If not to decorate it, it immediately goes to the black market. and sells for 3-4 times its plot value, and people will pay for it.
It so weird to me that Wizard 101 and Toontown have/had better housing system than FFXIV.
Was curious about the Toontown comment, and I ended up a small forum thread asking about Housing in ToonTown
https://www.mmocentralforums.com/for...d.php?t=357826
The OP
Having neighbors at your estate
I remember when toon estates first came out in TTO, I had hoped that your toon would actually be living next to other people's toons (not toons on your account). I think it would be really cool if there could be different themed neighborhoods that your toon could live in and you could choose a plot of land to build your house. If you wanted to relocate, you could just pay a certain number of jellybeans. Each neighborhood would have other toons living in houses next to yours. Think of how fun that would be! Say you're gardening and you see the toon who lives next door to you and the two of you have a nice chat. :)
Seems like somebody in ToonTown wanted a system like Final Fantasy 14
Nice find, looks like they had quite a bit of support for the idea from the replies. I think ward housing would work particularly good in wholesome MMORPG's like ToonTown because players would likely be much more willing to stop and chat with their neighbors versus in more realistic games like FFXIV.
Maybe yes, maybe no. I did specify small houses. Depends on how badly someone wants that particular plot and if they're willing to give up being in a FC with their friends because they would effectively be buying the FC tied to the house. There are a lot of smalls I just can't see anyone paying extra to get.
If it were medium or large, then it absolutely would go to black market if the current owner doesn't want to keep it to decorate. That I won't dispute.
Either way, at that point any sale of the FC with house to another player for gil is okay under the ToS. The plot had originally been purchased and used for a workshop. The workshop gets made separate from housing so the player no longer needs/wants the house. They're free to sell as long as real money is not involved.
Again, the important thing is that the supply of housing is no longer impacted by demand for workshops since workshop would be separate.
On various Primal DC servers, week 1 of the "new wards in all cities" lottery ended with plenty of unpurchased private-only plots. And by week 2, there were still plots leftover. If someone was playing the game in that timeframe and didn't get a house, they likely really weren't all that interested. Or they put a bid in on a large with 100 other people and sealed their own fate.
For players just joining the game since after the last housing release, they have a right to be frustrated. Everyone else? Less so.
When (if?) new housing comes out, SE should restrict the first lottery period to players without a current plot. If a current owner wants in on the lottery for a large, they'll need to demo their house before the new housing comes out - which would free up another plot for another player.
Lets say if the new ward releases, and it looks cool and theres a plot i really want. Oh sorry you cant place a bid because you already own a plot, imagine if you got locked out of getting a Shirogane plot you really liked because you unknowingly made the mistake of buying a plot in the mist before you knew what the next housing zone looked like.
So lets say a players wants to bid on a large plot, so they demolish their plot in hopes of winning out a bid of 60+ people...And they don't win the plot... You now have less then what you started for taking that risky gamble. You're out of a home and have nothing to show for it.
Mao agrees. Such a system would be far too punishings for currents home owners. The real problem is and always has been limited supply and dogged determinations by Yoshi and Devs to stick to system which forces competitions and segregates peoples into seperates classes (rich peoples in big house enjoyings benefits unobtainables by peoples in small house). Thems seem to be deliberatesly fuelings resentments and class conflicts. Mao nots know why thems doings this. Is anyone here who is familiar with Japanese culture know if this desire to seperates peoples into classes has anything to do with the culture?
Housing in this game is a joke.
You bide your time in the lottery phase just to lose to a bot account or someone who proceeds to go offline for the next six months.
The housing discord for this game is absolutely disgusting. Watching trash players offering to buy shell-FCs that have a FC house for 1b+ gil.
You people are garbage. And you ruined the housing aspect of this game, for everyone. Good job. :rolleyes:
I don't think it has really anything.
To do with class splitting. The system is now purely luck of the draw.No other factors playing in this anymore. Not first come first serve, not placard clicking, not even botting.
This is the logical conclusion of fair. Your odds are the same as everyone else's. Regardled of how low it is. It's always split evenly between everyone.
The lottery system was always going to have drawbacks but that was something that community should have thought of before asking for it to be implemented. There is no perfect bullet for this. Instance housing is probably gonna kill a player venues. And for those who are saying "it's not"every other player requested feature has proven there is ALWAYS a catch. Because if you get this and its not what you wanted there is no going back like every previous system. You will be stuck with the system that you have and they will not likely revisit the changes. So, the community needs to think long and hard about this before asking for another change.
Lottery has no bearings on creation of class system. Intentional limitation of resources (house) does has bearings on creation of class system. Especially so when the more coveteds resource (large house) is made even MORE limiteds than less coveteds resource (small house). Again, problem is limited supply, NOT the Lottery System.
If you feel like a second class citizen for not having a mansion.. Is anyone making fun of you or insulting you for not having a mansion? I have 2 smalls and noones ever spoken down to me about them for the last 8ish years ive owned them for. Even if they doubled the wards, there'd STILL be complaints.
There is no reason not to have instanced housing. Keep the stupid wards for people who like neighborhoods, and add isolated housing instance locations for those who don't care and just want to participate in the various systems that require an estate.
Well, there is one reason not to have instanced housing. It's a huge retention sink for FFXIV that people's houses get smashed if they don't pay virtual rent.
"Erm, OP's fault because he picked a totally arbitrary server" ok buddy.
Is missings the point. Is nots abouts others making funs. Is abouts some peoples has access to larger spaces than others and for some peoples this makes them unhappys. As for Mao, Mao already has house and is nots concerned abouts others has bigger house. Mao recognizes the unrest in the community though over this issue. The fact that so many peoples complain abouts not being able get large house (in thread after thread after thread) shows that there IS a desire among many of those who want house to has largest house possible. Location also is common complaint. Some house in better location than other house (Mao happy with where Mao house is). This creates hotspots that also fuel competition and envy and unrest. This creates class system and such systems always lead to angers and unrest. Anyone nots recognizing this or the fact that it is limited supply causing this, is being willfully blind to problem. Since is impractical to make every house location an LB41 or make all house large house, next best solution is to add instanced house whats can be tailored to desires of house owner, likes what Negative and Jojoya been callings for. Is not need to replace current system with instanced housing but should be added so that everone has equal opportunitys.
Maybe so buts at some point, with optimizations likes adding instanced house, complaints should dwindle to somethings significantsly less than what is happening now. Trick is to find happy balance between makings customers happy and goings bankrupt because too much resources poured into housings.
You think they arnt reading the feedback? They see the complaints, and their solution is adding more wards. Why would they ever answer the question for instanced plots? Saying anything but "Yes" its gonna be a crap storm. So don't address it, don't acknowledge it, the players can't be mad at you if you don't take a stance on a subject but continue on the path they've set out, rather, answering it through action.
They understand there is a lack of plots, so they will try to meet that demand by increasing ward counts and introducing new Housing zones, which they have done.
If no houses are available, then apartments are an alternative. A solution they've developed due to players not being able to participate in housing.
Housing item limit too small? Well they are giving us an increased housing item limit this expansion from Apts-Mansions
Island Sanctuary was SPECIFICALLY mentioned it wasn't going to be Instanced Housing to make sure that expectations were tempered before even getting it.
Instance Housing? Absolute crickets... They don't even mention it, to the point where it feels actively ignored.
. Either you keep your sub active to keep your house, or you don't and lose it and somebody else will happily take your place and may keep it for years on end.
Why would they ever willingly offer you an option that's equal to a plot that unrestricted to the demo timer if you can just quit for extended periods without any *incentive* to come back or continue playing?
They have suckers like me proving that the demo timer does work and retain subs. And you offer me a way out of that cycle. But why would Square allow my free money for them to walk away?
Mao seems to recall talks of making changes whats would allow owners of smaller house to upsgrade interiors in terms of layout and size. Now, Mao nots know if all this talkings was just smokes and mirrors buts if Devs actually mused abouts such things, it would appear that thems might be receptive to making housing system more flexibles. As for instanced house, who is to say that SE would nots has demo timer on thems as well? Or maybe SE drops Demo timers altogethers because is no further need to free up unoccupied house because is unlimited house availables now. If is incomes SE worried abouts, thems might find other ways to earn more revenues. Nobody knows for sure what SE plannings because SE keeps cards so close to chest.
We dont know the details of what Mirage is going to be, i would like to see a showcase and more details before i jump to presumptions on what its going to do.
Apts are smaller but trade-off is they arnt on the demo timer, Plots are bigger but are bound to the Demo timer. So you want a system that is bigger then an apt and can be upgraded to a mansion? All while still have the ability to be entered like a plot that is off the demo timer...? Anyone who owned a plot would be livid... Myelf, i would move all of my stuff to that Instanced version and unsub when i feel like it. Nobody would want a ward plot since it could be demolished. Youre offering a superior version of apts/plots without the drawback of Ward plots.
If income S.E is worried about theyll find other ways. Your hand-waving away of how invasive monetization can get is slightly unsettling. Let them implement an anti-cheat system (crush mods) and put full effort into cash shop sets and paid convenience items, paid items, paid locked content woven into the fabric of your experience.
If having to keep subbed to keep my house from getting demod keeps the ever hungrier dogs of monetization chomping at the bit to feast on this game to carve it up into a micro-transaction filled thanksgiving feast for shareholders at bay. Ill keep the demo timer in place to avoid them "finding new ways to earn more revenue" because it'll never be to our benefit.
Mights want to rethink rude and mischaracterizings words. Mao never "hand-waved" anythings. Mao only said that SE mights find other ways to boost incomes. Thems explored such options before. Thems might try do its again. Mao never said Mao was oks with thats. Roll Ryuko been tryings very hard to be antagonistic to Mao with each post, even though Mao was tryings has good-faith discussion. Is true that Devs nots said anythings abouts puttings in instanced housings buts then agains, thems never really say much abouts what thems gonna do. Nobody knows buts SE. All Mao was tryings to say was that is lots players angrys and upset that thems will never gets dream-house because supply is just too limiteds and best house all gone alreadys. House system as currently is (Lottery makes no difference here) creates resentments among players because most coveted house already gone. Only practical way to solve problem, at least partly, is to make interiors of house and apartsments upsgradables and/or introduce some form of instanced housing. Adding more wards is less effectives because lots people whats are complainings are wantings the premium house. Mao just stating facts here. Roll Ryuko actings like Roll Ryuko wants bite Mao head off for stating facts. Mao never said anythings about supportings gettings premium house for everyones. Mao just said is what lots players clamorings for. Mao nots has LB41 or large house and Mao nots care to own one. This does not stop Mao from recognizings fact that others do. Anyways, this discussion gettings too abrasives from Roll Ryuko so Mao gonna bow out. Mao nots interested in has conversation with another player whats trying to mischaracterize Mao.
Yes, it is a gamble. That's the point. We have players with no housing at all. Adding more wards should be done with the goal of getting housing into the hands of players that don't have them. Otherwise, why add new housing at all?
Right now, housing is a no-risk proposition. You put your gil down, you win, you get the house that you would have paid for. You lose... you get your gil back. Nothing lost. Another option (which would have had to be done earlier) is to make an actual gamble. You put down 5% or so of the purchase price. You win, you get it for 5%. You lose? You lose 5%. That would make it "serious bidders only." Another option would be blind bidding. You put your gil down, whomever pays the most wins.
The system could be better... but what we had before was terrible. Placard spamming? While that did make it "serious players only" - it also had a lot of bots winning. At least this system, there is no rush. You put down your bid and come back in a few days.
I wish we had a grace period of 5 - 10 minutes to withdraw our bids.
I misread a placard and thought that it was for both FC and private. So I put a bid down only to realize that it was a private plot...
I hope that I loose this round. >.<
I have personally given up on housing and accepted that I'm destined to be stuck with a small plot for as long as I play this game. Which may not be very long anyway if the story doesn't improve soon, but that's another topic all together. I used to try having fun with my misery by offering gil to my Discord friends for whoever came closest to guessing the number of bids I will lose by. But even that got tiring after a while. So I simply don't care anymore. I don't even bother looking at the available plots.
Design?
Housing Lottery is just something this forum pushing and SE band aid it
The guy who activistly that actively campaign it stop posting here (probably because he finally got a house)
My FC house got demo'd at some point because we were all inactive. It happens.
I still think the wards are better, despite the problems. The limited resource means other people would visit my house. Having neighbors is also nice. In contrast, an instanced, upgradeable house is something I'd likely forget about once I'm "finished." Can anyone tell me the names of their Squadron members?
While the lottery isn't the only problem, it does make us feel powerless to "work hard for what I want."
Quick math with easy numbers: if 100 or 20 people bid on a particular plot type each cycle, on average a player who enters every week should see a house after 900 or 180 days, respectively. I think its fair to say that many players would quit the game before winning.
If I could have a wishlist, I'd ask for:
* Something to encourage people to relinquish underused houses. I'm pretty sure many people on my world have their house for the cheap teleport, but why would they ever get rid of it?
* Some kind of system to prevent anyone from getting too unlucky. With odds this low, it's possible for an unlucky person to go much, much longer than average without winning. It would be a challenge to implement fairly, but something I wish SE would at least consider.
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I absolutely love it.
I somewhat disagree; I feel the volume of players with large sums of gil often does not sync with those with desires to use a house. Housing becomes a "nice to have" vs a "want" so people with the disposable income just grab a house and let it rot.
Personally I feel that your house should go back on the market 14 days after you cancel your sub.
Which would work poorly due to the number of players reliant on game time cards not to mention that canceling a subscription doesn't mean that the player does not still have up to 6 months of game time left, during which time they might resubscribe.
Probably a better way to implement your idea would be to demo after the account has gone 14 days without paid game time.
I still don't really agree with the idea though. Someone could buy up a ton of houses and then never use them at all if demolition is based on paid time and not use. While the number is very small, there are some players so petty as to get things just to be able to say "I have one and you don't" to others. We've seen those types of posts crop up in this subforum on occasion.
There are no good answers to the current system. SE could adopt LotRO's "expand when existing are filled by world" system and players are still going to be unhappy because the mediums and larges will fill quickly so most have to setlle for smalls. Most players have no problem coming up with at least enough for a medium if not a large. If housing is supposed to be a gil sink, it makes more sense to offer more of the larger size plots that players can afford.
If SE wants to stick with the ward system, they need to redesign the wards to reflect the current affluence of the player base. It might sound crazy but I would go 7-16-7 for size division (assuming they stuck to 30 house per ward). That allows the majority to at least get a medium while there are still smalls for those who can't afford a medium. The 7 larges may be enough for current demand or potentially could be too much. All the better if it's too much because then it gives players who see a large as a dream a more realistic chance of getting one if they stick with playing the game and without having to jump to a newly opened world to grab what few are available before they run out.
My fault - ESL - Sorry I "meant" to say 14 days of not having a paid sub - my logic being that even gives people a entire paycheque of leeway.
Actually to go with your thoughts and put the 2 together...perhaps they should add "large" and "medium" and "small" wards. As they could use the existing maps and simply reshape the boundries and some relatively minor terrain edits.
I do also feel they probably should just condense workshops and apply the same mechanism that already exists for private homes to FC's as well.
2 weeks feels kinda short. Some people do get paid bi-weekly and if you cant squeeze the 15$ for the sub that pay period, that'll doom you
I kinda agree with you. Its because Plots are limited supply people will snap them up to sit on them, but apartments don't get the same love because they are far easier to come by. As most servers its a given. Balmung players find value in apartments as even those are scarce to come by.
I won my medium off a coin toss i got no problem with the lottery
Just win the lotttery 4head
The lottery works as intended, not everyone is going to win right away, that's just the nature of a lotto system. Winning is possible, I won my current personal Shiro P60 mansion out of 45 bids in Seraph in May 2023. Then about two months ago, my OG main on Exodus won her personal LB P28 mansion out of over 250 bids, so keep on bidding and hope you win, that all you can really do at this point.
I've had much better luck in the past two years with the lotto system than the previous 7 years before that trying to win the click wars.
I think the lottery system works as they had intended it to be, but I also think it is time for an update. I did just get a house after months of trying, and only reason how I got the best chance is to walk to every single plot and bid on one I liked with a low amount of other players bidding. I have heard horror stories of how the housing system used to be, so for now, I am ok with giving players a "fair chance" or as much of one as this system can grant you.
Really, I would love there to be a way that we could add wards into different areas or give players more options. It's a dirty idea, but it would be cool if, for the low low price of gil cap (idk, just throwing ideas), you can purchase and build a ward to be the ward's "owner". I don't know how you would manage the settings or what you could "manage" while being an owner, part of the reason why this is a dirty idea, but I could see it working close to a lot of Guild Registries in other games. You make a registry, have enough players sign in, and then you can turn it in for review or approval....build the ward....sell houses...and then you could even make it to where "if there are no houses purchased/occupied for a x day cycle, the ward is removed" to help with congestion.
Then the chinese gil sellers start selling housing because they buy wards with their botted gil?
I doubt they'd want that.
Right, so if my game time runs out early in the month and I don't get paid until the end of the month I should lose the house I bid every week for almost a year to get?
Sorry but that's a terrible take.
45 days is fine, there's room for it to possibly come down to 30 or even 40.