Originally Posted by
Khalithar
And that is a perfectly fair way to look at things and is absolutely valid, we simply hold a different view on why we enjoy flying. I don't mind interacting with the world either, but my point when it comes to the "inconsequential" stuff, to put it in a more concrete example is this. What exactly is lost by when we have flying vs when we don't?
Example 1 (without flying): You hop on your mount, avoid the enemies in your way, get to the stuff you want to kill, and kill X amount of dudes for your quest.
Example 2 (with flying): You hop on your mount, avoid the enemies in your way, get to the stuff you want to kill, and kill X amount of dudes for your quest.
All flying does is speed up the process just a bit and that slightly more efficient process is exactly what *I* want.
But let's look at a way to make it more interesting. In this example, for argument's sake, let's pretend we have flying.
Example 3: You hop on your mount, avoid the enemies in your way, but on the way to get to the stuff you want to kill you suddenly notice on your minimap there is a rare spawn enemy that drops a nice piece of gear for whatever class you are when you kill him. However you notice he's in the back of a dark cave. Deciding you want the gear, you fight your way in through his cronies, possibly find a side quest that you can only see if you run in there, and finally you fight the rare spawn that has higher difficulty compared to other enemies in the zone but is still soloable and you get a nice piece of gear for your trouble and fight your way out.
Then you kill X amount of dudes for your quest and run back for your reward. Does it have to be gear rewards? No, obviously not, but if they do SOMETHING to make being on the ground worth our time? You can bet we'd be on the ground more often looking for interesting stuff and fighting rare enemies for gear/achievements/minions/mounts/etc. This most recent patch is good evidence of that, people weren't really in to PVP that much in this game, then Garo happened now PVP is jumping again, even if it's only for a little while.