Originally Posted by
Aldora
I personally think that process of creating an entire set would take 6 months, if you would sum up all the hours the team has put into it. Let's say an entire set of equipment consists of a weapon, head, body, hands, legs and feet. That would 6 pieces of equipment that would need to be designed, planned, modelled, textured and eventually implemented. In average that would take 1 month per item. But, in reality it will not be just 1 member of the dev that will be design, plan, model, texture AND implement the item in question. They would probably have 1 person designing the item, 1 person planning the process, 1 person perform the modelling of the item, 1 person responsible for creating the textures and 1 person for the implementation.
Based on that, you could say that 5 people are working on 1 specific piece of equipment. Divide the 1 months worth of man hours between these 5 people and each individual would have work about 5 days on it. That would sound more resonable to me...
Keep in mind that this is pure speculation, based on my experience in development. (^_^ )