God forbid you USE THE FREE RETURN.
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God forbid you USE THE FREE RETURN.
return is only one way...
1. Set return to Ul'dah. Cuts down on half your warping.
2. ???
3. ANIMA!
Smart ppl know how to make better use of their anima...
I ge tnot wanting to run to coerthas form anywhere... but a trip to LL from uldah is short... just make a fave spot at grid a fave at coerthas...set return to uldah...and you are already saving 3 anima on each of those trips...
Even with smart conserving it dwindles to 0 for moderate/heavy playtime users.
Even only logging in to teleport to do guildleves every reset, it's put me at close to 0 (thank god for duelbox). What's worse in addition to this is waiting on leves & aspect to come back. It's like they don't even want you to play the game.
But, meh, new transportation is otw. No use caring now.
eh i can see porting back from broken water if your in a rush.
Generally i hoof it unless people are waiting on me. and when i do port to another region i normally port to the one i have set as the favorite in the area. Unless of course time is a factor then i bite the bullet and spend the extra three/four anima to get as close as i can to them. Choco's and airships will help out a good deal, save for them costing gil to use
Teleporting and Anima are luxury's, Treat them as such. and ere ting gona be ok broda.
My methodology of saving anima has changed with the recent change in the Home Point system. Remember that you can do leves without changing your home point. I cut a lot of my walking time in half by keeping my home point in either Ul'dah or Camp Tranquil (for Garlean Invasion and Lancer GM Leves). So If i were to go to Coerthas from Limsa Lomisa, at least I can return to Ul'dah to cut the walking in half.
i think anima really spoiled us a lot. i remember in ff11 when we had to walk all the way to jueno without chocobo and it was fun. had to dodge high lvl mobs and u die right infront of jueno and u rage. good old days.
Sore loser. psh.
Sometimes that works but it's still not really enough if you are doing a lot of sidequests you will run out of anima. It wont be an issue for much longer though. Chocobos will make this game so much less annoying as long as we can ride them long enough to get across this stupidly big world.
I have 70 anima, because I'm not a lazy-ass.
So... why is not wanting to walk 10 minutes across a zone in a video game (supposed to be entertaining) lazy exactly whereas anything else isn't?
We're all sitting in our chairs playing a video game regardless of the activity.
Is it really such a crime to want the video game you bought for entertainment to be constantly entertaining rather than having short stints of boring running every so often? I'm really trying to figure out what negative effect constant teleporting would have on anyone's game experience. In fact, why is anima even limited anyway? Can someone explain it to me in a sensible manner because I really simply don't see the logic in it.
I don't see how it's /that/ hard to conserve enough anima to handle the really long walks (like coerthas to limsa). Especially now that you can set your hp to anywhere that's useful. People who have anima problems mostly seem to have them because they use the anima pretty freely. Even on in zone stuff to get from uldah to horizon. Uldah to horizon is a pretty short walk though. If you have quickstride, or any of the gathering abilities that give you quick, it's even shorter. If you set your hp at horizon, it's a fairly short trip to both limsa and uldah, and you can teleport to gridania once a day without running out of anima.
I've saved a bunch of anima by sharing with people in my ls too. Need to get somewhere, I'll offer to take them first. They'll often do the same when they go somewhere. That helps out a decent amount, really.
That's not to say I think the system is great. We could absolutely use chocobos, and anima still runs out a little bit faster than I'd like. Especially when you find yourself having to go to far off zones that haven't been favorited. Once chocobos are around though, and we have some airships, I don't think people will really have anima problems at all.
The real issue imo is that those things are /still/ not around. Not that the anima system itself is terrible. It's only terrible on its own and, for some reason, has been left on its own for close to one year. That has been pretty horrible, but looks set to change soon enough.
None, I suppose. None all that serious at least. The best answer I can think of is that when you have expansive prettily designed zones, but are just hopping from A to B instantly, you're missing a lot of the world. That said, I bet a majority of people could care less. Personally, I think it's kind of nice to have people using the zones to get from A to B. I just wish it could be done more quickly (ie: on a chocobo). I don't think instantly is needed, but 10-20 minute walks are a bit too much.Quote:
I'm really trying to figure out what negative effect constant teleporting would have on anyone's game experience.
Only other reason I can think is that they wanted to use anima (combined with the lack of transport) as a way to slow people down. It obviously hasn't worked too well, given everyone with multiple fifty jobs, and is fairly annoying. But using my own "conserve anima" thing I do end up spending a bunch of time each day getting nothing of substance done. I guess that sounds like a bad thing, but I'm not upset about lengthened times a bit, since I would be bored at 50 I think (this is my second character remade after my first, who was fifty.... and I got bored then, hence why I have a new one now).
I don't ever fall under 40, if I do I take a 1-2 day break.
Why are people soo gun-ho about anima. All they need to do is add a teleport system and make it where anima is no longer. Gosh, stop thinking about anima people, its made you LAZY.
Wow some people are really pathetic according to some answers seen in this thread.
Quit a game over animas? lol if it only takes this little for you to ragequit, by all mean we don't need you in the community (now before you all go tell me "if we tell people to quit there won't be anyone left".. I am sorry but I have no interest to play with people with so little patience)
Also, just stop using animas all the time and you should be fine. I hardly go under 80 animas. You have to think before teleporting. Sometimes it's just a 5 minute walk, so don't teleport in that case.
Also with the free return and the new ability to set your home point, your anima use should be lowered a lot.
if with all that you cannot manage your animas, then please quit. You are free to do so and come back when they add chocobos and airships.
I know! We COPY FFXI AGAIN and insert outposts we pay to teleport to so we can create another gil sink~!
*runs*
I'm also kidding again. Set up some favorite destinations or start walking a little more. I get by fine using the teleport once a day at most normally, unless I forget to turn in a local and have to go back.
he's not really a troll, if you strateigcaly use your anime, you can get pretty far with just 8.
First thing you do is setup 3 favored areas based on what's important to your level. Then consider what you are doing the leves for, if you want GM then you just go to the proper area to see if there are any options or if you just want skill gains then you can just stay in one area for the most part.
For GM if you are doing multiple GMs check LL, if you find some rn off do them, take advantage of the ability to return to a base camp node if the leve takes place at an order node since it'll usually bring you close to town. Also if I"m not mistaken we do have homepoints now which should make it even easier. Heck if HP work in the way I"m thinking then disregard this comment and juts do the following.
With this setup you can possibly just use 6-8 anima a leve change.
Go to LL set HP, then if you favored said area use 2 anima to pop there. Do the leves and hit return.
If the 1 anima makes a difference grab the both to head to Ulda and take a 15 min break grab a bite to eat get some work done. When you pop off the boat head to Ulda. From Ulda you have two options. Based on the location of the leve I think running in this area would work best since the distance of things aren't to bad. You can set your HP at the first camp, then head west or east or even north based on where your leve is at. If you head west, then you use return to arrive back at the first camp, If you are heading north to the mines you can just use return to arrive back at the first camp though if you are heading east then you can just run NE from there to arrive to Gridi.
Sure there's a bit of running around but not as much. Basically what I"m getting at is instead of just burning your anima to arrive at leves areas qucker then getting annoyed at the fact you don't have enough anima to do anything, instead strategize where using anima is worth it and in other cases where you can run to said location without wasting anima. Also with the new Home point option if it works in the manner I'm thinking it should be even easier to conserve anima.
When Airships and Chocobos come out, forget your animas, they will be abolished... Remeber these words!
Really ....qq over amina , RUN MORE PORT LESSS ITS NOT SO BAD !!!
Lazy? hardly, more like agitated with NO OTHER FORMS OF TRANSPORTATION. Games are supposed to be fun, running across 3 zones for 15-30min is NOT FUN. If you have fun running across the same baron zones on foot over and over then your life must be pathetically dull.
Auto-run + Going to pick up some dindinz at Taco Bell and come back to find yourself stuck 5ft from where you left off is always fun. :D
Yeah, not having anima sucks. I totally feel you on that. I've been trying to just run most places. It's not too painful if you run within the region, and save your anima for porting to cities.
1.19 will make this much more easier.
I've been taking the ferry from uldah to limsa. Saves anima, plus you dont have to use up 6 just to port to La Noscea camps
I always keep my anima 80-100. When it gets in the low 90's I start walking more, and if it gets in the 80's I'm loading up on fluids and snacks before going anywhere.
I've been avoiding this thread all day but I'm ever so glad I mistakenly paused my cursor over it.
Same here. I have not once gone below 80 anima despite playing for hours every day and doing the usual rounds of leves from different city states.
Lots of good advice for managing your anima in this thread already.
But I guess anima is like money:
- No self control: Splurge what you have and you will quickly find yourself without it.
- Budget and use it wisely, and you will be all right.
I'm usually like this as well, never dipping below 90, but ever since Darkhold came out and all the moving from grind-camp to grind-camp I'm down to 60 o Ao
I'M JUST FREAKIN' OUT MAN, FREAKIN' OUT.
I'm too afraid to leave Ul'dah now. Been leeching off friends for a while, but I'll teleport to the favourite/city-states if I have to... oTL /cheap