pink leather chest guard? not in 3.2
https://40.media.tumblr.com/ededac0d...6iko2_1280.jpg
pink leather chest guard? not in 3.2
https://40.media.tumblr.com/ededac0d...6iko2_1280.jpg
That'll be hard, considering Minfilia...
We have reached an impasse in locating Minfilia
That's what we agreed we'd tell everyone, right?
Minfilia can run off a cliff for all I care, but don't you dare insult my poor Alphinaud*!!
*My liking him is based purely on the fact I think he's a cutie pie and I liked his first voice. I do not follow the story, so perhaps he's an annoying prat, but I am over here unphased by that!
Leave Alpha Nerd alone!!
monk /bstance does a flash kick backflip. now, to position my WoL in front of Alph and go ham.
You really have to wonder what attracts dudebros to games like this when they act like everything should be like a Michael Bay disaster-pornfest.
I haven't got to that point in the game yet but that looks MUCH MUCH better.
I never said that, I just felt the game is a little dull in places, lacking the other high octain fantasy elements that helped make Final Fantasy a household name. I don't think it needs more explosions but more interesting characters that are memorable and make a clear impact on your journey. I want to feel like the fate of the world is in the balance and I honest never feel like that in this game because it lacks emotional resonance or gravitas.
That being said, I will continue to praise the music in this game because Nobuo is a sheer genius and has been for years. I just feel the story doesn't compliment his epic work and the music that pumps you up for battle. FF XIV is the ONLY mmo where I haven't muted the music in battle.
I also want more open ended storytelling where I get to actually CHOOSE the outcome, like choosing which Grand Company to join. I want to be able to go off and join the Garlean Empire and do things for them and make moral choices that effect the outcome of the world.
The game does feel a little linear in a few respects but the actual gameplay design, crafting and combat are all so well designed.
But that's not final fantasy. Tidus wasn't all "actually I'm going to join a better blitzball team and become a celebrity all over again." Vaan didn't look at the vast expanse of desert he had cross and turn to Ashe and say "you know what, you're on your own".
if you want to choose the outcome or have moral choices, then go play Bioshock or Mass Effect, or Dragonage, or Infamous or any other the other masses of games out there that offer that option. Final Fantasy isn't one of them.
Heck even in WoW, you can't go "actually the Horde aren't so bad, i'm going to not kill them from now on" or defect to the other team with a little white flag or whatever.
As for Alphinaud and Minfilia...decent characters have flaws. It allows for growth and development. In the MSQ you see a pair of know-it-alls separate and pursue different paths. One of them starts bossing you around and acting like he's all that. Then everything goes wrong and he realises how much of a fool he is is, and he learns that asserting his will doesn't always get him what he wants, that his way isn't always the best way, that he can actually be fairly ignorant of others motives...in other words, he grows as a character. He does also start looking at my with lovey-dovey eyes all the time, but I have that effect on people so I try not to let it bother me.
Imagine if they didn't have flaws, and Minfilia was this amazing fighter and brilliant diplomat/leader/organiser/everything else etc. Why would we be there? She'd be able to do it all herself and look glamorous in the process. Doesn't exactly make for a good story that way.
The reason why the Horde are like that in WoW is to make a point that evil is never just black and white, even Final Fantasy acknowledges this. Most of the villians in the series just want everyone in the world to stop fighting and they believe they are saving the world from man. So they believe in the right cause for the wrong reasons. Look at Seymour's motivation in Final Fantasy X, he wants to end all suffering in Spira.
Good and Evil are never simple concepts.
I respect your opinion that morals do not play a part in Final Fantasy but I think every other game in the series has shown that they do understand how good and evil are relative concepts and not set in stone. So giving your character options to choose from would be not that far a stretch.
Minfilia doesn't bother me too much but I'd like to drop kick Alphinaud in the face, he's just..... annoying. In fact I'd like them to make a practice dummy in his image, I'd put so much effort into hitting it I'd be the best DPS on the data center!
I'm surprised nobody said they hated Urianger, with how slow he talked in 2.0.
I'm also surprised nobody here wants to dropkick the characters who actually need to be dropkicked: Lolorito and Dewlala. Sure, they weren't in this patch, or the last one, but they're not gone. Because they've got two of my favorite characters, Nanamo and Raubahn, under their thumbs, Lolorito/Dewlala can easily ruin them in ways worse than death.
So, yeah, my two gil: I'd face-smash Lolorito and Dewlala. Especially Lolorito... Dewlala, I might kissy-kiss first, because even though I hate her, she's a pretty lady. Then I'd face-smash her!
What does that have to do with anything? My point was about how in WoW you can't choose your own adventure any more than you can on here. You can choose your faction at the start of the game, but you can't choose to defect to horde as a gnome for example, and you can't go up to Tyrande and say you don't feel like killing orcs.
I didn't say that. I said the ability to CHOOSE the way the story goes is not what final fantasy does (with the exception of X-2 I believe). The other games I mentioned do give you that choice, by way of a moral system, so you can end up with the 'good' ending or the 'bad' ending or whatever based on the choices you make in game. If you want a game where you get to choose what happens; kill the characters you don't like; shoot puppies, etc. then those are more suitable for you.
Sure. Just buy two more copies of ARR, create their look-alikes and then multibox 'em in PvP. Problem solved. You can kill them over and over and over and over and ...
The OP characterizations lack depth. This is not uncommon if one skips most of the cutscenes and races through the dialog.
The hatred for the color pink probably rises because it is the color of the level 5 chest piece most players get to wear. It is rather ugly.
Guys, OP hasn't even finished 2.55, they have another thread complaining about all the stuff they have to do before Heavensward. Their point is pretty outdated because they're dealing with 2.x Minfilia and Alphinaud.
Yeah, they were pretty annoying characters in 2.0, SE heard that and they got some personality changes between the end of ARR and where we are now in HW... except Minfilia who's been MIA until this patch, and even then she was barely present. I find Alphinaud got much more tolerable in 3.0+ and I hated him in 2.0-2.55.
This thread is just someone really upset that they have to go through a large chunk of story to get where everyone else is. They're being forced to deal with these characters really frequently because of their role in the story. OP would have had a valid point if they'd kept their temper tantrum out of it.
https://s-media-cache-ak0.pinimg.com...cce1f4ead1.jpg
I've seen such an up-surge in the word "salty" being used to describe reprehensible behavior on the 'Net, that I think we need a word to counterbalance the spectrum.
How about spicy? I love being spicy.
Anyway, back on topic, I think I can see where the OP is coming from. Alphanaud's pity-party, I thought, was well-done, as annoying as it may have been. I think SE made it annoying on purpose; I remember my character in a cutscene giving Alphy "the look." You know, that look that just says, "Just stop effing talking, right now." I loved it.
So? What about the others agreeing that Alphy needs a good caning to teach him some humility and put him in line after they have finished the most recent msq? If your only argument is "lol noob" you have failed.
We haven't been force fed Urianger in every other step of the MSQ. When he talks its actually something important. Not the aspirations of a whiny child trying to play hero.
Uh. Did you even read half the posts in this thread? Most of the replies are talking about them in the current MSQ which OP isn't going to get because they're not there yet. Which is why I said "guys" as in "everyone else" because there is a photo of Minfilia in 2.3 as well as other mentions to the HW story.
I actually did having written several myself. And if half are agreeing that the op needs to play further, the other half are agreeing that Alphy needs to play less. But again, you seem to be missing the mark concerning yourself with only the op and not the people who agree. 0/2 but good effort. keep trying.
I'm sorry for jumping back to this but I just want to point out that Nobuo Uematsu isn't actually the official composer for ARR anymore - he was the composer for the original version of FFXIV (version 1.0) that is now shutdown however, and a significant portion of his 1.0 soundtrack has returned in ARR (like FFXIV's theme song 'Answers'), but the official composer and sound director for ARR is Masayoshi Soken - things like the city, zone and battle themes are actually Soken's original work or remixes/arrangements of older 'classic' Uematsu tracks. I just wanted to point this out. :)
The problem with that is, the FF series has always been linear - this isn't a Bioware or Bethesda RPG where you have such things as a morality alignment and it dictates which 'ending' you get. Here you're a generic adventurer thatThis is a common trope for the series and there is no deviating from that.becomes the Warrior of Light and are the Champion of Eorzea/Hydaelyn and defends both the planet and her people against those forces that would destroy the land and everyone on it.
Morality alignments are all very and good, but even in games with such choices, usually the developers regard one particular choice as 'canon' and disregard the others as 'alternatives' (this was the case particularly with the Knights of the Old Republic games - despite having 'Light Side', 'Dark Side' and 'Neutral' endings/storylines, the 'Light Sided' ending was always the canon one to the story. So an idea of such 'choice' is actually hollow - again this is a FF game where you take inevitably the 'right' path and save the world from it's enemies. If you're expecting something else, then this probably is not the game for you as you'll be sadly disappointed.
As for playing as a Garlean, well.... given the fact the player's character has the Echo, which, originally the Empire regarded such people as heretics little different from beastmen (because some Echo users, like the player, can communicate with them), and thus only deserving of execution, but then after they discovered that the Echo grants immunity to being tempered by a Primal, any Echo user captured by the Empire would now inevitably be regarded as nothing but a lab rat to be studied and dissected in order to try and uncover the 'secret' of their tempering immunity. No, being an Echo user in the Empire would be a very bad thing, and is one reason alone why the Empire is not playable (that and going back to the concept mentioned above that FF games usually treat empires as the antagonists that the player fights against, which is definitely the case here).(this was the fate that awaited Minfilia and the captured Scions after Livia stormed the Waking Sands until the player rescued them)
Don't know if OP is still around. But Alphinaud gets infinitely better in 3.0
Dropkick isn't enough for Alphinaud. I'd like to chokeslam him from the highest building of Ishgard.
Didn't realize it's several months old. I found it on Google.
Minfillia is the reason I will always roll female characters. There has to be at least ONE competant female protagonist in this sea of useless women...
Couldn't agree more. I really hope Minfillia just shags off. Useless bint.
Salty necromancy...
We exploring new frontiers here.
I find it weird how Minfillia's outfit matches the rest of the scions the least. Like, everyone else has a white/red or white/blue color scheme, while she is wearing a red/pink/darkred pile of ew. Her outfit in general is super-ridiculous and doesn't really say much about her character.
Oh and I agree, Alphinaud is a dork.
I never really had a problem with either of them. They have flaws, but they put effort in, their own way. Alphinaud is young, and he was sheltered. He really grew as the story went on. And if you've done Coils of Bahamut, you see even more of his growth.
If you want to 'off them', you'll have to go through me first. :)