60 dollars would of been much worse.
considering it would be on ps4 cause those games are alot of money.
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60 dollars would of been much worse.
considering it would be on ps4 cause those games are alot of money.
yeah, sure! good way to make the game go down...
it's a mmorpg, involving a loooot of people for the devellopement of content and you want to pay them what? fresh water and air? i'm tired recently of the reaction of some kids that pretend that gaming industry try to steal them... the sub didn't change since more of 10 years, actually FF14 offer one of the less expensive subs of the industry.
just like this, the price of the last expansion of world of warcraft is 49.99usd and the content we will receive far exceed what they did receive. then....
40 USD is not much at all. If it is 40 GBP though then it is expensive since 40 USD is only around 25 GBP if converted. The UK amazon site lists for example the console versions for around 44-47 GBP which equals around 70+ USD but it does not list the PC price. Keep in mind none of these price listings are set in stone and I think they are placeholders or estimates for time being only.
I am hoping they don't rip me off too much just because live in the UK as opposed to the US, I hope the PC digital version is no more than 30 GBP, any more than that and it is becoming expensive for a PC game or expansion which tends to be cheaper than console versions anyways. D3 RoS expansion for example only cost me 22 GBP for new digital version, that was fair price in my opinion for expansions in general being approx 20-30 GBP / 30-45 USD.
If it is 40+ GBP though for normal non-CE digital version of the expansion aka 70+ in USD, then sorry but won't be buying till price drops drastically. What I am willing to spend is kind of set in stone from habit already, on PC up to 35 GBP for new standard version PC game, up to 60 GBP for CE version of new PC game and ideally around 25 GBP for new expansions to pre-existing PC games though I might stretch to 30 GBP at most. Outside of that I would wait till prices drop in those sort of ranges as I have always done.
I paid $100 for my collectors edition at the official 1.0 release. The reason the game was cheaper at ARR launch is because a large number of people (they broke pre-order records for an mmo with 1.0 release) had already purchased the game. There was also a period of time when 1.0 was discounted dramatically (down as low as $10) and if you happened to purchase one of those original copies it was still upgradeable to ARR for free.
To me $40 seems pretty standard for an expansion these days, I'm surprised it's not higher than that to be honest. You have triple a titles releasing $20-30 season passes for not even close to the amount of content being released in this expansion.
The only ripoff here in my opinion will be having to purchase it twice in order to play on ps4 and pc but I don't think SE has much sway in that since Sony probably set those terms to begin with. That's not confirmed but I'm pretty sure it will be necessary based on information we know now.
i already linked to official pricing a page or two back. https://store.na.square-enix.com/pro...rd-pc-download
And one of the best for giving some great content updates in return too.
Look carefully again, that's for FFXV, that's what Amazon UK brings up when searching Heavensward! I did a double take when I first searched and found there was an Xbox One version. It's only when I clicked into it I realised it was for XV, not Heavensward.
That's only for US though, it's not listed yet on SE's EU site. Also, no confirmation yet of price for CE, which is definitely the one I'm interested in.
Fair enough I had no intention of reading every single post in here, but that is not what the majority of my comment is directed towards...pricing in US is different to UK and currently the expansion is not listed on the UK store. 40 USD is not expensive, it's around 25 GBP but if when is listed on EU/UK store ends up being 40 GBP then that is expensive. So I hope it's not more than 20-30 GBP over here, ideally 25 GBP which equals 40 USD...at that price it would be a good price to me.
Oh your right, seems UK amazon does not list the expansion yet but the american amazon does.
http://www.amazon.com/FINAL-FANTASY-...ds=heavensward
not sure, but somehow it bothers me if I pay $40 for an expansion after 1+ year playing loyalty and then there will be a version ARR+Heavensward $50 or less. I will continue playing for sure but it builds up when you pay 3 accounts (mine and my two son's accounts)
>_> Just going to be "that guy" but 3 dungeons, 2 of which being rehashed versions of older ones, maybe 4-5 story quests and a fight you do once and never again and expected to last you another 3-4 months is not "great content updates"
40.00 is a bit much imo, I remember when expansions were 20.00 (pre-WoW), so no, they haven't been "that way for ages", they've just been like it since WoW. Which is kind of being ripped off in a way, considering on release, you'll only get maybe 5% of an expansion, which is usually 4-6 new zones, ~10 story quests and maybe like 3 fights and considering its a 10 lvl increase, maybe like 3-4 dungeons, if that. Half of those, you won't ever do again after you do it once. If there was maybe 10 new zones, 20-30ish quests, closer to 10 fights and more than 3-4 dungeons, then sure, 40.00 might be a valid price, but for what amount of content expansions give on release, 40.00 is a bit of a rip off.
I'm sure the people who are blindly following SE as they say "it'll have as much content as 2.0 did", have probably never played a SE mmo before (XI, 1.0 etc), so you wouldn't know that when SE says something, 90% chance is that they don't follow through with it, so I doubt we'll get "as much as 2.0 had".
Not buying their game is a vague suggestion to the company, at best. There's many conclusions they can come to from lower profits, but without asking customers, they wouldn't know.
Even still. It's not something worth questioning, or trying to change. It's a fine line for businesses to 'haggle' prices with customers. The customer will always want either equivalent, or lesser than the amount that would actually allow the company to make any decent profit. That's nice and all for the consumer, but then the business is at higher risk of failure, the lesser their profit. Just let the business professionals do what they do in making these prices, and understand that it's a tough pill to swallow.
They make the prices with a mixture of greed, market trends, what's reasonable and not, and I'm sure tons of other variables. The consumer has it easy in saying that the price is 'too high', but the best perspective we have on the 'right' price is the perceived value we get from the entertainment inside. It's all fine and dandy, we're right to have opinions as consumers, but it isn't going to help us, or the company if they're losing money instead of making it lol.
40 bucks for the standard edition expansion is below what blizzard charged for their latest expansion which was 50 bucks.
You pay for the expansion because it costs money to make.
The money from subscriptions goes mainly to hardware/server upkeep and maintenance, the salaries of the development team that is focused on the content updates, marketing and distribution, utility costs such as electricity, etc.
Essentially, it pays the majority of the basic costs of running a MMO.
Expansions in MMO's are pretty much always handled by another group (the expansion team) that is separate from the group that maintains and updates the live game (the live team). The expansion team is often as large as or even larger than the live team, so essentially you have almost an entire second Dev team building the expansion. Couple that with the fact that an MMO expansion, particularly a content heavy one, can take a very long time to make sometimes almost a year and you have a pretty large development cost that the company has to recoup.
That is why MMO expansions cost money on top of the subscription people already pay, because making it costs the company money on top of the costs necessary to just keep the game live.
Subscriptions keep the game live, expansion costs allow them to make expansions.
For your loyalty, you get veteran rewards.
All are equal in the face of expansion content.
Hell, expansions area great way for those newish to the game to actually have a shot at being competitive with the veterans as whole new swaths of content are introduced, new means for gearing up, etc.
This shouldn't be an excuse.
Expansions should have no reason to cost more than the games they're expanding on.
The cost of the game itself.
The subscription fee.
The cash shop items.
The additional retainers.
The wedding ceremonies.
The special edition upgrades.
Square is using this game to milk as much return as they can and I'm not really sure why people are so okay with it. With every addition, I hear "Oh it's just a small thing. / It's just a visual trinket. / Oh it's not that much."
Why the unfaltering support of a practice that takes from you with little clear overall return?
Hardly, it is probably the most telling thing you can do. Seeing less than expected sales will force a change in price as long as the company feels it will increase their profits to do so. Posters say it's too high of a price. If they truly believe that then they shouldn't buy it.
It doesn't preclude other things as input for better understanding but saying it's too high of a price then going out and buying it doesn't really tell SE anything other than that SE set the right price.
I feel the price point is fine /shrug I'll be buying it along with probably the majority of everyone else.
I disagree with this statement, people already voted with their wallets during 1.0 and succeeded in getting the entire game revamped because of it. That said, I think it's the only way for people to really get their way. The hard part is getting other people to agree enough to not play the game that they're dying to play.
I don't think see any problem with the expansion price either though. I've never played a game that didn't charge for their expansions, nothing new to see here folks. Odds are the expansion is coming with over 100 hours worth of entertainment (call it what you will but I consider it entertainment) and that makes me feel like I'm getting my monies worth, subscription or not.
You didn't understand my post and on rereading I don't think I articulated it well. I am not arguing for a free game or that it should cost less and think the price point is fine. I was more pointing out that if they really want to give feedback they should not purchase the game. I don't think that will happen as I think most people here want to continue playing and will be willing to pay the price for it and will rationalize it some how (maybe not everyone). And if someone buys it, it's basically saying to SE yeah you put it at the right price for me.
If players decide that the expansion isn't worth $40 that's their choice. Some people need to stop making it sound like SE is asking for an unusually high price for an expansion though.
SE wants to make money on their game. Microtransactions in mmos is just how the genre has evolved and gaming in general. This isn't like 10 years ago where you payed 1 sub fee and got everything. Now if you want extras you have to pay more. You are not required to buy the extra stuff if you don't want but its there mainly to make them money which is the goal of any game company.
This price is actually pretty generous for a JP company, it is actually "low" because they have a worldwide playerbase.
Games in JP typically cost a hella more than western counterparts.
Though I wouldn't complain to keeping more money in my pockets...
All the XI expansions were $29.99, or at least, as far back as CoP. Considering that was 10 years ago, it's amazing the price was that low for subsequent expansions.
However, consider that the mini-expansions (like ACP and Abyssea) were $10 *each* at launch. That's $60 for content that you'd be hard-pressed to say makes up one normal-sized expansion.
I think $40 for an expansion of this magnitude is justified, especially considering the time they devote to regular content updates (at no extra cost) and the cost of gaming in general.
This may not apply to everyone but if you have Best Buy GCU its only 32 bucks
$30 was the norm, actually. Because I explicitly remember an expansion going for $20 being met with "well, it's cheaper than a normal expansion!"
Given how full games for contemporary consoles at the time went for $50 back then, an increase to $40 for a full-size expansion with a new set of areas, story, level cap expansion of 10, three new jobs, and a new race seems just fine to me.
I've paid more for less in today's market. This is exactly how it has been and should be.
In 10 years, I won't scoff at an expansion costing $50 if game costs go up.
im bored, so going to post the link for each time this is asked. https://store.na.square-enix.com/pro...rd-pc-download
standard price for an expansion , dunno whats the issue here :rolleyes:
I was pretty sure something like Star Craft II Heart of the Swarm was like 39.99 at release. So I thought something like this is reasonable.
SNES games used to cost around $80, just sayin'.
It's not really "us." Most companies that use micro-transactions don't make much off the general populace, they make money off "whales," or people who buy everything with no regard for cost. It's not as bad here, but in games like Clash of Clans, some people spends thousands per night.
If you wait 6 months it will be 19.99. but you will be 6 months behind everyone else. the choice is yours.
Game was 39.99 when I bought it at launch for ps3.
You mean like FFXI? Chains of Promathia was $29.99 released in 2004 before WoW was released.
http://www.square-enix.com/na/compan...2004/21092004/
So $10 increase after 10 years? Now how much content is in Heavensward we don't know but if there is more content than CoP, price may be justified.
Edit: Actually, funny enough the original price was $49.99, so in fact, Heavensward is cheaper than pre-WoW expansions at launch lol.
Quote:
The Chains of Promathia expansion pack will be available in North America for $29.99 (USD). With the popularity of the title and the desire to expand the PlayOnline user base even further, FINAL FANTASY XI for Windows is now available for a suggested retail price of $29.99 (USD). The successful sales and subscription base in Japan and North America have allowed for a lower MSRP, which was reduced from an original MSRP of $49.99 (USD).
Because we understand that content is expensive. The content in paid-for expansions has actually increased, not decreased. A standard actually set by WoW (which has included, at a minimum, a dozen new zones and dungeons a level cap increase, and a new race and/or class with each expansion) and Guild Wars.
There was a time, an expensive time, when MMOs would charge $30 for an expansion that was basically some new zones and equipment.
For example, EverQuest's Scars of Velious and Shadows of Luclin expansion probably contain between the two of them the amount of content we'll be receiving during 3.0. Each of those retailed for $30, and neither included a level cap increase. In fact the major selling point for SoL was the introduction of new character models, something WoW and DAOC basically just gave away for free.
So yeah, things have gotten better as to what is acceptable to charge $40 for, not worse. We're getting THREE new jobs! The only other game I know of that's done that in a single expansion was FFXI, and they didn't include a new race. Basically, we're getting in one expansion the same number of things WoW players got in three. For about the same price as one.
Heavensward wont have as much as COP at release. Reason? look at whitegate for FFXI when it was release we had to wait months each time for new mission to be release. Its going to happen with Heavensward we buy the access for it but then we have to wait every 3 month for a new part of the heavensward storyline. Which would take us to 4.0 version who knows if 4.0 going to release other pack or maybe 5.0 that mean 1-2years of waiting for patch to get heavenward story done.
Vs COP which i believe had every mission and story on it from day one.
That link appears to be broken or something:
https://ips.pepitastore.com/storefro...404_banner.jpg
Bouncing around the site, I didn't see a published price... just an icon for getting on a "Waiting List" for the Heavensward Collector's Edition.
In the past I've seen places put up a price to protect themselves in the event it gets released on the high side, but it actually winds up being less when released. There will often be a disclaimer of sorts where they will not bill you the full price until it is released or even until it ships--they may put a deposit of like $5 or something to reserve your copy though.
Need to read the fine print sometimes.
For instance, look at Gamestop's listing for it ($39.99 posted):
http://www.gamestop.com/pc/games/fin...ensward/119872
But read the fine print down below the price:
When you click the "more info" link, you get a pop up that says this:Quote:
Billing does not occur until shipment is processed.
Pre-order low price guarantee. More info.
Quote:
Pre-order any product and if the price drops before the release date, you will be charged the lower price. Online orders are not billed until your shipment is processed, so pre-order today.