Tbh this shouldn't take more than 1 min and you should already have done this beforehand especially in Savage and Extremes.
99% of the time it just seems like people are stalling to wait until people get too frustrated and leave.
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Your whole argument seems to be about gear loot. Nobody cares about dungeon or alliance raid gear because it's a worse item level than anything they have if they care about item level and those that cared about it for glamour could just not enter the fight until they have rolled on their precious rare glamour drop if it's that important.
The loot that I care about is always at the very end when there are no fights remaining, such as the end of the alliance raid when orchestrions, minions and triple triad cards drop or the end of a normal raid when 8 or more different sets of loot drop. In this situation, at the very end, making people wait 5 minutes before they can exit just because the person wants to feed a cat instead of rolling wastes a lot of people's time. At least the timer could be reduced for the final loot chest of any content because there are no bosses remaining to interrupt the roll.
Yeah the last roll after the last boss could be shorter. There is nothing left to distract you from rolling on loot (except cut scenes)
And for you it may be that simple. /clap. But what about people who don't remember what gear they have for every job off the top of their heads or otherwise don't want to just roll on everything and sort it out later?
Level 57 aiming piece drops. Hm, what level is my bard again? What do I have already? Do I need this? Hold on, let me check. Oh, the tank is already off running to the next trash pack. Oops, too late, the 60 second timer is already done and the item poofed.
If it's for your role, need. Not, greed. Don't care, pass.
Just let me kick the afk jackwagon refusing to roll on loot so we can't kick him.
I’m all for it if the timer reduction applies only to older DF contents in general.
Newer, EX, & Savages? I’d like to keep the 5 minutes. Because I’d like to double check my note of which gear coffer I’m going to roll & my group would often do the same. Weekly restricted on NR’s inception patch? Definitely, I want to make sure I’m rolling the right piece. I only got 1 chance each week after all.
I think once the duty is finished it should be lowered to 60 seconds if it is higher. Theres no reason to have to wait 5 minutes after a 24 man is over for a minion.
A new player with more than one class may take more than a minute to figure out if the gear is better than what they have. Especially in content that drops multiple items. Or for the new player to alliance raids: what all the random items in the loot are used for so they can decide if they want to roll on them or not.
OP didn't specify what content they want the shorter timer for and it's unknown if they're able to have separate timers between content. If they were able to split between content, I'd be fine with a reduction in the timer for Extremes and Savages down to maybe 3 minutes to allow for some discussion.
It's why you claim you're going AFK after you've rolled if you suspect there's a troll trying to game the system and you don't feel like making them wait the timer out.
100% lower it to 2-3 minutes. It doesnt take that long to compare gear. And for savages your team should already know who is getting what. If not your leader needs to be more organized.