Originally Posted by
Ryios
Wow had tons of instant death mechanics. However their AOE indicators were exact, if you weren't in it on your screen you weren't going to get hit, Period!.
To me, instant death mechanics are fine, but SE really REALLY needs to get on the ball with making the aoe hit boxing client side, period. SE stop worrying about people hacking fights, and worry more about making your player base happy and maybe you guys can make a game where 90% of your subs don't drop off on the first year.
If I were SE, my absolute HIGHEST priority would be fixing hit box mechanics on aoe indicators, and I mean HIGHEST, if I had to I would set content patches asside and put all hands on deck to fix the aoe indicators before doing ANYTHING else. Most people playing can't play the fights at all without preemptively moving, and it's so dumb.
And I'm sure everyones seens the hundreds of videos of people not in landslides on the other side of titans platform getting knocked off over a second after he cast it.
Server Side HitBoxing on fight mechanics is so bad, Fix it.