seems fine to me, some variety is nice. Love quests that require you to actually search/seek out answers for yourself (provided it's actually fair of course.)
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seems fine to me, some variety is nice. Love quests that require you to actually search/seek out answers for yourself (provided it's actually fair of course.)
Sod the Vath!
They had the same quests too.
"We need more guns, kill 2 Oneminds" < That quest happened at least 3 times.
And feed the greedy Vath meat, over and over.
Or his friend? The one who likes fruit?
Not to mention how awful the Chocobo Hunter quests were.
"Check on my 3 guys pls"
When the cliffs are designed to make it bloody near impossible to navigate without travelling 10 minutes by foot.
"We're k, thanks."
"Me 2"
"Yep, all good."
Hand-in:
"They were fine? Why couldn't they report that? Sigh, here's 24k exp."
I shamefully admit that I needed several minutes to clear that quest... I thought "Impossible... Could it be...?" and decided to fly, just for fun, totally took me by surprise the fact it was required the flying, perhaps was a quest unlocked after that and I didn't notice.
I have not done them all yet, but for now I only hate Moglio with a burning passion.
Because really...
Moglio: Go kill 3 peistes (different name, but same shit).
Me: I have slain them and returned.
Moglio: You know what? Go kill one more.
Me: OK... I have slain it and returned.
Moglio: Yeah, this won't do, we need one more.
Me: FFS... OK...
Moglio: And what about one more? I know you enjoy killing them! You are a healer after all!
Me: I WILL FUCKING GAG YOU WITH YOUR POM!
Like really, why couldn't he just tell us to kill 7 of them RIGHT AWAY?!
Then again: They have some really good jokes in there.
For me, I'm more concerned with the lore and text behind the quests rather than the objectives.
But yea, in the end, it became a tiny bit tedious, but still a lot of good laughs, as wel as more depth regarding the main story lore in there.
Hidden due to minor spoilers (?)
Also: "Oh, my nut! My precious nuts! you found my nuts!" had me laugh.
Talking about lazy, there are none worse than the Vanu Vanu that shall have his rite of passage, where he is not allowed to get help from tribe members, but nothing said about netherlings, and he ends up hiding behind a tree when you slay the mobs for him
Oooooooh the Vath....... indeed, their sidequests weren't that much different from those of the furballs's. BUT the amount they had was significantly less, or so I seem to remember - I wasted much less time with them for sure.
However, that one quest with the freed up Gnath after killing Ravana... in the deepest pit of Gnath hell... "oh hey i'm free, what should i do?" - go talk to vath: "well how about sending the new guy here?" - go back to free gnath... gee, really? And after that: "did the new guy get here?" - "well no, he might be lost, go look for him" - oh there he is, ok, i point him in the right direction - "is he here yet?" - "no, he isn't, go find him" - "well the gnath are calling, i have to go back to the gnath!" - /facepalm ...just UGH.
Honestly for a lot of these quests I read them at first but the more and more I did basically repeating the same thing I just zoned out and started skipping scenes and text.
I actually REALLY liked that quest. Lorewise it was important to understand their nature, the fears they struggle with, and I was really sad about how it ended :(
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Those moogles though...>_>
It wouldn't even be so bad if they didn't make it that blatantly obvious that they are just too lazy to do ANYTHING. With humans, at least it always was something along the lines of "Could you please do XY for me? I can't leave here because I have to do this super important thing." We never see them do it, sure, but hey, at least it FEELS as if they really need our help.
But the moogles? "Oh hey. Go do that! I don't feel like flying up there/moving in general."
Also, those little critters lie! :mad:
They literally said EVERY SINGLE nest is hiiiigh up. I searched every nook and cranny in the sky, gave up after like 20 min of searching and shouted, only to be told "Oh yeah, the 5th nest is on the ground."
Because it was fun! The Moogles are adorable and surprisingly strong at some points.
I'm finished all the quests for now, and I'm EXHAUSTED. I spent all damn day clearing these quests! I thought people in the morning complaining about it were just overreacting. I thought people complaining in the afternoon were maybe just getting stuck and taking too long. In the evening I was just cursing out every quest giver I saw, knowing that there would be two more hidden behind. When I finished everything on the map, I returned to the main story only to find a sidequest that sent me back. And, surprise surprise, that sidequest turned into even more. And when I finally get those done and I think I can leave, I get sent back ONE MORE TIME!! I complained to /sh, and not 5 minutes later another person was complaining. The whole damn day was filled with people complaining about Moogle Hell. WHY!? Why SE? I was enjoying everything until this point. Q_Q
Please stop sending me back. 1/3
Please stop sending me back. 2/3
Please stop sending me back. 3/3
To be honest I know all the moogles around that area now...
Nice job SE...
I think I'm mostly finished now (map is clear of quest markers *_*) and I found something else to complain about...xD
There isn't exactly a lot of...story or lore or anything to the moogle quests, different from other quest givers (dragons, human cultures, beastmen tribes, etc.) which are at least interesting because you can learn new things about their culture or something like that, moogle quests all come down to "Moogles don't fight because we are afraid of everything, so you do it".
The only real story you get in all these side quests is the one involving Mogleo, and it's not even that bad (maybe because he is actually motivated to do stuff, a VERY rare sight in this species xD).
The problem is...these quests should be built on one another, since they tell a chronological story.
But they aren't!
So right in the middle of our noble quest to help Mogleo become brave and well-known enough to join the moogle corps, you get quests in which Mogleo already is PART OF the moogle corps and other moogle talking about how he recently joined, only to go back to another quest involving him where he tries hard to become recognized...it's all messed up and it shouldn't be and it bothers me even more because his quest chain was one of the few things I actually enjoyed in this horrible hell known as the Churning Mists .-.
They can kill Dragons... With that tiny paw and fluffy body.
I have to agree with this.... even my wife, who will stop to read every flappin' word ever printed, go so sick of the EXACT. SAME. THING. with the moogle quests and simple skipped all of the dialogue.
How many times do I really need to "find the moogles"?
Personally I found these quests hilarious and I never had much trouble finding their things. It's quick exp for minimal effort and a good laugh at their antics, what's not to love? ^.^
They know their cuteness will earn them all the favors they ask for...crafty moogles.
I have Moogle induced PTSD. The Mog theme plays in my dreams.
Where are these Moogle quests at?
Thanks