't going to learn XYZ mechanics. If any, I feel like PD addition would give them more chance, sort of like "Retry"-option without forcing everybody else to reset, as well potentially reducing the chance to subjecting everybody to two c1rcl3j3rk1ng tank(s) who refuses to reset the pull & ultimately adds even more loss of time but that's another can of worm that shouldn't be opened, at least not in this thread.
What makes people think about forcing players to stay dead (read: can't play) that would make them 'learn better'?:confused: Not everybody learns by just doing one thing.
