No, a decay means the record of it is gone. It will be like it never existed. That is how decayed actions work.
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I just witnessed Sturm's villain background. I'm surprised it wasn't happening years ago when we were getting smacked off the forums every other day.
This is an awful policy, the accused cannot properly defend themselves with no knowledge of what they actually did. I think the accused has a right to know what they supposedly did. I think that trumps the "privacy" of whomever was involved in. Sorry, not sorry.
I wouldn't doubt it. I am so sick and tired of this. Even if you don't chat, apparently, you aren't safe. I know I am known in certain circles of people who lurk, and quite disliked by many. I feel like the former is more likely in this instance though.
Oh joy! As long as I don't get accused of griefing again in the next couple years, I am scot-free! I only have a record of "griefing" players for now, which will only make any future appeal against an actual strike even harder! Looks like it's time for me to find some static/FC and never do any content without them! Yeah, right! I've completed this expansions story, I can easily quit for the next two years instead, ready for the next one!
I had to edit that one post very quick! It's like I've said before, my opinions on this forum are actually very curated. Yep, we had our share of interactions with the forum mods, that's for sure. AT LEAST they actually send you the post which caused the infraction on here though. LOL.
Yeah but how many times did we look at those posts and go, "REALLY? This is what made someone cry? This was the straw that broke the camels back?"
The community hasn't and won't ever change. It super stinks you have a mark on your account but I guess lets be happy it took this long. This is the EXACT reason I never talk in game and I just leave parties that I don't have fun with. Sneezing is a death sentence if a group doesn't like you. Hope you get it appealed.
I'm not convinced this is the entire truth. Unless one has been constantly dropping out repeatedly over a period of many hours, every day for a very extended period of time then maybe, but in the end I refuse to believe that a player would be given an infraction for leaving a dungeon. Ever. We're either missing something here or a GM was accidentally heavy-handed in which case there is a system in place they can use to appeal.
GMs don't tell you in-game because it could out the person who reported it. I know it's kind of nutty, but they also feel the player probably knows if they doing a ring of questionable behavior, they should stop doing it. It just doesn't help when they don't say the 'type' of action cause griefing can be a lot of things.
But if you d/c and not logout, or remove yourself from a party that is reportable, and it's spelled out that way in the ToS example list. Because if it happens at the beginning of a dungeon they have to wait several minutes to even kick someone, so they might have asked for a GM assistance in-duty and probably retaliated for this.
The thing is though, it's entirely possible there was a mis-communication and the other three were friends or familiar with each other. Even if a player doesn't do anything wrong, if multiple people report quickly, then it's sort of an automatic hand out that can then be appealed. Could Sturm have said something? Absolutely. Is it also possible that they were just being petty? Definitely. Appealing it will be the only way to see if the actions done and words spoke were, in fact, 'innocent'. And if they were, keep in mind false reporting can get one in trouble too.
OK, so first, calm down, don't do anything worse like "turning into a monster"
Second, appeal. Then wait.
Third, breathe. You got warned. Not banned. Not permabanned. You can still play. Just wait for your results.
You really can't false report because they can see what people type, and actions that are declared. Like the evidence has to be crystal clear to flag someone. Like if you want to report someone being AFK in-duty, they are going to know, not simply because you said so.
Trust me, I still look at my forum infractions and think that. I look at people literally full on cursing in posts, in their OPs, and they don't get any moderator interaction! "Slander", please... SLANDER?! Absolutely ridiculous. It's unbelievable. Like, actually unbelievable the stuff you can get banned for on here.
Yeah, I made a several paragraph appeal for it, but I'm not going to hold my breath. Remember: I don't talk in-game either, and I got a warning! Maybe I have been leaving too many parties lately, to be honest. But like, I don't want to spend 45 minutes in a dungeon, or have no fun because I have to spam cure 2 on a tank who won't use cds. Only thing chatting does is make it less likely.. Sigh.
Again, I do not even know if this was what I got an infraction for. I do also leave people dead on the floor often.
I dced during a boss fight, and reconnected as they were finishing it. I left and they could refill.
Maybe, you'd think they could get a replacement tank pretty quick though. I guess I should have said something, huh? I should have lied and said my dog died or something, make up some sob story. Speaking on that, you want commendations? Make up some sob story.
Can't I ever be hyperbolic on here?
Only when you're joking around.
The more I read the more I grow closer into believing it’s somebody with intense snowflake syndrome reporting you and boom, your luck has run out for the moment.
Sorry to hear this happening to you, I hope your appeal will be a smooth sailing. These horror stories are the sole reason I talk so much only in close friends linkshells and discord VCs while keeping it tame & low as possible in everywhere else!
I can see how players could get upset here. As healer, your primary job should be to keep people alive, regardless of how dumb they are playing…to the best of your abilities to do so. If people are dropping and you are using glare instead of regen etc, that can be seen as willfully neglecting to do your role.
I’m not saying “keep everyone 100% full 100% of the time”, I’m saying “just keep people from dying, even if just barely”.
I’ve had my wife (who is infamously bad at the game) get upset when trying to do copies factory her first time. She died once and the healer just gave up on her. She got raised by a summoner and the healer straight up refused to heal her as she made dumb rookie mistakes the rest of the entire raid. Nothing ridiculous..but stuff like not knowing what to do the first time a mechanic is introduced. She died a lot, and most if not all of it would have been entirely preventable by tossing the occasional regen at her.
My wife is a better person than me, because I would have reported that. She just got upset and quit playing for the night.
Again, hope your appeal goes well, but at the same time if it doesn’t take time to reflect that your actions might deserve said blemish.
Again, I don’t know the details of your case specifically.
That's not the point. If you feel this is in error then you have an option to challenge it and should. I am not saying you have or have not done this, nor am I attempting to place blame. Not telling you what rule was broken is pretty standard procedure because you can use it to retaliate against the person (or in this case, people) who filed it.
You can still play. You're not banned. Challenge the decision and prove them wrong by being the decent player you know you're capable of being.
Perhaps the constant ditching parties you deem "unfun" as well as your latest actual accidental DC shows a pattern of on purpose/sketchy leaving?
You seem to have a grasp of a lot of the things that COULD have contributed.. the question is will you continue these things knowing they might be part of the case against you?
I don't think you deserve to be banned, or that your warning is warranted since I am not the GM looking into the case nor do I know what they track to "validate" reports....
But if you can think of all these things yet insist on continuing to do them, it's food for thought on who'd be to blame if it progresses further?
Perhaps talking in game is less important or contributory than HOW you play the game?
Unless Sturm was leaving the same group of people over and over again, no one would know what they're up to or how many parties they leave. Most people wouldn't care. In fact, I pray I don't have to be the first person to leave Castrum but I will if I gotta.
Also hi Theo! The gang's all here.
I'm reasonably sure the GM's have access to your actions and logs of people you've interacted with as well as how many times you've incurred the "leaver" debuff. So while the people themseves wouldn't report you for serial leaving, they might submit a report of you leaving THEM.. and then once your history is brought up they'd see "oh.. they leave like 2-8 a day... this might be a thing".
I dislike the rule against leaving duties. I've never done it myself since I'm stubborn but there's plenty of good reasons I can think of as to why someone may have to leave a number of duties repeatedly within a short period of time through no fault of their own.
Yes, I will. SE is in the wrong here. I received a warning for "grief tactics violations" (3.2). I am not "griefing". I play the game the way I enjoy it, and that should be respected. I should be afforded the same protections via the ToS as the players doing nothing. I may leave semi-often, but I receive a penalty most times I do (sometimes someone else leaves). The penalty is my punishment for leaving. My internet cutting out is something I do not have control over.
If they are going to give me a warning over this, then they need to start handing out warnings to players ruining my experience, by wasting everyone's time. Not using aoes, no cds, undergeared, dying constantly.. Or is that just ignored, because FFXIV has such a large population of these sort of players in their community? Why is a player contributing nothing to the rest of the party afforded protections?
Expecting SE to conform to YOUR idea of what is fair or thinking that what you believe is the "right way" and you expect them to unilaterally punish everyone who's breaking your personal rules as well as the established SE rules to be "fair" is setting yourself up for frustration and disappointment as well as eventual stronger punishments if you continue in your habits that may be incurring you reports. The idea that "I get a leaver punishment and that is enough!" isn't your call to make. Just like "I had to defend myself!" isn't an excuse the GM's accept for abusive chat.
Arguing your point here on the forum is pretty pointless, absolutely none of us have any power over their decisions and neither do the community managers.
I replied to present a possible avenue to NOT lose the resources you've invested in the game at a random point in the future. Your call on what you're going to do.
I would say you can and should report players who you feel are being willfully negligent.
That said, if a character can get into some instance at the required iLvl, despite being incredibly weak, they are not “under geared” for the content. I would agree SE can and should do better on tightening gear sync and how they calculate a job… but as is, these players are doing what is allowed in the game. Even if they are naked aside from their weapon.
Regarding the other stuff, it’s really simple: as long as the DPS is DPSing, the Tank Tanking and the Healer Healing, everyone is doing their job according to SE…even if it agonizingly slow.
You are allowed to leave if their play style doesn’t match, but if you refuse to do the role you signed up for, there can be a reportable problem. I believe that your healing situation could be the problem here, not the fact that you leave parties.
I'd rather quit the game entirely than conform to some whiners idea of how I "should" be playing the game. I couldn't care less about them, or their opinions. They should respect others, and learn how to actually play the game. I'm tired of it. I shouldn't be forced to coddle players, or be shackled inside an instance when there is a leaver penalty. If there is a leaver penalty that IS the punishment. If they are going to start imposing warnings or strikes on a player's account over leaving, then they need to remove the leaver penalty.
What community managers are we talking about here? I wasn't aware we even had any. This is a vent thread, that's all.
I am incredibly annoyed at receiving a warning for something I didn't do. It's ridiculous that a person's account that they have spent considerable amounts of money on can be in jeopardy over a playstyle. I do take any report against me due to some temper tantrum someone threw as a personal attack. Reporting someone is done with the intention of getting a player banned, and I do not take that well.
People leaving because they didn't get the desired dungeon for their roulette is wrong and should be a violation. Had three false starts in a row, in Castrum yesterday, which one was a wipe. I've never wipe in Castrum ever and now all the sudden players are trying to manipulate which dungeon they get?
Whatever OP did or didn't do, just know, that GM's see everything. They have your logs on all chat, trades, how you DC if it's a 90k and which kind. Your warning will fall off your account after 3 years. I think SE explained this with their last policy update.
I do not even do MSQ roulette, and anyway, for that matter, if SE wants people to stop leaving the undesirable duties maybe they should FIX THEIR DESIGN. I'm sick and tired of many wanting some sort of vengeance towards other players, because they didn't get their way. Like this stuff about the raid roulette, and everything else. Always calling to get players banned over something petty. God, I am so sick of it.
The ToS is being weaponized.
The 30 minute penalty is punishment enough. And unless it was an intentional d/c to avoid doing the dungeon then nothing needs to change. Also, people have been opting for Praetorium since...forever. It didn't suddenly start happening. Can't really fault them much since Castrum gives significantly less exp for the roulette.
Can you see how this could also apply to you from someone elses perspective?
There are a lot of cases in which a punishment is immediate but also cumulative. Immediate consequences are necessary to alleviate frivolous infractions and further consequences for those who are serial abusers. Like a speeding ticket. Every single one of them has a fine, but if you rack up enough of them you lose your license. If you remove the initial punishment you'll just move straight up to the big whammy and people will act like they didn't realize it was bad to do what they were doing cause "nobody said anything".
They'd be the only ones who work for or possibly have ANY way of forum posts getting to actual people who could do something about a company policy or implementation. If you're just here to vent then nevermind the reference.
Generally people report others because they don't want to encounter that behavior anymore. When it aligns with a rule or policy the GMs enforce, then you get punished.
I hope your appeal goes through successfully since you seem so very distraught about this warning, but I also hope you might change something about your behavior after this potential learning opportunity to save yourself from a repeat. I don't have a lot of confidence in that last one, but there's always hope.
No, they are objectively playing wrong. That's literally the difference. If a full group of these sort of players joins a duty, the duty often times cannot be completed. Why? Again, they are playing wrong. This isn't ESO, or whatever where you have hundreds of skills and different builds, there is pretty much an objective way to play this game. SE can claim whatever they want, but "play your own way" doesn't actually exist within the design of this game.
Leaver penalty does get worse the more you leave, as far as I am aware. I do not actually leave enough in a short enough time to attain these penalties, I leave often, but it's sparingly, over weekly periods.
Yes, however, they know how heavy-handed SE can be when it comes to punishments. Many gain satisfaction in knowing they may have gotten somebody banned, because obviously whatever they did was in the wrong! No,I will not change anything about my behaviour. I didn't do anything wrong. Nor is my playstyle wrong. I have played this way for five years, somebody got lucky with some strongly worded hate mail and a sympathetic GM, I assume.
Honestly, reading the responses from you thus far and going back and looking at some responses from a few months ago that I remembered your name from, I can see why this happened and 100% believe you were in the wrong.
Surely this attitude is incompatible with being horrified at receiving a warning?
If you want to "play how you want, or quit" then play how you want until there are enough instances of your wants clashing with other people's that you reach your third strike and "quit".
If you don't want strikes and warnings, play the game in a way that keeps other people happy.
What you deem petty was violation enough and against ToS to get you warned. GM's don't draw your name out of fish bowl and decide to flag your account whether right or wrong without legitimate reason. They have their own policy they must go by too. They violate those and they're out of a job.
I certainly don't think players line up to report others for funsies. Maybe a small few do, but not this vast population of players that violators like to think there is. It takes a bit of effort and time to fill in a report and attach any files relevant to the report, then send it in. Such a waste of a day, unless their is good cause.
"The lady doth protest too much, methinks."
- William Shakespeare
If enough people are "whining" about how you play like you are claiming, maybe rethink how you prioritize your raises.
It's important to consider things like... is this a new player? Would I be ruining the new player experience by leaving them dead on the floor? Or perhaps it's a player learning a new job. Or a returning player who forgot the mechanics. Be understanding that mistakes can happen even to long time players.
Sometimes people get super unlucky and die twice in a row, so until your next swiftcast is ready, that's like what? 2 minutes dead on the floor? If you're doing simple roulette stuff, I don't see a need to withhold a raise. Doesn't seem like there'd be a lot of crucial moments in easy content like that. Savage/extreme is a different story.