Originally Posted by
Ametrine
Chemist was the starter job in the OG FFT on PS1 that could heal at range by physically throwing potions at nearby allies. Just apply that logic along with the already placed precident for Item mixing in older FF titles.
Since we now have the job specific gauges to better watch mechanics, keeping track of brews and having specialty mixed potions you can put together along with some defaults that play like regular skills makes the idea of an "apothecary" healer, or just an itemist in general, more feasible.
Could even make it a DoT focussed fighter as SMN/SCH previously was for players that miss that style or for those that like DoT heavy combat without the added pet.
Lorewise, we could technically make it a Garlean job as their magic-less race would've needed a way to care for feild combatants pre-magitek.