you mean, like it was before the 2.1 (or was it 2.2 ?) nerf ? :D
here my list :
BLM : no monster is immune anymore to sleep
BRD : swiftsong in battle (I would have said give us the original RoD back, but now WARs have it, so.. yeah...)
WAR : overpower is now MP-based (of course, their MP pool remains super low)
PLD : stances are no longer on GCD and do not break combo anymore (second one should be QoL thing. meh)
SCH : a critical embrace shields the target
MNK : GL has a 20 seconds duration
DRG : ellusive jumps actually counts you out of the AoEs when you're out and not when you land (oh maybe that should be an other QoL thingie instead ? ;D )
WHM : shroud of saints nullifies hate generation for its duration on top of the current effects
is that so ? my ACN was lv15~ish at that time so I always thought it was a nerf. thanks for the enlightenment
