I HIGHLY doubt people are being suspended for using emotes.
Printable View
I HIGHLY doubt people are being suspended for using emotes.
I would hate to get banned for have a little laugh after beat a player in a match and using a broom emote after . just as much as i could use a broom on a player in town that plays dead. iam starting to see this pvp in this game dying as fast as it come live .. if they want to cuddle the player
After the patch, diamond & Crystal games are now very quiet that they only say hello or good game in the beginning and end of the match. There is no more "fall back" or "LB at x%" or any other quick chat. The games became very bronze like, attacking which ever you like and no coordination (at least in Elemental). I hope this is just a initial day reaction after the announcement but if everything stays the same, the detailed announcement ruined CC (besides the cheating, OP jobs and trading that was not addressed). I was hoping SE will do it right this time sigh
Toxic positivity is a thing, and it's bleeding into pvp sadly. Shit talking has ALWAYS been a part of competitive games, and a valid strategy to throw your opponents off their game. If you can't handle a bit of trashing, you probably don't have the mental fortitude for it. Don't do it myself, but I won't lose sleep if I see it happening
Wonder how they would feel about the flag of ownership in WoW.
I will continue to emote every time I delete a White Mage from existence
I don't taunt people or anything like that if I am victorious,I just move on if i kill/get killed by someone, or I target the person who killed me and try to kill em back.
That being said, we already lost our words in pvp, which is dumb, if your feelings need that much protection then I dont know what to tell u, maybe competitive content isn't for u.
6 pages about this just baffles me.
Anyway, if you have time to emote you have time to crystal.
BMing in pvp isnt being toxic, its getting into another players head and causing them to make mistakes or angry enough to focus on you rather than the objective. Its a natural thing in competitive anything, and people need to quit being 5yr olds about it. If i had a long 1v1 with someone and outplay them when we are both low health and win, you bet your a** im gonna style on um and flex; just as I would expect the same in return. this community has become waaaaaay to soft over the years... like people getting triggered over house squatters "stalking them" like bruh, its a video game, just blacklist them and move along, they cant hurt you, ya big baby.
Thank you, finally someone with common sense when its comes to a competitive environment!
Just because ff14 doesn't have blatant toxic behavior out in the open like it used to, doesn't mean it doesn't exist. The fact you are in this forum posting, proves this is a non sequitur by admission people deem this as toxic. this game has TONS of passive aggressive toxicity due to the fact every other form of expression has been cut out of the game or been squeezed dry from an over reaching TOS. Ever wonder why people just rarely talk anymore in public, or say anything in a dungeon besides "hello" or "gg"? You simply cant bs or saying anything remotely offensive anymore without someone in this community having a mental breakdown. "When everything is considered toxic, I find that far worse than being able to point out what is toxic."
Apparently this is more important to them than catching cheaters. Imagine the Drake Meme > Drake A say "Nice Job" - NO, Drake B say "Let's cheat" - YES. Hahaha
There's a core difference between those games and ff.
Lets say someone blows up your spiderman skinned body in fortnite. You immediately break contact when the match end, you're are taken to a lobby with no other players, and you're expected to que up for again. In ff you're blowing up someones handcrafted character. You break contact from match and you're put into a social hub with people all around you. If you're tilted maybe you make an off hand comment, now someone else is pissed. Im sure you see where this is going.
FF is a social game at its core and preventing a toxic death spiral in the community is important.
what? why does this have so many likes when it has literally nothing to do with the post? The subject is people using emotes in PvP mtaches, not following people around after the match. This rule clearly isn't "directed" to those people. They could just make a rule against stalking?? How does no emotes in matches prevent stalking?
Anybody who gets offended by fireworks or a taunt after being defeated in a freaking video game needs a serious reality check, and Square should not coddle these sheltered little snowflakes. Guess what, being offended doesn't automatically mean anyone actually did something wrong. I mean sure, I rage sometimes when I get owned but I don't want ppl to actually get banned over having a bit of fun, that's downright disgusting.
No, it's a difference in game cultures. FFXIV has always leaned towards a more social, non-toxic environment. And one of SE's stated goals with the PvP changes is to get those who never tried it before, or did and didn't like it, to give it another try. They want it to be more popular within the context of FFXIV, not Fortnite or LoL or any of those other pure PvP games, because they exist for the hardcore PvPers. Otherwise FFXIV PvP stays in the same place it's been for years, with a small group that plays the mode, and the rest of the community ignoring it.
There's no doubt that CC is a lot of fun, but even casual matches can be as bad as ranked, if not worse, since you have no idea of the skill levels of your team or the opponents, and can just as easily get roflstomped, if not easier than ranked. I've been in casual contests that lasted less than a minute, never had that happen in ranked -- at least ranked is a contest, even though one may lose more than win.
People seems to actually need to find things to care and be offended by, and of course, it is easier for SE show that "We actually do something", because when the thing is about unbalanced jobs with the solution being "Buff everything" and all the cheaters/bots in CC and Frontline since the release of the content, they sleep.
This is the most important part imo, SE is trying to sell people who are not hardcore PvP players and do not like the culture of BM and toxicity on playing their new PvP game mode. Hopping into a casual match and having people rage at you, spam at you, BM you every time you die when you're just learning, all of that is just going to make the player it's done to just turn around and go back to playing PvE content only. Which, is exactly what they don't want to happen. They want PvP to stop being something that everyone says sucks about this game and has no one playing, they want people to actually fill out the queues without needing constant rewards being provided.