Originally Posted by
Kumori_Kumo
How can I put this?
Okay.
I don't know if you've ever been or dealt with someone who is disabled, but an important aspect of being so is trying to break through previous barriers. Sometimes these can be consistent wins, and sometimes they're flukes that happen in moments of extreme competence and focus. These moments are incredibly important. So locking oneself out of something they might complete (especially with job mixes, interactions and other facets of teamwork) is a really bad place to be in, and a bad precedent to set. You're not required to help someone try and overcome their limitations, but that's kind of the whole story thematic of the entire game and I would kind of hope that would resonate in some way.