Originally Posted by
Vaen
Making NMs how they were in ff11 with the horrible drop rates and spawn times is a bad idea.
Frankly I'm getting really tired of these long-winded threads asking to make the game less fun.
I'm all for adding changes to NMs, but how about some NEW ideas that are FUN? Such as, having players gather rare items from mobs and gathering points around the world and then using them to "summon" NMs. This way there's no waiting around for a mob to "spawn" (which is so game-y and immersion breaking), it creates an interesting new items to sell and trade to improve the player economy, and it makes hunting NMs more complex and interesting, which is what I think the OP really wanted, even if they didn't realize it.