The unique tag helps create diversity in gear. It's what makes Ramuh's melee ring (slightly) better than either of the two i110 rings. 110 is just a number and not even that special of a number to boot.
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The unique tag helps create diversity in gear. It's what makes Ramuh's melee ring (slightly) better than either of the two i110 rings. 110 is just a number and not even that special of a number to boot.
Why even have 2 rings?
The game treats it like one anyway. They should combine it like the Earrings slot.
IMO Belt should be treated as an accessory and be the 5th slot. Armor should be things that are actually visible, like shoulders:
[Head]........[neck]
[Shoulders]..[earrings]
[Hands].......[Wrist]
[Legs].........[rings]
[Feet].........[Belt]
why do you need i110 if you aren't doing coil? coil 2 especially lower turns do not require anywhere NEAR 110, nor does it require a static, i logged on last tuesday, joined a pf with my alt class (since my main has t6/t8 pieces) and bam 1 shot t6 with PF group, not static... no need for static, please stop saying this.
I was thinking more about this, wondering why ANY of the tome gear was unique and not just untradable? It doesn't make much sense - who cares if you spend your tomes on more than 1 of a piece that can't be sold or traded (notwithstanding my issue with the rings)?
I think the only reason the gear is coded this way is because SE will be changing it to a dungeon drop in the future (like they did with all the Darklight gear). Myth gear will go to dungeons and myth tomes will be scrapped. Then the same for Soldiery. Ignoring the fact that you can actually have 5 pieces of the same "Unique" gear (by giving one to each of your retainers to hold) it makes sense to have dungeon dropped gear unique to keep you from winning gear from people that don't already have it.
Did you not read the post?
Without the HA weapon, you can't reach average item level 110 without the coil ring since there's no alternative second i110 ring.
I can clear Turn 8 no problem but the ring doesn't drop for me. Until the game wants to stop being stubborn, I would never reach i110. There's this big misconception with coil drops. Just because you don't have a certain drop doesn't mean you aren't doing the content. It can also mean that you aren't lucky.
People are so obsessed over a number. This wouldn't even be a debate right now had they not put sands and oils on Hunts this early in the content cycle. They should have waited until 2.4 when people could try DFing SCoB.
How about "the coil ring sucks and I want something for my job that is a little more useful then just the 42 hp (3vit) it can give?"
Sorry, but the fending ring sucks and is barely above the level of being a downgrade. A second noct ring would be BIS at least with a 600+ parry build) since it is 19 acc (which gets me to the 502 acc for front facing mobs) vs 13 det which is kinda meh...
I am using the noct/weathered noct pair, but as with anyone else would prefer to be max ilvl.
Here is another reason:
Unique status on items that are bought is stupid. It makes sense that you cant sell or trade to limit the impact on the market, but not being able to buy two of them is stupid.
Just because something has been a certain way for a long time does not mean it wasn't stupid then too.
As long as people equate ilvl to skill, this will always be an issue.
lets be honest for a second, look over this thread and some others with the 'if you don't do coil, then your a baddie' or the 'if you not doing coil, then you don't need high ilvl' type crap...
the issue is not about the gear as much as the 'elitist mentality'.
I want to wear two evenstar rings. So much crit and acc. But I can't D:
Apparently wanting two of the same ring makes you bad, but I don't think so. I just want the good stats
Well you could always use another i110 ring from another class if i110 is really that important to you. :D
Second thought, I totally agree with OP, I had to waste #elitist
http://puu.sh/aGwyN/22553fb834.jpg
Why do you call people bads? You are bad yourself.
Do you watch video's to beat bosses, yes? then you aren't good.
Do you kick people who mess up out of the run just to get someone who knows the run and you cant carry someone who cant? if not you are bad.
Do you make PF only asking for people who know what they are doing excluding others who cant? you are bad.
a good player would carry or help out someone who cant.
I know why I said this just to make a point. there are no good players on here only the ones who go into the game blind.
Following your logic, it's interesting, the people who were the most vocal about Sands/Oils/UAT being added outside of coil were those who are apparently skilled.
They seemed to care a whole lot about it actually, so they actually lack skill?
Anyway, I don't support the OP's idea, and there are several solutions already in the game. Go do Ramuh EX, Hunts or Second Coil if it bothers you that much.
yes, I did read the post, thank you.
still, I see no difference in being iLv 109 (or whatever) or iLv 110.
if you can beat ScoB with no problem, what's the problem (lol)
you don't NEED to be at iLv 110.
iLv 110 are the highest level items the game has to offer right now.
it's normal that you only have one way to obtain them.
what's the point of being the highest gear in game, if you can obtain them in multiple ways?
you want to see a shiny little "ilv 110" on your character profile, just for giggles?
then do the most "difficult" endgame content.
you are unlucky and have never seen it drop?
you'll survive.
I for one think you should not be able to get pretend i110 [aka non-BiS] just from doing Hunts and grinding Soldiery. You SHOULD have to actually do content to get gear.
You did, but now you don't, it's called balancing the game before the next patch comes out. You didn't think that UAT/Oil/Sands were going to remain exclusive coil items did you? It was never a reasonable assumption.
In this case, the Noct ring is BiS so.... I don't see what's wrong with having BiS gear.
If it was just for the sake of being iLVL 110, then I think that being unable to equip two rings of the same type shouldn't be an issue- I don't think it makes such a big difference being iLVL 109 or 110: I'd just wait until I drop the second ring from the Second Coil of Bahamut.
However, I can see a few good reasons for asking to remove this restriction.
Coil, Ramuh and Soldiery's ring have different stats but what I wanted to buff just one in particular and 2 out of 3 rings ignored it?
EVENSTAR RING 110: INT +18 ACC +19 CRIT HIT RATE +13
HIGH ALLAGAN R. of CASTING: INT +18 ACC +19 SPELL SPEED +13
At the moment, I can't maximize my critical hit rate (example) while it would be nice being able to choose the gears that fits better with your play-style. It is what we are currenly doing with our armors from Syrucs Tower and Weathered gear or with the Upgraded soldiery armors and the Second Coils drops - right?