they should at LEAST replace the old god awful battle tracks. I never even liked XI's battle music but I would prefer that over what we have now.
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they should at LEAST replace the old god awful battle tracks. I never even liked XI's battle music but I would prefer that over what we have now.
Still like the old honestly. The only track ive never been fond of is Black Shroud battle theme. The variety introduced in the fields was a great move and made it feel like a vaster area. I kinda like all the different composing styles together personally. Also all old music bad? Twilight Over Thanlan, Desert Moon Defied, and Quicksand would like to have a word wit ya! (obviously Ul'dah for life)
Um....No, speak for your damn self. A lot of the original music is awesome. One of the only things they got right on release.
Fortunatly, the new music continues to be equally awesome (Moogle Fight is just plain magical) so I say leave them to their own devices with the music, they know what they are doing there.
EDIT: The people saying that "rocky" battle themes don't fit Final Fantasy must have not played a FF game in a long time.
For what it's worth, I love both the old and the new tracks. I would be really sad if they replaced all the old music -- I like how it's upbeat. I personally don't like the new cinematic/ambient style of music like in WoW, since it puts me to sleep.
Agree with OP.
I dislike most if not all of the old music. The SH and primal music rules.
how could people dislike the original FFXIV music, alot of it was very FF style, and even many tracks brought back memories of older FF games due to how they sounded.
for gods sake please change the market wards music, please please please! and the crafting.. or at least give us a choice! i love the rest of the soundtrack, just those 2 really make me want to snap a pencil in half (preferably the composers) i dont want to mute the game just cuz of that, but i have to! ;p
Nothing gets you pumped to beat the crap out of something like electric guitar and fast drums <.< FF7 did this and everyone loved it haha Why not in this? The rock-style battle music was one of the main reasons I wanted to play this over XI. <3 the solo music outside of Limsa.
I like the original soundtrack, but my main gripe with it is the poor quality MIDI instruments used on everything. You'd expect bigger production values from an FF title, especially since they went and got the original composer. I think if they just redid parts of the old songs with new recordings of live instruments it'd be a huge improvement.
The worst use of MIDI has to be the electric guitar sounds, though. Since Uematsu owns a recording studio and has his own rock band you'd think he'd be able to get a real guitar player, right?
I would like to see different music depending on the time of day.
Zone/city/battle themes, should have different music during daytime and nightime. It would add alot of atmosphere. I've played rpg's from 1990's that had this and it was something I always really enjoyed.
Some even had unique battles themes for each monster, it made those undead battles epic. :D
I disagree. I despise the current moogle fight music and think it should be remade with electric guitars, with the guitarists busting out virtuoso level solos every 30 seconds. I don't think that's unreasonable at all.
The Moogle music fits the fight. It's cute, weird, and totally insane all at the same time.
All I hear is annoying, annoying and annoying. Do electric guitars not fit crazy battles?
Anything's possible with the electric guitar.
...What? Is it Archaic to western developers? (Serious question, because I've never heard of anything both gaming and TV related when it comes to composing as being an outdated style to write music for situations.)
Also while in development you're generally given an idea then you compose to it -- If it doesn't turn out fitting it's not due to the composer, it's due to the fact from concept > Alpha > final was a very different route. For example Metal Gear Solid's Music, do you honestly believe that music was just composed on the fly without being told:
"Ok, for Metal Gear Rex fight, you'll be in a struggle in your mind finding out for certain the cyborg ninja is Gray Fox, and he's currently trapped by Liquid Snake (whom is your brother due to cloning) and Fox is in the last moments of his life."
This is why music is normally composed to fit the situation or game theme (Secret of Mana for example) -- You don't sit there and compos up 90 tracks of whatever the hell you want and hope they can find somewhere to put it, but you say it's archaic to do it to fit style or situation, so I honestly wonder if it's just yet another disconnect Japanese developers have with western developers -- which would explain why some western MMOs have music (if they even have more than 4 tracks at a time) that seem to just be a random mishmash of arrangements.
I actually prefer how the old ones were done.
The new ones to me are more situational.. I'm all for more being added especially the GC style ones.
But id prefer to keep a lot of the more atmospheric and relaxed tracks in areas they work for an even add to them.
Or actually in 2.0 have a player, like the one in EvE so we can select tracks that we like/groups of tracks we like or just let it roll, as this would give everyone the choice an control to make everyone happy.
An yes EvE has sound! sometimes..
Or they could have...I dunno...not made their music files so complicated to swap out?
I think the only problem with this is it was the same way when XI was released in 2002/2003, had to wait for a program to convert to the filetype, no one is really making programs for XIV lol. They could have went with vorbis/ogg kind of like what Ys PC games does (loops better as well, and easier to change.)
Rock influenced songs in Final Fantasy? never happened at all. It's not like there are several rock themes all over the series, in both new and old games. Surely not..
I do concede on XIV they went to the obvious guitar riffs everywhere for the battle themes, tho.. Doesn't mean they aren't awesome.
And no, you can't ride this chocobo.
What's that? Can't hear you over all of this awesome.
http://www.youtube.com/watch?v=sR_x4FAsP30
http://www.youtube.com/watch?v=4FlQab4xNn4
http://www.youtube.com/watch?v=_bSDavVU1q4
http://www.youtube.com/watch?v=hF_ph62fo_Q
http://www.youtube.com/watch?v=Dj2mqLWx-vM
http://www.youtube.com/watch?v=GBacXieI-lQ
This thread is why we need polls and or dislike buttons.
Is this a troll thread? The idea of replacing Nobuo Uematsu's work in a Final Fantasy title. He defines this genre.
i hate video game music.
if i ruled the world i would ban and imprison anyone who tried to turn the music volume up in any video games they played :3
Who cares, I like those 72 songs done back then, and still enjoy them better than the new tracks. So at the end, nor me or the Dev team do care if some people don't like their songs.
Don't get rid of any, just add more. I love the dungeon music, and it's slick how it changes during battle. Need more music like that.
I'm a musician, I sing, play guitar and bass, and I record my band. The problem with the electric guitar in the leve music is that it sounds like they used a crappy solid state amp, like a line 6. If they would have played that through my guitar rig, A Gibson SG and a Mesa Nomad amp, it would sound 100 times better!
Just like what other people said, I really like all of the Original 72 Tracks, but that doesn't mean I don't like the new ones either! I like them both, just that I disagree upon removing/redoing the Original Tracks completely.
Some Adjustments would do the Old Track good, maybe Nobuo could make different Versions of some of the Musics, like how the Instanced Dungeon Musics do.
I'm not really an expert of music, I just like to listen to them, but as someone also said, maybe they could Improve the Quality of the music.
I don't agree with a replacement of the music we already have, but I wanted to drop in that I really, REALLY, love all the new tracks being added. Whoever is doing them needs a raise.
Who listens to Final Fantasy music or even sound effects? LMFAO!!
It would sound a lot better, even a slight recomposition in LoV RE:2 has better sound:
http://www.youtube.com/watch?v=g0v_OOPyqXs
It's partially why Nobuo likely wanted to redo some tracks, because it's pretty clear that the original soundtrack could have been much better and he felt the same -- That's the beauty of MMOs, you can even update the soundtrack if you so wish to.
Yes. I was going to mention this, but wanted to go through the comments in the thread first. I don't really think it's so much the tracks, but the quality of them that really cheapens them.
In fact, all of the music that we've got recently are all written by Nobuo, but are rearranged by whoever is doing them now (Don't remember names, I know they're mentioned in this thread and have their own XIV music blog). So, actually some of you are still listening to tracks by Nobuo and don't even know it. This is what Alzelia is basically pointing out. It's not really so much the writing as it is the quality of the recording and the arrangement.
Nobuo written these tracks based on concept and if you look at it like that it might have made more sense. It could have been what you're hearing in concept and not actually what they ultimately shaped the game to be in the end due to all of their ridiculous restrictions with crystal tools. I still think Nobuo is an amazing composer and FFXIV doesn't give him much credit.
Back to the new tracks, the GC track played in that action cut scene is actually this song by Nobuo and just rearranged:
Original: http://www.youtube.com/watch?feature...1wI0RuM#t=135s
Rearranged: http://youtu.be/b4Nszi0kigE
This was always the case even with the new chunk of tracks the major patch before this. They were all (Edit: maybe should say most as I haven't confirmed all of them) Nobuo written tracks.
Wow, Nobuo fanboyism up in this thread. Just because he did some awesome work in the past doesn't mean he didn't drop the ball with XIV's soundtrack, which is pretty damn awful save for a few select pieces. Most of the songs either don't suit whatever area the music is for, or just sound off as a battle track.
The new music is a vast improvement and if they're gonna remake EVERYTHING, I wouldn't be upset if a proper soundtrack came with the package. Especially now that Naoshi Mizuta is on the team.
Sorry guys, Uematsu was good, but he messed this one up. Instanced raid boss music is an amazing track though, I'll give him that one.
I actually agree with OP... kinda. I think the rock music of Guildleves and battle themes fit the idea for the "other" FFXIV. The game is changing and the music needs to also. It could stay until 2.0 but once the world changes it needs to change as well. (Which I'm sure it would anyway) However it would be cool if the new composers could do a remix of some sort of these songs that would better fit the theme and mood the game is going towards while still keeping Uematsu's original melody.
Also agree a little with Demacia, this games soundtrack isn't all that memorable save for a few songs. It feels like even Uematsu was rushed when creating the soundtrack.
This isn't fanboyism. I actually prefer the new tracks WAY over the old ones, but as I explained above, those tracks you just mentioned were not written by Mizuta. They are written by Nobuo. I was just pointing out what people are not getting.
People over here defending Nobuo and scoffing at new tracks then people on the other side trashing him and praising new tracks. What some of you don't get is they are all Noubo tracks. Even the new ones, they are just arranged by someone else to fit the game as it is now. Where Nobuo didn't have that luxury. He had to write AND arrange the tracks using just concept.
Yeah, I agree with you. It's completely off. I understand how others feel regarding some tracks remaining the same as they were released, but you can tell there was a disconnect somewhere in regards of the music and the actual finished product. The game's music was clearly based on something different in concept while it was being written and this is something that needs a lot of tweaking.
If the data files wen't so annoying to deal with in terms of swapping music or adding distant worlds versions to tracks already in the game ---The music tracks in the data files are a headache to edit and have loop-- I'd do this to make the world themes enjoyable to my tastes. However, why should I feel the need to do this? I know I'm not alone in this as I hear this time and time again that the music that was thrown into the game changes the feel to it's surrounding environments.
It's like visiting the grand canyon and having it's theme be Moonlight Sonata... to put it in simple terms. Hey, they needed music implemented and I guess they just had to use what was given to them no matter the end product of what they developed. It just fell completely flat.
Why are people so biased against a song composed for videogames? One day I played My Hands from XIII for my mom and she loved it but when I told her it was from my game. . . Well now I can barely play FF music without someone telling me to turn it off. (Even with headphones on)