Originally Posted by
Crater
It would help more than people are giving it credit for, I think - it just wouldn't affect things from an on-paper, theorycrafting perspective.
It isn't really apparent while you play the class, but that missing 120 MP never really comes back to you: Syphon Strike restores MP in 1200 MP increments, meaning that every two Syphon Strikes is another DA, but you don't have any 'extra' that make up for the 120 MP deficiency. Blood Weapon restores MP in 480 MP increments, which also divides cleanly into 2400 (480 * 5 = 2400), so there's no extra to make up for the 120 MP deficit there, either.
It would be more obvious if DRK was designed in a way where you ever actually build your MP all the way back up to 9480, but that missing 120 MP really does just mean that you always do one fewer DA than you're supposed to.