If cross class skills change, then I think it would be better to implement them before the launch of the expansion...
But if everything stays the same except they do away with the base classes, it doesn't really matter.
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If cross class skills change, then I think it would be better to implement them before the launch of the expansion...
But if everything stays the same except they do away with the base classes, it doesn't really matter.
You give it to all players at the same time. I still fail to see why that is an argument for getting the changes beforehand.
Why does someone who does not own HW and SB need the changes to apply on, let's say, the 1st of June instead of the 20th?
He has from the 20th until eternity to get used to them. Literally nothing changes between having it a few days earlier or later. It's still inevitably coming.
Same with endgame players. Everyone gets it at the same time, everyone has to get used to it equally, everyone has to level through SB first anyway.
Having the changes in place several days earlier changes LITERALLY NOTHING.
The only "argument" I can see is that people are worried about balance issues, but that's what QA and test server are for, not the live servers.
And let's not kid ourselves, balancing will be adjusted on the live servers anyway come SB, no matter if the date for the combat system change is a week ealier or later.
The changes from 1.0 to 2.0 were bridged through extensive beta testing. If the changes are that intense for 3.0 to 4.0 and beta is not there, it is obvious to expect a couple of weeks of adding the changes for people to adjust.
It is irrelevant on whether or not that was the case for other games, cause 2.0 to 3.0 didnt introduce any fundamental changes to existing classes, therefore there was no need for that.
In the end, it all boils down to whether the changes will be that big or meaningful.
I would rather see it a month or so beforehand, say in their last major patch. Either way, I'll not be buying stormblood until I am convinced it's not going to be a button nightmare.
I think you're missing what most of the combat changes will be. No one is asking for their new abilities early. What people want is the new ui tools for tracking things like buff stacks and dots and the hotbar changes. Ability changes are small by comparison.
Yep, as a legacy player from 1.x I can tell you that the code for the game along with everything else is 99.99% different. They kept a couple of things and a couple legacy systems but that was a total systemic overhaul. This is an overhaul to one system, so while it is warranted to be part of an expansion it does not meet the criteria for Beta testing on any scale outside of internal.
There are beta tests for pretty much every other mmorpg, including their expansions, except this one.
Besides the point, as I said, have major functional changes being put in before the expansion could be important. Not the new 62-70 abilities...but the changes to the combat system which is supposed to change combat gameplay as a whole.
I don't see why not. Would be good for people to see how they have changed the combat pre-expansion and make changes which they need to make. I really don't want to spend the first hour re-organizing my hotbar when expansion is live haha.
People have the whole 60-70 grind to work things out (as well as possibly having day-1 access to lv 70 abilities via the next iteration of deep dungeon). Bad idea.
Yes and also give us the story pre-expansion. And some dungeons pre-expansion. And the gear sets, and the quests and the Raid and the primals. Screw it. Just give us all the expansion pre-expansion. Basically move all expansion launch earlier and start releasing 5.0 pre 5.0. Seriously. It comes when it comes.
We're literally talking about either revealing future changes so that the company can potentially respond to issues presented before the expansion's release, at which point the player-base won't have the luxury of complaint in the rush to early progression -- best is best, no matter if only 1% of choices are now viable, and no matter the quality of life that state gives. Just because Blizzard may on rare occasion present ideas for testing, ask for feedback, and follow some of that feedback (however poorly), doesn't mean that SE would be cloning another MMO by doing the same, rather than making changes without concrete notice and saying that it's "too late to change things now" upon release.
I just don't even... what?
i dont really see an advantage in this , ull have enough time to learn while leveling ^^
its better to let the devs focus on polishing the expansion
Let's be honest though, as far as anyone waiting on the expansion is concerned, Early Access IS the official release date. Unless those four days were specifically unfavourable for you or you had only a fleeting interest in FFXIV, then there's literally no reason not to pre-order as far as I know?
Having to level from 60-70 will give you MORE than enough time to adjust to the new system. No reason they need to rush it early.
Let me stop you right there. Pre-ordering is a very dangerous game, and nobody should play it. If the next expac is shit, you should know that before buying it, and you can play something else in that case.
Eventually, everyone gets burned and learns to stop pre-ordering. When no-one does it anymore, we can finally stop having companies try and sell us something that doesn't exist yet.
oh give the fear-mongering a rest. Everyone has a fairly good idea on what we are going to get.
If i'm going to buy the game anyway, theres no reason NOT to pre-order it. Better not buy that house before someone else has to make sure it doesnt fall down on you. better not eat that food before someone else does to make sure its not poisoned.
Well I could see a casual player that doesn't invest a lot of time into XIV not pre-ordering, but if person plays XIV a lot of course they going to pre-order the new expansion right away.