Ether Saga Online - They had an in game program that lets you farm items while AFK
NeoSteam - The one MMO RPG I was able to slaughter people in (Had an attack build that dealt damage based on how many buffs you had up, and I usually had about 16 buffs at once)
Fiesta Online
Toontown (One of the best MMOs I've ever played in my life and if you don't agree fite me, cerberus server wolves den) But seriously, I loved the cartoony take on an MMO and the fact it was turn based made me like it even more. Played this first when it came out, and my only RPG experience was stuff like FFX and Paper Mario (Aka other turn based RPGs)
Maplestory (lawl)
FFXI - Got bullied in this game back in 2006 when I played on the PS2 and couldn't look anything up online (One ethernet cable, and it had to be unplugged from the comp and put in PS2), so never played it much
The Secret World - A nice, dark atmospheric MMO RPG, sadly it's free to play now (When I paid $25 for the original game before it became 'Secret World Legends') and if you want to open their loot boxes, you have to save up either special daily currency to buy a key from the shop, get 3 dungeon attempts per day, or buy keys for their boxes with IRL currency
Aura Kingdom - Meeeeeh
Earth Eternal - It was browser based, and eventually you had to have a facebook to log-in
Wizard 101 - Again, I like turn based combat, but the fact you had to either have a subscription, or 'buy' an area to be unlocked sucked.
Though in almost all MMO RPGs I hate having multiple characters. In XIV I can play every class as one character, which I really appreciate (Seeing how each job gets their own storyline mini stuff, I like it even more). Only reason I have a second character (Creamy Grandma), is mostly for an inside joke with friends, so I can make things weird in the FC.
