fair enough, but they are trying to come across as a "new" player that came with the wave last year...
which zero facts back up. so, basically, just a displaced troll if anything
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If those are the things you like, more power to you. Not everyone likes those things. Some of us are older and have done that drill decades ago other in other MMOs. It really just comes down to people have different interests and different measures of happiness and satisfaction. It would get boring if we all cared about the same things.
tl;dr I have no idea what OP is even talking about, endgame is fun for some but totally not for others and that's okay.
I honestly don't comprehend what OP is even talking about. "Veteran players" are as varied and disparate in their interests and goals as anyone else. What are they even on about? What kind of evidence do they have to make all of these bold and - as far as I'm concerned totally unfounded - negative statements. Seems like they're going off on some kind of unhinged tangent based on nothing.
Is this just some kind of weird troll? I guess?
Also, just for the record, most players don't care about Ex or Savage, or perfecting their rotation. I enjoy some Ex now and again, but out of all the people I know, maaaaaybe 5% of them actively care about anything that's not done through the duty finder. The vast majority of players just want to log on, do some roulettes, maybe craft or gather a little, seek out new glams, maybe rp or just chat it up with people, and that's about it.
Most players in MMOs are ultra casual, and always have been, and that's absolutely fine. No idea why OP thinks that's a sign of being "burnt out". And hell I even know people who are hardcore when it comes to fighting games or FPS or mobas or something, but they couldn't care less about MMO endgame. This is a genre where a lot of people come to chill, and simply don't enjoy the DDR rotation style of gameplay that is MMO endgame these days. I still think some of it's pretty fun. Emerald Ex remains one of my favorite bosses ever. But I sure as heck understand if people don't want to deal with the toxicity that is Party Finder.
Same reason there's a whole crapton of people who exclusively play mobas vs bots. They don't want to deal with people who blame everyone else for their own mistakes, or people who are just flat out mean instead of being constructive. And I absolutely, completely understand that. I mean for that matter, that's how I feel sometimes. If I'm already stressed out at work or with something else, why would I want to deal with jerks in the video game I play to chill out? I mean some people destress by stressing out in a game, but that's not everyone.
okay so I'm seeing this pattern being repeated across this thread
basically people who have "already done it", i.e. have already parsed and got all hot and bothered about it, don't seem to want to do that endlessly for every single patch, every new savage tier, every new expansion
which begs the question: does parsing really matter when you have to do it all over again every 6 months to 2 years?
it feels like some endless carrot chasing that doesn't result in any long term reward or achievement, and more of a thing that you do when you're new and have something to prove.
Parsing matters if you want to optimize your gear and play as much as possible.
If you are not interested in maxing your dps, but are satisfied with clearing the content you run with a comfortable margin - then you can safely ignore parsing and everything related to it.
If parsing was important one would think the developers would have included it in the game. They didn't. On the contrary, parsers are technically not allowed to be used (though the devs turn a blind eye to those who use parsers for purely personal measurement)
Why do Miqote players play the game so differently?
In short, the question is : why some people are different ?
It is a big plus point in FF14 that there is no rule how to play the game. There is no raid or die, there is no login every day or if not you will stay behind. You like another job (Class), just do it. Your only into crafting, go ahead, no need for running dungeons.
I am not so long playing FF14, but so far what i have seen we have plenty of different play styles in the game and that s perfect as it is.
I'm curious as to why you consider parsing a chore and a hamster wheel, isn't parsing something you should do for your own self improvement and on your own volition?
Not necessarily talking about you in particular, I see this sentiment to be all too common: parsing is an obligation and something you MUST do to prove to some strangers that you are good at the gamr, even though there has been no recorded ingame instance of people judging you on your parses.
You're upset that people play different aspects of the game and don't solely focus on the one specific aspect that you enjoy the most?
What a weird thing to concern yourself with. Especially since their gameplay didn't affect you in the slightest.
1. As far as logs go I pull above average dps which should be sufficient for clearing content. So I am already better than over half the players playing my class which I can play all classes at this level at this point. You can pull purple or orange dps, but if you can not do mechanics you can not clear raids regardless. Sadly in this game a good 90% of pugs are not able to do mechanics or follow directions. I speak for myself here but I find most classes much less interesting then they were in previous states, so it
gives me very less drive to care about improving game play between that and the pug problem.
2. I already have enough gold to do what ever I want in the game. Playing the marketboard? I am the marketboard.
3. I have completed that content already, it may seem new and exciting to a new player but at this point it is nothing but a waste of time for me and in some cases a rehash of other content.
So to you, all of this stuff is new and exciting, to me it's PTSD of a grind already completed. You have to remember that almost every thing has a 6 month period before additional content is released to replace it. This is a pretty long time to be repeating content so many veterans clear it, get there mounts with in a month or less, and quit the game for a few months. Play it through an expansions patch cycle and you will see, it is actually a pretty terrible lazy and predictable patch cycle which demotivates a lot of veterans and new players IMO.
The numbers can be misleading. I haven't been here long, but I've been in the MMO scene for many years. I had essentially retired, but a friend told me about all the fun FF goodies and how much the game had improved, so here I am.
On the 2nd point. I don't play the marketboard because people don't know how to play it properly. All the undercutting is excessive and ridiculous and speaks to a severe lack of patience. There's actually plenty (enough) to be made just running normal content. I want to play the actual game, not camp a board to move some paltry items.
You don't get other people and ask if it's really worth it. Forget about other people and focus on yourself. Find what works for you, just as we have.
The community puts emphasis on being good because so many are careless and oftentimes bad, resulting in a lot of headaches. It takes a few minutes to look over a guide or a video for a piece of content. It doesn't take a huge amount of effort to put together a decent set of gear for the top level dungeon, but people get lazy on that. Somehow, we veterans are supposed to bear the full responsibility of educating people and carrying people through content and we have 60 to 90 minutes to complete that task.
oh no.
I wasn't even talking about parsing.
I don't mind the parsing as long as they're not used to put people down.
It's a tool, and the positive and negative only comes from the one using the tool.
When I was raiding, I like asking for my numbers from each raid run so I can min max my rotation to the fight.
But that was then, now I just don't.
I quit 5 years ago because I don't see the end of the hamster wheel of get gear to raid, clear raid to get gear to clear raid easier.
It's like a mobile game. You clear things to get better stuff so you can clear things so you can get better stuff and so on and so on.
I got tired. I quit.
Now, I don't plan on raiding, I'm just here for the story and the atmosphere.
And since I don't do content that needs min maxing anymore, eh *shrug*
Of course, this is just me.
different takes for different people.
if you don't log in to this game solely to play mahjong with your fellow levin chads, you're already doing it wrong. sorry.
They huh! Is that all of the veterans? Just some? A minority? A majority?
Leave people to enjoy the game in their own way ^^
Easy this players don't like the game to much any more but got no where to move. New world is trash and lost arc is ungodly boring for most if the early game,way more that ff14 ever was.
The veteran players played like the OP played back in 2013 and 2014. They did all the new stuff. They strived to play the best they possibly could, etc etc. Then they moved on. They realized that all that min-maxing doesn't usually add up to much. All that grinding for gear in content that you don't need the gear to clear it and just becomes moot a few months later when everybody can get an upgrade to better crafted gear on Day 1 of next tier... They don't play the MB because many have enough gil to last the lifetime of the game.
OP, you'll see for yourself after you become the veteran. You'll find yourself grinding old content for achievements, mounts, or whatever it is you find fun.
Mind you, there are still plenty of veterans out there doing all the things you claim they aren't doing such as trying to get better and relearn the job when the abilities change. However, there are also plenty out there where I think that statement does apply.
Yawn. You could have at least posted from an alt that has some parses or something. Those hidden logs make the low quality bait even more stale.
Personally (and a pretty generalized concensus from a good number of friends who currently or used to play) "What's the point??"
When the developers don't take the game seriously and continuously dumb everything the "F" down to oblivion, why should players take the game seriously? Nothing matters anyways, which is why for more years than I can remember the common opinion is that "Glamour is THE only endgame!"..
Why clear a raid teir for the very best super duper gear when the moment a new tier drops you can EASILY craft or just buy gear thats better than all the Super Duper gear rewards you just got from the last tier??
Why even bother with BIS or anything, you can generally ignore EVERY stat that isnt I-level. Just equip the one that has the highest I-Level and you win..
This affects all content... Everything in the game is ultimately just trash.... Incredibly short lived.. Why chase an i700 weapon when next week you'll just get an i710 one with a fraction of the effort.... Certainly not the stats cos they're all dull and boring as stated above.. If its not I-level it doesnt matter....
Also there's just difficulty in general, or lack there of. Most of the time if anyone complains something is too hard it's not because its hard but simply the game does a crap job at explaining what they're supposed to do..
Hardest thing I did in endwalker for example level 90 tank quest.... interuupt that attack,, bam "Shield Bash!" nope, didnt work.. ok cover Kan-E nope, divine viel nope,,, passage of arms nope,,, "well it says interupt so Shield Bash should effin work!! stuns are interupts!!" turns out you need this role skill called interject that most tanks have never used and completely forgotten even existed since the days of coil.. a blms sleep spell has seen more life than interject... had the game explained that better that quest would have been much less of a pain...
Then there's jobs... they're all so homogenized and dumbed "TF" down that they're innevitably unrewarding and boring to play... they're all the same.. pld war gnb drk,,, no real difference all do the same all play the same all basically use the same cool downs at the same times........
healers.... NO COMMENT
DPS.. all the same...
anything a job could do that makes it stand out or feel unique is ultimately useless. blms sleep for example... or ninjas heavy,s binds all useless, all support and utility has become nothing more than things that raise or lower numbers a little bit how dull and uninteresting....
mobs are dull and uninteresting,, hell the generic term trash mob explains how dull they are... bosses too. why does every boss have the exact same defence evasion etc,,, your gust slash hits a level 90 boss for the exact same damage as a level 1 bug outside a starter city.....
Combat is bland and boring everytthing that made it fun gets scrapped hell evens dots are on the verge of extinction.. and generally the bar is set so low it may as well be on the ground.. there are battles in the game you can literally go afk and just leave yourself autoattacking and you will still win...
I could go on for a while but if i had to summarise I'd just say anyone thats played the game long enough basically just knows its a social chat room to interact with friends and very little more... Anyone newer or more recent is still taken in by that new car smell.... just a matter of time before it fades and the truth becomes clear.
This is why the vast majority of newer players never stick around,, because without the social connections to liven the game up its just mundane and dull. which again comes down to the devs dumbing everyrthing down so much that its no longer rewarding to play properly. You can see how much of the playerbase drops the game super quick just looking at how fast the login queues dissappear... one week your stuck in a queue of thousands,, a week later maybe 10... the game bleeds players incredibly quickly because its just mundane and dull..
When the devs don't care, Why should players?
I said years agio only thing that keeps me subbed is the circle of friends I have built up. some dating back 20 years at this point...
I've played mobile gamers with more engaging and rewarding gameplay than XIV... and thats just hillarious.
Yeah, cool. Don't care. Yoshida doesn't have the balls to enforce those "rules" because he knows endgame won't survive it.
Judging by the thinly veiled attempt to blame logs you obviously have some weird contempt towards parsing. Well... my condolences? I guess?
Game is huge, large player base that OP shouldn't make such generalizations. A lot of people clear end-game raids and savages while on-content. In-fact most players who don't know the statistics are wrong about ultimate clear rates too, especially when JP servers always have double digit clear rates, and savage is 30% average clears versus 15% on a good raiding NA server. A lot of people do the latest and greatest, new and old alike.
As for gil, you have to be constantly poor to ever worry about gil in this game. If you made a lot of gil you have no emotional attachment to 'play' the market board, which is why many offer cut-throat prices, you know who is the one scraping by versus this is just another hobby.
Is it really self-improvement when:
1) There is always new content to clear, which you may not enjoy for having a different difficulty curve, or being more of the same, or having aesthetics/mechanics you don't really like? Off the top of my head, the unskippable cutscenes in certain trials would be very off-putting to older players.
2) Your own main jobs are constantly being reworked: your role diminished/diluted, your ability choice removed, and your rotations gutted? Perhaps you don't want to keep re-learning a job when it will just change again, and often in a less fun way.
3) You have a real life and can discover other interests that translate more directly to benefitting you IRL? Video game burnout is a process that eventually happens to everyone because it is a fairly parasitic pasttime, and that is even allowing for intentionally channeling it in pro-social ways.
All three points just reflect how long the game has been around, and how eventually the divide between various "eras" creates more casual/nostalgic interest in franchise vets. Happens across all media.
And, btw, if it helps categorize my opinion, I am decidedly in the camp of not caring about parsing. I don't have the time or interest in joining a static, and I actually enjoy casual matchups in DF/PF. Not to mention the whole thing feels like a waste of time to me if I'm not ultimately monetizing all those hours sunk into the game, be it through streaming or competitive play. I'm not great--I have really on point days and some faffs, oftentimes related to party communication--but the way I play, I don't need to be.
I'd written a long post that got messed up in the Cut/Paste/Edit process so here's the TL : DR
Reason 1: I've never used ACT or other parsing add-ons because they're banned in the ToS and I got tired of having my screen filled up with add-on stuff in previous games. This one's too pretty to cover up.
I did all my hardcore min/max playing in Vanilla through Wrath WoW. After getting tired of that I stopped and got into more relaxed content. I found XIV in 2014 and fell in love with the relaxed/casual design philosophy and stuck around. A lot of the people who I played with at that time had similar experiences and played the game for the same reason. A few of those folks are still around and still do their casual thing.
If I can get to the point where I'm good enough at a job to do the content participate in without issues, I'm happy. I don't need to min/max to get that extra half percent damage/healing/mitigation. All I need to do is hit my marks and keep up a rotation as best I can.
I do play the market board on occasion, but have no interest in babysitting my retainers to re-list things constantly. I'll toss things up as I get them and will occasionally purge my retainers inventories, but that's generally the extent of it. I've got enough money to buy anything I want, when I want, and make enough doing my regular daily activities to be profitable. If I REALLY need an influx of gil, I'll smash through a bunch of crafting leves. They're a lot less cumbersome and time consuming than playing the market board.
I don't enjoy doing cutting-edge raiding or trials, but I like the pets and glamours from them. Waiting for them to be soloable lets me get into those zones without worrying about dying and will net the pets, mounts, or glamour I want. Old content's fun to revisit for the memories as well.
It's that simple. I, and all the Old Timers I play with, have Been There, Done That in the past and don't want to do it again.
Sounds like you're catching on, padawan. I'm not saying there aren't groups who value the whole optimization mindset and enjoy constantly chasing that carrot. There are and that's where their bliss is and at the end of the day we do what makes us happy. But many of us have been around MMOs for a while. We did whatever treadmill in the past and realized how exhausting that mentality can be. So we might partake here and there, or we don't partake at all. And that's a fine way to play, too. The beauty about XIV is that it's welcoming to so many different mindsets of player. We just have to try to find our niche that makes us happy here.
If you're only surrounded by people who want to chase the carrot, then it can seem like the most important thing in the world. You might need to branch out a bit and poke at some other types of communities if that mindset is wearing you down and isn't something you want anymore.
Why do long-time players not play the marketboard?
... because we've had 999,999,999 gil for years, and don't need anymore.
I use it outside of content to measure gear growth for fun ( I don't use food and pots for it it's a waste imo I am just doing it for fun ).
Inside content tho I've never used it and don't want to.
I feel like if I had a dps meter in my corner I'd actually play worse because I'd pay attention to it too much and stress out about it.
Why are we still feeding the various obvious troll?
First you're someone who's been playing since 2014 and returned from a long break in 2016, then recently returned in 2021, now you're a newish player. Something isn't passing the smell test here.
1. i'm console peasant.
sure, i know passable version of the rotation for the job i raid with. i kinda make it my mission to learn this much at least in every new xpack.
but i never had interest in beginning to file all the tiny rough spots off my gameplay. it's literally whatever for me.
the fact that FIFA World Cup exists doesn't stop me from kicking ball in my local park and enjoying it. read: the fact that we have world racers for savage and ultimate doesn't stop me from trying savage and ultimate with my friends and liking it.
2. atm making gil is probs my fav thing to do in game :) and always has been in my top 3 things to do. I am very happy with the houses I have, and with my general capacity to spoil my friends. active gil making, passive gil making, I take my profits from both as I can.
3. after you farm your tomes and current raids for the week, what else can you do to increase your ilvl before next week???
better ilvl is the best friend of softcore raider anyway.
farming current ex trials for mounts is the most brains destroying thing for me. did it through better part of SB and for the whole ShB. so taking break myself now, thanks - by enjoying "outdated things".
FF14 since 3.0, semi-veteran at least.
:D there are people who only play mahjong in this game... I seen a vid a bout a guy who just leveled his char, entered the saucer, and never came out xD but has the mahjong achievement. If thats what they wanna do let them.