Originally Posted by
Welsper59
Don't get me wrong though, if they have the budget to do it, it'd be nice... but as someone that deals with annual budgets being controlled by other people that penny pinch, I can imagine it's kind of hard to change their mind on something unnecessary. I mean, we are talking about a situation where the problem is a result of funneling players through content, creating a problem that necessitated a bottleneck limit. Once that's been dealt with and people spread out more, it probably won't be an issue, hence why it's probably acknowledged as temporary (for now).