The never-ending simping for Squee.
Does it not get tiresome?
How much do they pay you?
The never-ending simping for Squee.
Does it not get tiresome?
How much do they pay you?
you never answered my questions SoloWing :) just conceding to your delusional rants as usual to protect the billion yen company from any back lash or criticism while continuing to gate keep a piece of content we all willingingly pay to have access too.
how much lower are you going to sink?
I joined in 2014. Apts didnt exist. Now imagine a version of the game that doesn't have apartments. Would you prefer that? Would you prefer something to partake in housing? Or what would you rather have nothing at all?
My concern was the fact that I couldn't partaken housing whatsoever back then because i didnt have a plot (nor did the demo timer exist). Apartments solved that problem. So my problem was TECHNICALLY solved.
Your issue isnt housing. Your issue is you want a plot. A plot isn't a feature, housing is. They've defanged you via technicality. Player housing can be a plot, but it doesnt have to be a plot to be considered player housing.
The housing sizes is just another carrot on a stick. Given that you're complaining about it. The only way to get a plot is by chasing the carrot. They offered you a smaller carrot that's easier to get. But if you want the bigger carrot you're gonna have to keep bidding. And to do that your subscriptions gonna need to be active. And then when you get one your subscription is gonna need to be active to keep it.
Im not against tripling the wards to 60 nor am I against upgrading aspects of the apts, as long as they don't encrouch on plot sizes. If we get plot layouts then sure bump apts up to a small. An as the standards of plots go up, apt can have improvements added to it. But never enough to make them 1:1.
Some players are indirectly paying money to retain their plot, giving out a 1:1 version with all the amenities and none of the drawback is going to irks players who have to maintain a sub to keep their plot. While other players get the exact same thing without having to come back at least once in 45 days. But also that wouldn't benefit S.E just letting players off the hook.
They need to just get rid of the mixed ward system, let players choose what type of house they want. PVT or FC. I get they've always want to plots available for FCs but the only ones who have a leg up on that is shell Fc owners who preemptively level up an Fc and wait out until a plot open up and can win it easily unless other players preemptively level up their Fcs. Get rid of that to even the playing field. If you're Fc doesnt meet the criteria then you should only be able to set itcto a private if you you win and accept the plot Tldr: Remove mixed wards. Allow winner to choose if Fc is Pvt or Fc so more players can bid, and shell fcs can't corner a plot if its Fc only.
I very much do like the ward system.I like that it has a sense of permanence. I like that if I decide to give my address out here. Anyone can come across it organically or directed freely. No friend list required or needing to be logged in.
I also do really like i have neighbour's that help give life to even a small section of the ward. I see the sparks of the idea coming to fruition. However it needs the players to make it work. If you had an entire ward fill the housing had housing enthusiasts, role players, venue owners, and hangouts. It could be that vision.
But what happens in reality in a ward. You get a few housing buffs. But most of the wards at least on Primal are empty as those players decorated, never/finished and or became dinsterested and moved on. Limsa is less isolated, alot of player activity going on. It's a central shared hub. Where players from different servers an data centers are coming and going.Plenty of chances of emergent interactions The housing wards are out the way, and serves no gameplay reason to visit it. You can stumble into a housing ward by accident. But you will never end up in a ward unless there is something there you seek out within the ward. But players like being where players congregate, and the housing wards isnt that. It's the main city state hubs.
I don't know, I mostly see a dev team that takes messy shortcuts all over the place programming and data structure-wise, then responds to any request for better from players with "That's actually very difficult." As if it's not their jobs to solve that problem.
No interest whatsoever what happens on the corporate level. Not my problem, or any other player's problem. No reason it should be if their interest is to refuse to respond meaningfully to what players have been asking to be addressed for a vast majority of the game's lifespan.
Ultimately. I just think that SE, has made quite a few lies, and is blowing hot air at us who are hoping for a housing improvement... but it's just met with SQUEE blowing hot air at us. so :shrug:
Can't do much when the devs and creators are not even willing to do fluff about their own game.
True, it’s really not our problem.
That statement is more about poking fun at the “simple mindset” of “I pay a subscription, so I should get anything I want” or, on the flip side, the “SE is just a small indie company..bla bla bla”
Take Blizzard as an example: massive funding, advanced tech, and now even under Microsoft’s umbrella.
Did any of that suddenly change their corporate agenda?
Nope.
In fact, word is they have laid off core developers ahead of the next expansion
well damn i come back and an entire section of this place got yeeted lmao
I'm confused. Do you want housing? Or do you want a trophy case for you the peacock off to your friends?
A lot of your complaints can be satisfied by getting a room in your FC house. Does your FC not allow you to contribute to the decorations in the yard? Are they not allowing you to use the workshop or do gardening? That sounds like a problem with you and your FC. At least half of the FCs that I've belonged to have allowed me to do all of those things, and the other half I never asked. So it sounds like a problem with you and your FC, if you're not allowed to do all that with them. But you can show off your FC room to your friends and FC mates.
I have a house. No one ever visits my house but me. I've had a house in one form or another for three years. I've had people by about 5 times. They go, "oh cool," then leave and never come back. For the most part, a house is something for you. No one else cares about your peacocking. And since it's mostly for you, SE recognized this and made the apartments. Are they as good as houses? No. But it fulfills the need of someone who wants to decorate a personal space for themselves.
1. No, you risk losing their plot, not everything you've built. When you come back, they can enter the lottery to try and get another one. There is a limited supply, and SE needed to put in place a method to ensure turnover.
2. 45 days is a LONG time. I took at month break for mental health purposes one winter, and was still able to log back in and get my house. Yes, even me, the alleged housing snob, has run into mental health issues and taken not one, but several mental health breaks from the game, and I have easily been able to maintain my housing. If you are taking off more than 45 days, why are you still paying your subscription?
3. And yes, this is an MMO. SE makes it's money by putting in place things that encourage you to log in and engage. That is the entire essence of an MMO. It's not toxic, the whole design of MMOs is to make you compulsively log in on a regular basis.
4. The time limit isn't toxic, it's practical. Think of all those people waiting on housing. And there are a lot. Whenever SE freezes the demolition process for things like natural catastrophes, there is a long groan among the player base because it essentially halts all turnover of house.
5. Most importantly, you DO NOT lose any irreplaceable items. That statement by you is just flat out wrong. If your house gets auto-demolished, you are able to retrieve all of your furnishings from an NPC in the housing sector. The only thing you lose is the plot. And you can always get a new plot.
Listen, while I agree that SE needs to do something about the scarcity of housing, your arguments, and especially your oversimplification of the counterarguments and ad-hominin attacks on those who make them, do nothing for your case.
Apartments are a substitute for people who want their own personal space to decorate for themselves. For that purpose, it is an okay substitute. No one says it's a perfect substitute. I had an apartment for several months before I succeeded in winning a house. It was my small cozy place. But that's not what you want. You want a place to peacock off to your friends. However, as I said, while you wait to win the lottery, you can still peacock your FC room to your friends. In fact, contrary to my house, my FC mates visit my FC room a LOT. And if you want to decorate the outside, use the workshop, or tend the garden, maybe you need to have a talk with your FC leader.
However, your complaints against the auto-demo timer are just not practical. This is not Stardew Valley that you can stop playing for a long time, then pick up where you left off as if nothing has changed. It's an online MMO. If you are going to take time off from the game, for whatever reason, the player base as a whole is going to demand that your unused plot be recycled so others can use it. And while I have empathy for the mental and physical health issues, but you are not looking at it from the other side. And the other side isn't SE's side, it's the thousands of other players in the game's side. They want a plot, and if it is unused, they should be allowed to bid on it. As a person that waited over a year and a half, losing lottery after lottery, waiting through not one, but multiple auto-demolition freezes due to natural disasters and world events, before I won my medium house, I can tell you right now, if you extended the demolition timer beyond 45 days, I might still be waiting on winning my bid. (As a side note: SE did us a nice by implementing a change whereby you can increase your interior space to medium or large without having to upgrade the exterior. So they do listen.)
I don't think you realize the server capacity required to store instant housing for EVERY player and FC in the game. The whole reason we have limited numbers of wards is because SE does not currently have the server capacity to handle more. It's not about programming 1s and 0s, it's about hardware capacity to handle that much data. Let's do some math. There are 60 plots per ward, 30 wards per area, 5 areas per server. That's 9,000 plots per server. There are roughly 8 servers on a data center (more on JP servers, less on EU and Oceania servers). That's roughly 72k plots per data center. There are 4 NA, 1 Oceania, 2 EU, and 4 JP data centers. That's roughly 792,000 plots. SE is currently straining their server capacity to hold all of the games zones and the housing plots. It was a monumental undertaking that took an upgrade and expansion of their servers to just add the Ishgard housing zones. At the same time, they set up a whole new data center in Oceania and an additional US data center in Dynamis to try and alleviate the issue.
A quick google search tells me there are 70M subscribers to FFXIV, with almost 400k players daily. Which means there is more than enough housing capacity to cover the daily user player base and their FCs as long as there is sufficient turnover of supply. But you want to get rid of the auto-demolition. So that is not sufficient. To address your concerns, we need to allot instant housing for the entire subscription base. The server capacity required to give instant housing to all 70M subscribers is astronomical, and well beyond what even the multi-million dollar company that is SE can handle.
Again, I sympathize and agree that more housing is needed. However, the practicality of the matter is, it is just not possible. But as a person that waited almost six months to get my first house, and over a year and a half to upgrade to a medium, I cannot agree at all with your calls to do away with or extend the auto-demolition timer.
Funny I remember helping to test cloud servers that seem like they would be perfect for this exact problem… lol whether they decide to go the route of more wards or adding an instanced housing system to supplement them, a cloud server could be just what they need. Instanced housing (either a new system, or the insides of what we already have) only load up when they’re in use.
But they have to do something if they want to remain competitive (ie: bring in more money to keep going). When their biggest competitor is building a new housing system that deliberately takes pot shots at the problems and complaints about XIV’s housing, and other games that don’t even require a sub offer instanced permanent, multiple and more variety of housing options. This isn’t reinventing the wheel here… if other (some even older!) games can figure it out, it’s not an unreasonable request to make.
I’d even argue that XIV’s housing system could position itself to be the most superior on the market, we’re it not for 3 things: lack of supply in general, inability to create neighborhoods with friend groups, and the lack of a Z axis for furniture placement (which thank the Twelve they’re finally “looking into”!). And if they really want to be top dog, they’d also add the multiple dye channels to furnishings that WoW will have, and/or the ability to have housing in any part of the game world (or make it look that way). lol
They're right, why should other people lose the chance at bidding on a plot forever because someone else is unstable and can't keep their mental health in a good state? It's not other people's problem if you or anyone else can't get online for whatever reason, be it mental health or otherwise. So long as there is scarcity in housing the timer is needed. And expecting to keep something forever when you can't even log in over a 45 day period is ludicrous.
I still want instanced housing, wow's housing system is looking great. If I actually enjoyed that game more I would be very excited, but I don't enjoy that games aesthetic at all so pass from me. FFXIV houses need a far greater item limit, but with the current population there isn't much of a housing crisis going on. Plenty free plots on many servers.
But for as long as we don't have an infinite supply of housing, the limits are there for good reason and shouldn't change.
Is the want for instance housing reflected in the current housing wards?
Are the wards constantly bustling? Are all the housing units (plots/apt) filled and in use?
No. The aggregate player base rather spend their time in the main city hubs.
Some players are saying one thing but the general player activity is saying another. Most find value in the housing by virtue of its scarcity. Once they get it, they'll play with it and their interest will eventually wane. It becomes a sunken cost at that point.
Yes everyone talks about it in the housing community and anywhere else on the forums, on discords, sometimes even on reddit, it is a constant discussion.
You yourself is saying that the wards are empty because people would rather spend their time in limsa:
Just because people like to hang out in main city hubs doesn't mean they don't like housing, nor own a house, the amount of friends who owns houses but hang out in main cities is big - They even go there to actually see people.
If no one hangs out in wards, what is the issue of having instanced housing to begin with then??
Again, the issue is apartments are available for everybody in this game.And by extension , housing is available for everybody in game.
This discussion isn't about housing. It's merely about a plot. Because if I mention apartments some don't want anything to do with that and won't even want to acknowledge it as housing. They'll call a plot "true housing" like 18 outdoor items completely changes the dynamic of housing. But then with noone engages with islancd sanctuary systems outdoor system. Players don't want either system stand alone. They will not engage with the parts of its sum but only if its the sum of its parts. Players don't want interior housing and they don't want exterior housing , but they want both together. The common trade I noticed for both of those things are the both of them are easily accessible standalone yet unwanted. But the demand for it SKYROCKETS when you put them both together. An make them limited supply. If the players have access to some level of housing , why are they not utilizing that? If they want the exterior so bad , why are they not engaging with the island sanctuary housing system for the exterior? Yet people are demanding both? When they wont engage with parts of housing by themselves? And I don't mean you personally , I mean , the aggregate.
Most players are in the city because they want to be around other players.
If players are wanting housing so bad why are the wards empty? Because they don't want to be there. But you have to be there if you want to partake in housing. And as you see , the demigraph value socializing with people in a general hub , rather than spending time in a housing unit that they built
The truth be told , most players don't really care that much about housing , they care more about its scarcity , that's what they're interested in.
I think the best way to improve the system would be from a top down approach. I think the apartments can be upgraded but they cannot be 1:1 with plots. However if the plots get upgraded then there is no reason the apartments couldn't get an upgrade to keep pace.
They want you to get a house because they want you to subscribe for pretty much the foreseeable future until you get tired of keeping that house. And people aren't exactly gonna feel sympathetic.That you lost your house because you didn't use it. They're gonna be like tough luck. You shouldve used it and probably bit on it. Because of its limited supply, they dont care. If they dont have a plot that just another opportunity to get a plot that just opened up, if its on your server
But if you are not willing to jump on that hook the apartments are fine they don't get demolished so you can leave for as long as you want. They aren't as big but it doesnt require the commitment of a plot
My word... y'all just never stop, huh?
"nobody cares about housing, honestly"
While you're in here 24/7, like the rest of the people floating the threads constantly to the top of the [housing] forum.
Now imagine the majority of the ones who don't waste their time here like the rest of y'all.
I never tire of your MMO forum shenanigans. /yawn
120,000,000.00 Good, maybe you guys will complain about something you actually care about. Till then, explain to me why the Apt/plots being so empty in the wards show how badly housing is sought after? That its not just scarcity that is what people are chasing.
its one thing to engage with what's available and be hungry for more. Its another thing to conditionally engage with the system and say "I want housing" and I want an exterior!" But wont engage with the Apt interior and wont engage with Island Sanctuary Exterior. The playerbase doesn't want these things standalone, but they are salivating for both of them together?
The sum of its parts are what players want, but not the parts of its sum.
But I appreciate the introspective. I had a minibike sitting that I hadn't touched for a year that was a project i was supposed to work on. But it sat there untouched because it wasnt high on my priorities. Posting here gave me the introspection to pull it back out and continue working on it, putting it back on the list of priorities.
You also have people who have alts buying houses too which doesn’t help the housing as well
It’s really not that hard to overhaul this system and make money. They could put out monthly furnishing items and bundles and some on the cash shop. Ala sims kits and packs. Approve certain modders like the sims did and collab officially with them. If they’re good, varied, and in demand enough and reasonably priced people will buy them easily. Just like they could do with glam, hair, cosmetics. They just need to be better.
I'd rather the cash shop not have more prominence in the game. Im not paying a subscription to then be flooded with microtransaction onto of that.
Don't S.E already in a way do this with the hairstyle competitions? You can enter and S.E gets to curate the entries and implement the ones they like?
The culture towards mods are seen differently in different parts of the world. They dont particularly care for modders here.
Yeah I get that, and the cash shop having more options is only fair and viable if it is just that, an option imo. Meaning they put time and thought into more in game stuff as well. But if they upped the quality and frequency of glam and furnishings etc it would be much better. Both are seriously lacking, especially considering it’s a subscription game. They could easily be adding triple the amount of both and it wouldn’t be much considering the size of the game.
And no, I think the contests are far too spaced out and it takes a pathetically long time to be implemented, sometimes poorly at that. Look at the seaweed hair XD
I will agree the cadence of releases are far too slow, so my plots doesn't see much change, I'll swap out something about every 6 monthes or so.
I stopped paying attention to the hairstyles since everything nowadays is cutesy. Id like more tomboy hairstyles. Last time I was excited for a hairstyle was patch 3.3 "Call of the Horde". Since then its been full steam into cutesy hairstyles.