For like 5th time, whenever you put any effect on the skill that deals damage, skill will be used for the damage only. If Head Graze had 20 potency attached to it, it will be used on CD just like Empyreal Arrow or any other oGCD. What's your argument against that? That it gives you some choice while progging latest ultimate? You simply cannot put reactive effect on top skill that you want to always use on CD. It needs to be separated.
That's entirely separate issue. Stuff like reprisal is reactive, unlike rest of the rotation, so this can liven up the bland normal content, even though the mitigation is pretty much irrelevant.
My entire point was that this used to happen in normal content. You know, just regular DF roulettes and stuff. Back in ShB I had people ask me wtf am I doing, MTing as PLD... in a normal raids. And yes, game shouldn't be designed around idiots, but that boat has already sailed. Now game is designed around completely braindead idiots and then top raiders which want to optimize the fun out of game. Nothing in between. They remove all the nuances and skill expression so the idiots are happy and add guaranteed crits so the parsers are happy too. That was 6.1 SAM rework in nutshell.
