Originally Posted by
SaitoHikari
A couple quality of life things would go a long way for Bards, I suppose.
1) Shadowbite: Completely changed. No longer an AoE attack, it is now a 100 potency oGCD that immediately applies both of Bard’s DoTs. Good for openers, though still linked to Sidewinder which would be used later in a fight.
2) New skill with similar effects to old Shadowbite, though reduced in potency as it’s a GCD in comparison. Hail of Arrows, linked to Straighter Shot procs, and learned at level 24. Potency begins at 100 with the target not being afflicted with DoTs, 175 with 1, and guaranteed critical hit with both (can be upgraded to direct critical based on your direct hit rate). Neat in dungeons when you are refreshing DoT in mob packs.
3) Enhanced Army’s Paeon gains a new effect that, when you switch to another song, it extends the currently existing skill/spell speed boost to the party as well. The duration of the buff is also increased from 10 to 15 seconds. Additionally, each Bard GCD performed during Army’s Paeon guarantees a Repertoire stack, so Bards can charge the later party effect without worrying about potential RNG screwage. This also results in greater control over having the Soul Voice gauge ready for a burst phase later, being guaranteed to charge it by 40 minimum.
(To be honest, I haven’t really thought this third one through.)
4) Raging Strikes now adds an additional 20 soul voice gauge upon use. The reason why should be apparent below.
5) New ability, Song of Storms, learned at level 60. (Sidewinder is moved earlier to level 58, as the new proposed skill would fit better at 60 for job quest/thematic reasons.) This introduces the Soul Voice gauge 20 levels earlier in the game. 3 second cool down oGCD with 20 soul voice gauge cost, adding a repertoire stack to the current active song and guaranteed critical hit to the next oGCD ability used within 5 seconds. (Like Hail of Arrows, direct crit is still possible and based on your direct hit rate.)
The above means the gauge will now actually play a role in Bard openers at the start of a fight, reliably powering up repeated Pitch Perfect uses beyond the gamble that Apex Arrow would be. Saving up for Apex is theoretically stronger outside of Minuet windows, however - though Apex potency/gauge cost could need tweaking for this to hold true.
The new skill ideas definitely won’t happen this expansion, but they were out of the box ideas that I think could be fun.