Did everyone get the same password ?
Password spoiler:
It was chocobo for me.
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Did everyone get the same password ?
Password spoiler:
It was chocobo for me.
Got a different one too and prefer mine so much :P
I spent nearly an hour trying to figure the damn password thinking it's some complicated cryptic code, but it was soo simple; I feel dumb. XDD
There's three different passwords, each player gets a different one depending on what letters they find in the maze and they have to be in the right order. I got CRYSTAL
Can we get some of those shiny blue crystals as housing furniture please? I require additional pylons. En Taro Yoshida!
For some reason, thought this was happening tomorrow, so have a bunch of Faire Vouchers that are no good. >_>
Liked the little quest that this year, as well as the unlockable mini-game (need more of those, especially since I missed Memory).
Would have liked the 'Answers - Reprise' scroll to be behind a quest as well (maybe revisiting Carteneau? Or setting paper boats with candles down-river somewhere?), but at least we have it...
Which jacket are you referring to? It appears they're getting last year's rewards: http://act.ff.sdo.com/Project/170825TheRising/ Unless that was the wrong site, which is quite possible because I can't read any of that and I was just clicking by picture. :D
Anyone can please solve this puzzle for me, would appreciate very much ty :)
http://i.imgur.com/jCUMnfg.png
Just finished the event, it's pretty fun! I love how they included some "words from the developer team" lol XD
wow...i feel so dumb!...yeah suddenly noticed this.....ty you so very much! luv ya! :)
The Wind-Up Lyse description is so on point. :p
Good stuff this year, SE. The dungeon was a pleasant surprise.
Started with Final Fantasy games in 1997. Played them all, my brothers played too, we couldn't wait to get home from work and hear that music, the music we had been hearing in our heads all day just wanting the day to fly by so we could play. Answers...Answers is a tough one still. I was there, but because I've lost all my family members now and its just me left to play, Answers meant so much more to me than just a song and still does, those lyrics hit home for me. I'm still here, in 2017 playing a Final Fantasy game. The fact that I still can hear the same track of music brings back years of great times. I'll travel the rest of it alone now, I still have fun, still play sometimes I don't know if its for me or for them..but I still play. Playing Answers at the Inn event was truly bittersweet. One day maybe I'll get the original roll. Thanks for ALL the memories Square Enix and music rolls. Happy Anniversary!
For those who want to know how to find their password
Look at the numbers of 1st floor. They match with letters. Simply switch between floors to see the right order of the letters.
Have fun :)
I liked this minigame. I'm glad that they added it to the Toy Box.
Its in the toy box? :D That's wonderful! This is the best one made so far!
I really *loved* this event. Thank you Yoshi-p and dev team. The scribbles on the walls were a a fun addition, but it kinda break my heart to read "Man! I hope players like it", knowing how sometimes people bitch over silly things. I get complaints are good if well argumented and it help you to improve, but sometimes people just attack for the sake of attacking, bringing no arguments whatsoever. I'll be here for the years to come. Thank you.
EDIT: Also, I don't know if it's a bug, but it seems like the quest didn't give me Answers - Reprise. Only the Stormblood Orchestrion roll.
EDIT2: Nvm, vendor.
Felt like I was navigating through Wolfenstein 3D and Blake Stone again. Also, never thought they would make use of GM jail. Pretty cool. I loved the event.
Thank you Yoshida.
Wind-up Gosetsu in a nutshell: I will hug him and pet him and call him George :D
I just want to say... goddammit Square, taunting us with the description for the Lyse minion. Just like the Collector's Edition Reward Mail!
I liked this event. The minigame was fun. I had no idea the numbers meant anything, and basically just unscrambled the letters on floor two. I am slightly embarrassed how long it took me to discover the incredibly obvious answer. The minions are nice. I think I might like minion Lyse more than actual Lyse. At least the minion knows when to be quiet in certain story moments, heheh. I am also super psyched at answers-reprise. I didn't play 1.0 or anything, but after watching the world end videos, and then hearing it play during previous risings, I wanted it pretty hard. So, this one was good. Now I look forward to Halloween. ^_^
It took me a second to get the joke.
Cheap Dungeon.
Deep Dungeon.
I also appreciate how, I started this game 2 years ago, just before the event that year. And now, as this event kicks off, I've just wrapped up all of the ARR content (or most of it anyway) and I'm ready to progress into 3.0. Feels like nice timing.
Had kinda hope the event would have more stuff in it ..... 1 hour ( or less didnt take time ) after getting online > event done.. meh.
The question is do you prefer 1-2 bigger events during a year like other mmos or many smaller ones?
I prefer their format. Makes the game, the world, more alive. But that is just me ...
I would prefer bigger ones (maybe one for each season) that lasts for a while with some nice items that you can grind for. Kinda like the Yokai event just with less Fate grinding. Have the main prices be achievable by doing it a bit and give us more glamour items to grind for if we want to. And to make it fair you could put those items back when the event starts again. Its just sad that these events feel like they are getting smaller and smaller and I agree with Neri, the Gold Saucer one was just bad. (They even gave us 30k MGP for free, so that you could buy all items instantly)
I appreciate your comment and fully understand it. I guess in a "perfect mmo" we would always have lenghthy meaningful event content. For example my previous played mmo Swtor did what you say (gree event for example) and it was awesome for the first 1-2 years... then well ... you can look it up ...
Although I understand and fully support your idea I understand why they do it this way... and for now I'm satisfied. But this is why constructive player feedback like your is important :)
I do say that even if that event was short again, I did enjoy it way more than the summer one. It was finally something new again.
@Jib: I understand why they do it that way but I still miss longer events and after playing the Rift summer one for the first time this year I am kinda let down by SEs events. I mean in the end they dont even have to be that long but at least more than either a one time only event which is done in half an hour or a repeatable event that is still done in one hour. They could make it longer by only letting us buy fireworks and stuff like that with event currency and make the other prices a bit higher. And if you use something like the haunted mansion as a way to get the currency (or the easter mini games) then this would be quite fun on top of that.
I really got turned off of big grindy events by LOTRO.
In that game, they started off nice, but kept getting bigger and more grindy as time went on. Eventually, it reached the point where, in order to get the one-chance-only rewards, you'd have to grind nearly every day of the event (and they went on for a long time). Furthermore, it didn't have all classes on one character like here, so most of us had lots of characters, and we'd have to grind the event for each of them. With nine main characters and three or four other alts, it took a few hours every single day for a couple months to complete an event.
By the time one was finished, I was wiped out and would take a couple weeks off from the game entirely. Then, by the time I was ready to start playing again, I'd only have maybe a week or two at best before the next event started. (In the spring and summer, which had more events, I wouldn't even get that.) Instead of events being a break from the main game, the main game had to be fit in within the (very brief) breaks from the flood of event content. The main game of LOTRO is massive (far more so than here) and highly story driven, but trying to do it a week or two at a time a couple times a year (the rare bits I could fit in between events), it got too hard to follow what was going on, and that's what finally ruined the game for me.
Anyway, that's getting a bit long to rant about a different game, but to get back onto the topic of this one: I wouldn't want to see the same pattern happen here of one long grindy event after another long grindy event after another... I'm delighted that events in FFXIV are things that can (usually) be done in a day per character, even for those who can only play an hour or two per day. The Yokai event's much longer grind only worked because it was the only event that did that. And maybe that's the best way to balance the two. Allow one event a year to extend for a month or so of grinding, so long as all other events are brief quest chains that can be done in an hour or two. (Oh, and even on the long grindy event, make sure that the duration the event is available is significantly longer than the time it takes to grind it, to allow for players who may not be able to spend time on this game every day.)
@Niwashi: I could get behind having at least one big event (as long as its not always just fate farm) that will take some time and shorter ones for the rest. And I also understand that its bad if its too grindy but maybe they could give us the main items after just a bit of grinding and the rest is just fluff that will come back each year. (For example instead of giving us housing items as a price for doing the quest, they could use them as items for grind. Now people that want them and have a house can grind them and they could be sellable too so everyone that would not want to go at it can just buy it at the MB. And if you miss the event you can either buy it or wait for next year)
Anyway I would just be happy with an event that takes longer than one hour...:/
If I had to pick between the Yokai Watch event and the Gold Saucer 2017 event... I'm going to pick Gold Saucer 2017...
Well, the point of the Gold Saucer event was about the increased MGP gain from its games. Said increasement helped you to buy the new featured items and helped people to get their remaining collections: Mounts, glamour, cards, songs, minions, etc. That's why it was short.