Housing items shouldn't be counted since not everyone can own a house.
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Gonna keep harping on this point because it grinds my gears. Why do we not get xmas trees, or others like it like presents or lights? The last time they gave us any of that stuff was 2015 and the one before was 2014. After that they haven't given us anymore and they are only on the store now. It's like blatantly trash. Same with the Halloween stuff. Like ffs at least make some of this craftable if its not going to come around every year. Like its an obvious cash grab. Pretty lame tbh. The only ones that you MIGHT find available are those who didn't use the items or had extras and now each piece individually goes for like 20mil on the market board.
Meanwhile in FFXI we got xmas trees every year and there were like 4 or 5 of them.
Im sorry but this one triggered me when I found out. Like for a game that says it caters to the ultra casuals they don't even give us proper holiday stuff lol.
They want a mount, a minion, an emote, and a glamour set, for every event, every year.
What none of them stop to realize is how they'll be fueling even worse complaints the following years when all that stuff is put in mogstation. "Stop making all these great old rewards cash only."
At least as long as the "good" rewards are uncommon, there's less compelling players to open wallets in the future.
i dont really care if there is a mount i most likely never really use anyway. for events i mostly wish for a nice small quest... though thats not always the case.
my problem with housing items as event rewards though, is where should i put that stuff? time limited rewards for which you only have very limited space is such a player unfriendly concept.
That isn't enough either
Square needs to put more effort in, when gw2 doesn't even have a sub and has massive events for the holidays, there's something seriously wrong.
Can we just ditch having a story quest every year and put effort into an actual EVENT that gets added on to each year? Like hallows end in wow or something?
I'd love a boss we do every year with other players that is themed after the holiday, like imagine a moogle santa claus boss, and minigames in the gold saucer themed after christmas. Can we get some effort please?
It'd also be nice if they sold past rewards for the event currency, you can keep adding them to the store too for people who don't want to wait for the event to come back.
I do, Christmas doesnt have to be all red and mistletoe, we could get knit hats of a different type, a sweater that doesnt look like a shirt ankwardly scaled up on top of the character, and snow boots. Hell, one of my favorite cosmetics in another game was a Snowboarder suit with a fur lined jacket, there is potential there
But no, have a housing item, please look foward to it
I don't know what you found out, but...
2023: illuminated chocobos
2022: illuminated trees
2021: starlight mobile
2020: snow dusted tree + ice wall & loft
2019: wreaths and cake
2018: silver starlight Sentinel +donuts + mini snowman + opened boxes
2017: 2x food, mini starlight sentinel + wallpaper
2016: pillar, wallpaper, false snow
2015: starlight sentinel wall decorations
"we" ?
Speak for yourself, if you don't want them, don't take them.
Oh no no no, MY BAD. There apparently was one in 2018............almost 7 years ago..........and it's another cash shop item.
I guess to answer your question what I found out was that this cash grab bs sucks, albeit I guess sucks slightly less with this insanely newfound discovery.
Good job mate, you got me.
Years might be off or whatever but the point still stands and it pisses me off too. Or they'll give us, like, an outdoor tree. Cool. Most of the community doesn't own a house and can't make use of outdoor furniture, but alright. Anyway, yeah, it's obvious why they do this and they're not gonna stop. It's grimy as hell. It's free2play levels of grime. It's the kind of thing you'd expect from like, maplestory in 2005 or something. We are all getting a worse game, so that they can monetize solutions. It's the MO of free to play games, but in a buy to play game with a subscription. And once you see it, you can't unsee it.
There are so many other examples of this, I could fill a book. Christmas trees and crappy event rewards are like the tip of the iceberg.
Another example of this is retainers. They enforce an arbitrary limit on the number of things you can sell, and have these weird middlemen NPCs as part of the market system, and then they monetize it by charging you for more of them. Or look at the leveling process. It's widely acknowledged that leveling a job is kind of a slog; you can queue dungeons, or run FATEs and that's kinda it. The dull formula has barely been addressed, probably because they would sell less job skips if they fixed it. The MSQ as well, or just the process of having a second character on the same account. By gatekeeping all the content behind an msq that is, frankly, a slog, they tempt players to buy story skips. What incentive is there to craft an engaging and interesting story when you earn money by making it so bad that people pay to skip it? These shouldn't be a product, but they are, and I think that says a lot. Hell, seasonal events are widely regarded as short and uneventful, but this game's been out for over 10 years and has a decade+ worth of seasonal events just sitting in a closet. Imagine if we had a Christmas event where we got the new one, but we also got every old one tossed at us at the same time, allowing people who didn't play in 2016 to go back and try it and get the old rewards. Sounds nice, right? Except they sell those old rewards in the cash shop, so there's a profit incentive to never give us anything nice like that.
Housing falls victim to this as well. We've had kind of a crappy system for years and there's no real incentive to remove the toxic auto-demo system and give us something better like instanced housing (even though island sanctuary proved that the tech is there and they totally can do just this) because there's a financial incentive to keep it bad. The current setup keeps disgruntled players subbed because they don't want to lose a home that's kept scarce by design. Glams fall victim too: They could create nice outfits with beautiful dye channels that make sense and then put them in the game, but since the cash shop exists there's a powerful financial incentive to just funnel the nicest items (or, maybe their idea of the nicest items) to that instead. So we got a dungeon with undyeable glams, and an alliance raid with gear that's honestly horrible looking imo, but a majestic flowing multi-part robe in the cash shop for 18 dollars. Hairstyles released in game lately have looked like an actual joke, between the butchered student-barbershop looking cuts to the weird attempt at curly hair, but I can't wait for them to release a onesie outfit with an actual nice hairstyle attached and then sell that for 18 dollars as well. And that's not even touching on how the shop itself suffers from the shop as well; mounts will be 40 dollars and then cite "account wide" as the reason, with no option to buy a cheaper version that isn't account wide. Why isn't there an option for this? For obvious reasons; players lose out on choice because there's a financial incentive to deprive them of it. Selling only account-wide mounts gives them "justification" to charge obscene rates, so they simply don't offer you a normal version of the same mount. I'd say it's like this for more multiseat mounts as well; we might have gotten more events and content in general giving out 2seater and 4seater and 8seater mounts, but there's a powerful monetary motivation to funnel that stuff to the shop, where they know they can charge the price of a used game for one. Meanwhile, outfits, which players would LOVE to have account wide versions of, conveniently never have this option -- for similar reasons. That option is taken from us, because there is a financial incentive to make outfits single-use in hopes that folks will rebuy the outfit on multiple characters. And they do.
I could go on and on but tl;dr our game is kept bad in a lot of ways so square can make money selling solutions to problems they created. For this reason, the cash shop should not exist in a game that is already buy to play+subscription. Their monetization system of "creating problems and selling solutions" is heavily reminiscent of some of the most rapacious f2p games I've experienced, and they have a content schedule that's about on par with a f2p game as well. All we're missing are gacha boxes and some of the nastier stuff affecting the actual game. Maybe in 8.0 they'll start arbitrarily limiting the number of roulettes you can run unless you buy a season pass, or mayyyyybe they'll finally begin selling savage/ultimate weapon skins in the shop and just call it a day.
And honestly? I wouldn't even mind, except it's evident that the money isn't going into the game's quality.
No, the last tree is 2 years ago, ALMOST 2 years ago.
Now I got you.
If you were doing something else... well not that someone cares.
FF14 has its rules; in this case the rule is "we create new event items every year, but those from previous years go to the store".
WoW has a subscription: this year too in Ironforge there will be the same santa claus who will give the same useless gifts and you will be able to do the same quest for two christmas tree shaped daggers.
Other games with mixed are worse: HEAVY FARM or pay money (often with a RNG element)
Any method is driven by profit, therefore:
What do you prefer?
All I ever really care for is glamour for myself, not my Chocobo. I'll still get the barding but it is disappointing to see a lack of incentive for some of the seasonal events. That being said, I did enjoy the Halloween glam. :3
I was actually replying to your original post but then I saw the edit. Guy you're talking to initially is upset about indoor trees, like the kind most people expect to decorate with during the holiday season. Outdoor trees can't be used by most people since they require a house with a front yard, but an indoor tree can be used by apartment owners as well. The last time an indoor tree was released was several years go.
The rest of your post, honestly my guy I don't care that other games are greedy as well. I don't play those games. I won't play this one soon either though; I removed my credit card from my account and after this month I'll be gone. "What do you prefer?" lmao, at this point I'm enjoying amateur-run private servers for games that dropped like 20 years ago. This game combines the worst of every monetization model except rng gacha-slop/season pass stuff (but who knows, the phone game's coming and we might see some of that rub off in the pc game) and you're out here celebrating because we're "better than wow," or because it "could be worse." Happy for you.
I can't tell if you're trolling or serious. I'm pretty sure I specifically said a christmas tree. Why does external house items matter? Because if you were to poll people you'd see the MOST people in the game DON'T actually own a house, but instead an apartment, or a room in a fc.
Why would I ever care about holiday items that a small percentage of the player base can even use.
I think you need to worry about your own internal thought analysis before trying to get anyone else buddy.
Yeah man, I have no idea why they keep giving us outdoor ones too. The front yard limitations are pitiful anyway; most people who could use it don't even have space for it.
It really just boils down to like, yeah, they could give us an indoor tree. But there's a financial incentive not to, so we haven't gotten an indoor tree in 7 years. That's it. And you'd hope you could get away from this kind of decision making in a b2p subscription game, but nope.
Isn't this counterintuitive to what Yoshi P. boasts about the game not having FOMO? Isn't it counteractive to what Yoshi P. says about telling you to go play other games and unsub?(not even going into housing) Isn't the holiday stuff being what our sub dollars apparently go to in terms of "constant updates", and isn't this the excuse that Yoshi P. gives when questioned where our sub dollars go and what constant content is being developed?
If you can't in good faith answer yes to any of these then your answers are BS because you can't have it both ways. And ngl its super annoying when people stoke the game like it can do no wrong when they are literally double dipping on selling us low effort content and subsidizing the costs on previous subs. If you can't see that and the reason why it's upsetting to people then maybe you need to touch grass.
First: what I answer in good faith or not depends only on me. Don't play with me with syllogisms, because I studied Aristotle enough to avoid this kind of traps.
Yoshida said "don't stress yourself too much about a game", with an implicit reference to the https://en.wikipedia.org/wiki/Hikikomori .
Unfortunately hikikomori are A LOT in Japan, they are increasing and they are increasing outside of Japan too (USA and Europe).
MMORPGs bring together many types of people, and some need help, sometime a little push is enough.
So no, what Yoshida said is unrelated to what a subscription should or should not give.
That said, I understand your point of view, when in 2015 SE removed the previous items I had similar ideas about it, and I certainly don't like opening my wallet every time I lose a furniture, but if you think SE (or any SH company) is not driven by profit you are blatantly wrong.
I saw the alternatives in other games and personally I found them worse.
Know that on the 12th I will have to start 20 days of daily grinding (around 80 hours total) in another mmo or take out 40-60 dollars.
In ff14 I expect to close things in less than 1 hour (I don't think this time there is only to talk talk, but knows...).
While we wait for a non-profit organization to create an MMO, what do you prefer?
(1) I took philosophy 101 in community college too, its not that deep, its just recognizing bias and hypocrisy.
(2) You pulled ONE quote from Yoshi P on a topic he and his team have spoken about so many times that there is literally no need cite a source because everyone knows it. Trying to pull a single quote and frame it like it is the only one and the gospel reference doesn't work in this instance. Its still hypocritical and I completely stand by what I said. You can't have both arguments. And the hikikomori argument doesn't work globally, and again in Yoshi P's own words the game is globally focused now. The most popular games are those where people are competitive and actively berate eachother. And honestly for those people who are more socially awkward the game has Trusts, so i think that issue is solving itself. Those people aren't the majority anyways, especially if they are signing up for what is supposed to be an massively MULTIPLAYER game.
(3) Believe me I have no misconception that SE is a corporation first and a game developer/publisher second. I also know for a fact that as much as Yoshi P. says he cares about the gamers first, his actions tell that profits are actually his number 1, I think he's just smarter, and more clever when it comes to toting the line.
(4) You saying you have seen alternatives doesn't really communicate to me anything. That could mean Genshin, OSRS, Habbo Hotel, GW2 etc. That argument comes down to gaming preference in which I have no gripes over someones preferences. FF14 is always going to cater to the highest number of people they can get and then slowly see how much they can get away with to maximize profits. There's no point in sugarcoating it. That said, if you've read the old forums, offsite forums from back then, and if you have followed game development recently, then there has been a somewhat successful trend of holding these companies feet to the fire. We pay their salaries. If our arguments don't have support, oh well. If instead our criticisms we raise have validity, and others feel the same (which it looks like at least a decent chunk of player do, whether or not the number is high enough for SE to care idk) then it makes clearly speaking our peace important so that other players can attest, and devs have the opportunity to improve things now, or in the future. Combating people with valid criticisms is weird unless you feel like it is actively destroying something about the game that you love.
{cont......}
And tbh I have plenty of games I can play, but the difference it sounds like between us is that I like having things to constantly come back and do in FF14 and I actively want to be here because I know how good it can be when the team has implemented good content. I don't think games feel good when that have you do menial basic tasks and then give you a giant congratulations pop up on screen. It makes me actually feel like im wasting my time. And I have played and still play other MMO's which don't have that problem. And its not like all I do is play games, im just not obsessed with "end game". I think games should start at level one, and I feel like most good ones do. But to each their own on that part.
I wish we could buy the older Starlight furnishing from years prior in game like we used to be able to way back in the HW era. I have missed out on a lot since I didn't have a housing plot for a few years and didn't have space to store them when I got my apartment.
Now that I own the ideal home, I have space but I'm not paying 5 dollars for a mini Starlite tree. One can argue that glams, bardings, emotes and mounts are something everyone gets so I can see why they would monetize those. But all event housing furnishings should always be sold by the event venders for the various events as the years go on because housing is truly a limited thing. I don't mean fighting for plots, I mean owners of apartments and cottages simply don't have the storage space for them and not everyone can afford to have extra retainers to store them too. Especially when it comes to outdoor furnishings since apartments and FC rooms can't use them at all. Unless they add an outdoor balcony for apartments, outdoor housing furnishings from the events should always be available to purchase in game during the events. I don't mind SE selling those things year round but at least bring those things to the event venders since we have to wait an entire year after an event wraps up to be able to buy them again in game.
I would have loved to have several more mini trees, lights and more to decorate my entire home and also all of the outdoor ones I missed because I didn't have a yard at the time to get them. I used to just grab one of each mostly and missed others until I finally got my homes with the space to use multiple ones of them and to store them too. I don't even care if they are not sellable in the MB like they currently are, just let me buy the furnishings from years prior in game now that I have the ideal home to use them.
Although I like bardings, I do agree with you on a whole... I mean, the poor Chocobo hasn't been touched or updated in forever! After all these expansions, one would think they could have increased the rank it could get from 20 to something higher so all these fates we're fighting in would be worth it for our companions are well..
Sadly like a lot of things in this game the devs talk a lot, but don't follow through.. It's almost borderline lying to their customers in my opinion...
Eat the garbage.
don't we supose to get a mount this year? but get a trashy barding instead
I'd trade in all the rewards from Starlight and make a wish on a far better MSQ in 2025.
Should've released a bikini glamour.
Must say square is really getting bad with the rewards, i mean starlight was always a outfit or mount, the event 2 events before iirc was it,gave us a minion which even was always a mount or costume, but enough time to place new outfits in the store, i mean we paying a monthly fee to play the game and most of the best looking outfits are store exclusive, square really starts to scam the shit out of us
Whaaaat you don't like chocolate barfing...
Naw I kid....this seems to be a trend in terms of effort on devs side could have given us a better dress and guys could have gotten suit styled for christmas.
Yall realize classic wow is out again right
This year's Starlight celebration has a new area called Starlight Stalls and it's pretty cute for gposing and more. I would say it's an improvement from the typical quest they have for events :3
Yes, this event definitely felt much better than the last few. The remix of the Starlight theme in the new area is really nice as well :)
Make sure to run around the top part of the area, there's a few NPCs there to meet!