Actually, can we get MORE scifi gear please!
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Actually, can we get MORE scifi gear please!
Bane of my existence right here. When ARR came out I really didn't care for any of the jobs and so I changed mains with basically every expac. In HW I mained DRK, In SB I mained RDM, in ShB I mained GNB, and thanks to EW I've finally settled on RPR as my "forever job" with GNB as my secondary but MAN it has been absolutely painful for me in nearly every expansion to find weapon glams I like because new jobs have INSANELY slim pickings during their debut expansion. I really wish they would add retroactive options for them, I'd kill to see a Deepshadow or Hades scythe for example or an actual Alexander gunblade.
I don't like any of the glams they showed during LL, especially the arcadion set. They're so.... uninspiring. Not much different compared to other S9 based glams we've gotten :/
Maybe they have visual effect like pandaemonium sets? But idk I don't see anything like that from the pictures.
It just looks like PSO2 gear... if you ignore all the gacha outfit nonsense that game has, just the basic PSO2 aesthetic.
The crafted maiming gear looked surprisingly decent considering the magical girl theme...not the flaming hot pink scythe though, that colour hurts my eyes.
... that's because it's the name of FF11 NPC, not because it's Mayan inspired..
Lvl 95 sets, ceremonial, and quetzali are Aztec/Mayan inspired (kinda), but the rest are not.
Also, just say that DT is Aztec/mayan inspired rather than "tropical". Because other tropical countries/civilizations aren't represented by DT.
https://media2.giphy.com/media/v1.Y2...qw4E/giphy.gif
Fashion is 100% subjective.
Most of the gear for Dawntrail has either been very lacklustre gear, to awful-looking cyberpunk, to just recolours of older armours.
8.0 really needs to up its game in the gear look department
That’s fair about Mayakov, I didn’t know.
And it’s still tropical oriented as an expac, I don’t know why you trying so hard to refuse that fact only because “other tropical countries/civilizations aren’t represented”. The foundation is there, there’s no need to get every tribes or people to make it fully “tropical”.
“Tropical” shouldn’t even be the right word, but the feeling of it is there. Dawntrail is definitely Mesoamerican inspired.
That is fair, but visual cohesion is important in any game where immersion is a big factor. I will go as far as to say as the entirety of the new tech looking stuff being a mistake. It's not that you can't do technology in FFXIV, we have had plenty in the past, but usually it is still leaning on steampunk or fantastical elements. Putting something so hyper-futuristic in a, at its core, fantasy MMO is jarring to say the least. It looks stunning, in another game I would have adored solution none and the surrounding zones, but not for FFXIV. It just does not fit and throws me off completely seeing modern looking things. It all has its explanation in lore, so far so good, but it stands out like a sore thumb in the rest of the world. Same goes for the fashion. I know that some folks do enjoy it, but I think putting random, not-cohesive stuff in your MMO just because it is a hyped thing IRL currently is a mistake. Been saying that about a lot of the mounts as well. Adding shit that breaks immersion is not healthy for MMOs. There is a time and place for everything and this is just not it.
I mean everything we've had from raid gear since forever can be one way or another equated to "it just looks like basic X aesthetics".
I'm just annoyed with the regular john fantasy brains that keep dropping those threads just to paint everything that's not hardcore fantasy as "basic", "bland" or "slop".
That the art direction has lost all consistency is another problem though.
Even the technologically-advanced civilizations in this game (Allagans, Garleans, 'Old Sharlayan', The Ancients, Lopporits) still retain a certain aesthetic in the glamour that doesn't look like streetwear. False Queen Sphene wore old Alexandrian clothing that looked more fantasy despite her lore. Solution Nine feels a bit like a long-term collab event (like FF15's) to me.
Pretty much, Allag and Garlemald had a distinct look to them (and the Ironworks gear is just modified Garlean tech). Sure they were more sci-fi than the leather vests and jute potato bags the Eorzeans were wearing in ARR, but it looked like XIV's own spin on more technologically-advanced gear, unique to it's universe.
That has been almost completely lost in the newer stuff.
I really like the Neo Kingdom gear. Historia is good looking, too. Most of the sets from Second Walk are nice. There are plenty of Dawntrail armor sets I don't like, too, but that's purely subjective. If you want to claim that it's all bad, you're just wrong.
A lot of people are tired of the streetwear. I don't mind them adding it really but I think they are going too hard in on it, and we have a real lack of good fantasy style sets so everytime I see them add more streetwear its a bit annoying because we miss out on a potential fantasy design. The casual stuff is not my style, and doesn't fit the style of the game's setting going by the story. It feels like gear designed for phantasy star instead of final fantasy and most of the sets look the same to me. I'm ready for Dawntrail to be over so they stop making every set look like this and go back to traditional fantasy gear designs hopefully, because this game does fantasy gear pretty well.
I don't think "fantasy vs techwear" is even the 50/50 balance that should be struck, because there are so many different in-game cultures vying to be represented on the fantasy side of things. We also need more things that are suitable to give to upcoming settings and cultures, so we don't end up with a fifth culture having to share the Star Velvet mage robes as their traditional costume.
Reportedly the guiding principle with the original Star Wars films was to avoid anything looking like it would not be out of place on Earth. XIV could do with the same rule of thumb to reel it in - get they wanted Sphene's outfit to appear like a holdover from the past, but why then is there nothing left of Alexandria's past style for civilians when you have an eternal queen to preside over it *and* what seems a society very slow to innovate/change due to their soul cell technology etc?
I think the issue is not really that it's modern gear, it's that it's always the same kind of modern gear. It's a streetwear set, always with a jacket of some kind on top (usually baggy and with a bunch of straps and belts) and then either a late allagan-like top underneath or a sweater/simple shirt. It'd be cool if we saw different types of modern gear, there's a big variety of people living in S9 to justify it. Farmers and hunters in Heritage Found, civilians (which is the gear we ended up getting, but I feel like there's not much variation for people living in the nicer part of S9 vs the area leading up to the Arcadion building), people in administrative/political positions (fancier civilian variants, scientists, police-like, officewear, etc) and even outfits for the characters that decided to marry their Turali roots with S9's culture. Introducing Turali patterns and colors in what would otherwise be a purely S9 outfit could have been cool.
The issue is not that it's modern gear, it's that it's the same top regurgitated over and over again. With all the new fancy materials they've added in DT, where's the transparency, the glowing bits, the latex, the metals? Although they are there, it feels like they're scared of going all out and giving us different silhouettes and vibes besides streetwear.
+1 To these.
I also felt especially that this whole sci-fi + streetwear pop culture push largely came out of nowhere. Of course, it didn't come out of nowhere, because Solution Nine... But honestly, the whole Solution Nine felt more like a shoehorned excuse to justify cranking out so many modern streetwear and modern sci-fi outfits that really clashes with a lot of the rest of the game up until now. Like it was created just because the designers are simply bored with high fantasy and all that and have been repressed or something at designing outfits better suited for a Phantasy Star game and this was the only way the devs could placate them from jumping ship somewhere else.
Don't get me wrong, I enjoy some of the modern gear myself, dedicating at least one gear set that utilizes some of my favorite pieces from various sets but after seeing it pop up all over, even creeping into basically being the PvP rewards; it's quite frankly getting a little out of hand.
It's part of the reason I'm convinced Yoshi-P went ahead and unlocked all glamour restrictions, because there really isn't any "class fantasy" excuse anymore to speak of when you can main tank in a summer tanga bikini, your healer is in a mascot suit, monk is dressed like a French maid, and dancer wouldn't be out of place in a K-pop group.