No Spell Speed on body and legs when it comes to Scripture. I just... I don't understand why.
Even with my 240 relic ill be just shy of 1000 ss
You could have it as bad as tanks.
Apparently we want accuracy and parry and absolutely nothing else.
This patch has been horrible gear stat wise from what I've heard. They should rename the patch from "Soul Surrender" to "Soul Summoner" because everything favors them. The gear is perfect for them. I actually switched from BLM to SMN because fuck all the gear we got this patch. I refuse to equip a 270 weapon when I deserve a 275 weapon.
If BLM were to take every SS piece they would end up with over 730 accuracy.
As for variety, can't tell me this is variety if 3 out of 4 accessories for casters are crit det. Yea nice variety indeed.
If most SS pieces for casters also have accuracy to them, then that's not variety.
It's a bad dice roll and they kept it. Do they care? Definitely not.
Will they respond to this in any way? Absolutely not.
Will they take this feedback and change their approach in the next patches to come? 100% not!
They'll get rid of Accuracy I heard in 4.0 but I already know, they will find a way to screw people, especially black mages, up.
sounds like some people need to get their priorities straight.
I main tank....Skill Speed, Parry, & Accuracy unless I raid....oh but don't worry at least my helmet has Crit.
O no, its almost like they want you to try other content to get other pieces of gear. Bad SE, just bad
wow I mean just wow, people on those forums never cease to amaze me. 90% of posts on those forums are people demanding something, I must be old but when I was a child, you asked for something you wanted and were polite about it. Nowadays most, not all, but most children, teens and young adults demand everything to be how they want it no matter what. Just wow I really fear for the world sometimes. Thank god my kids aren't like that.
As a WHM, I like Piety on my weapon.
Raids have (marginally) good rewards? WOW SE WOW WHAT ARE YOU DOING MAKING GEAR THAT'S HARDER TO GET BETTER THAN GEAR THAT'S EASY TO GET (FOR SOME SLOTS ONLY)?????
Also unless you raid none of those stats matter in the slightest (and only barely then).
Stat allocation is not a quality of life adjustment. A quality of life adjustment would be not having to buy/craft arrows before a raid, having cooldowns reset after a wipe, or removing the need to manually synth smaller ingredients for a piece of gear. In other words, something that removes pointless tedium. What you're asking for is a buff to weaker gear pieces. That allows you to skip content but still get the rewards you want.
Parry is useless. Yoshi admitted it was a bad stat...but they loaded(and I mean LOADED) tank gear with it. I would rather have an actual helpful stat. And if you've ever played PLD, you'd know TP is very limited, I have hit 0 on almost every floor of Alex(most recently A9...every run) & it isn't fun waiting for it to recover just to attack so what do they do? Give us Skill Speed. Lots of it. I'm attacking .25 seconds faster & running out of TP that much quicker. And Accuracy....after 750~ it is useless...like 100% useless, worse than parry. That is why I am complaining.
And I am well aware secondary stats do almost nothing but that is an entirely different problem.
No....even if you raid secondary stats don't help you very much. The DPS checks are very reasonable now so you're better off stacking Vit than the 1% more damage you'd get, especially as a Tank where your damage is almost irrelevant. And the only reason some of the raid gear is better is bc they determine stats in a weird way. Basically no two pieces of same ilvl gear will EVER have the same sub stat. And yes I know you're being sarcastic.
In my opinion Substats actually dont do much!
I mean me as Bard with 1000crit and my other char with 700crit = no difference o_O
I did 3x 100 Auto atk on a dummy and counted all crit hits on my 2 chars. No big difference to see by having 700 or 1000crit!
Maybe every 100crit in stats = +~1,25 - 2,5 additional % chance? o__o;
(Would be nice if there is an info in the game that shows
how much in % the sub stats give as bonus!
Like for example: 1000Deter = +15% extra Damage/heal)
Since then I just care about having not to much Accurracy! Atm its min. 570 Acc.!
I still Hit everything on newest extreme Dungeon with just 570 Acc o:
You've no idea what you're talking about, no one is saying buff lower tier gear, we are saying let us take existing stats on gear and switch them for equal of less numerical value of another stat. Meaning, if you want to reroll accuracy which has let say 40, you couldn't get 89 piety out of it. As it stands players are hitting the accuracy cap on A12s at as low as 591. Given I have 796 accuracy thanks to my gear, I have over 205 in a bloated stat that is unnecessary to start with.
There are a lot of off topic posts(to clarify: I only mean posts insulting the OP), by newer MMO players or the very casual (I assume) who don't understand min/maxing gear. It's a important, or, at least, fun part of the game for some people, and those people are upset with the current gear selection. So what? There's nothing wrong with min/maxing or discussing stats in general. Why bother having stats if people can't voice their thoughts on them, negative or positive.
i always thought that if the raid gear was gonna be equal to the tome gear upgraded, the least they could do is make its stats customizable within reasonable means, but maybe that isnt really appealing idea,,
I very much do know what I'm talking about. You want to take a WEAK piece of gear (say, something with accuracy and speed) and turn it into a stronger piece of gear (crit/speed for example). This actively devalues raid gear by allowing you to reconfigure the occasional crap stat on tomestone gear. Seeing as the only reason raid gear is even remotely worth the trouble is because it has stats that tomestone gear doesn't, that would be bad. If you don't want that much accuracy, go raid and get some pieces without it.
Seeing as raid gear is the pinnacle of gear and cannot be used on any content other than content with lower gear demand, it is pointless overkill by default and therefore very much "not" worth the trouble for the stats. It exists solely for E-Peen and for everyone realizing that fact, it would be better if it had completely new, unique models than superior stats, because it's easier to show your E-rection around when the gear stands out.
1) You can use raid gear on new raids that come out. Remember when everyone did it in 2.2 and 2.4? SE shit the bed with raids and rewards in 3.x, but I'm allowing myself the faintest hope that they won't continue this course in 4.0 (which is also the absolute earliest a feature like "rerolling stats" would be implemented).
2) The reason I said "even remotely worth the trouble" was to tell you that raid rewards as they stand are only "remotely worth the trouble." That's because they don't offer superior stats. They offer alternative stats and, before this HW raid tier, didn't even offer unique looks.
3) Allowing people to reconfigure the stats on their tomestone gear would further devalue the already low-value raid gear. I think that's a bad thing.