Originally Posted by
Nalien
Yes? Diadem kinda sucks, but the developers should never stick to repeating the same sorry template over and over... Just repeating the same stale thing over and over is going to stagnate the game, they need to take risks making new types of content, rather than hoping their linear dungeon template can carry the game for a few more years...
That third dungeon really amounted to nothing more than the same corridor with a different paint job... I'll admit, I'm kind of lost when people complain about the state of Expert Roulette, two dungeons is repetitive? Really? Three weren't? Christ... SE could produce ten dungeons for the Expert Roulette, but if they're all the same cookie cutter dungeons we currently get, I'd be bored of them pretty quickly anyway... I'd much rather take a chance on something like Diadem (which actually has plenty of potential, SE is just ignoring it, sadly) than stick to the same tired system...