Originally Posted by
Vhailor
It is absolutely P2W - it just doesn't mesh with your concept of winning. Not everyone plays MMOs for the same reasons you do, however, nor do they view winning the same way. For some players, winning is about Glamours and mount or minion collections. For others, it's about beating the hardest Savage / Ultimate content in the game. And for still others, it's earning Gil and striving to maximize their market footprint. And there are other views, too, of course - countless views.
For these three described groups, however, only the Savage / Ultimate group has retained an unmolested experience. The Mog Station has introduced a forced pay wall for people who see winning as having their Glamours and collections. The Retainer system and, now, the phone app (for mostly different reasons) has introduced a forced pay wall for the market group. This is absolutely P2W - it simply isn't pay to defeat the hardest battle content. Those are two very different things.