Its not. Try reading the thread before posting.
Also I don't how people can sit there and actually believe it is anything like the same thing.
Its mind bottling.
You know, what happens when your thoughts get all trapped up like in a bottle.
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Its not. Try reading the thread before posting.
Also I don't how people can sit there and actually believe it is anything like the same thing.
Its mind bottling.
You know, what happens when your thoughts get all trapped up like in a bottle.
I don't support this as it'd just promote asshatery. It's your n'th time getting to m'th quest and you're looking for a group as death is getting really annoying. Most groups won't want you because every current member is a valuable resource and introducing a new untested member would require training which could tie up valuable resources from the group schedule. And should your trainer(s) die, you just cost them a valuable member and another player a highly leveled and equipped character. Then there's my speed run example, which as said would only be run by groups and never through the Finder, not even to fill out one or two slots.
I would be up for a simi perma death.
Once per week resetting at JP midnight on sunday. You can save your current progress.
If you die you went back to that point and reset to that state.
This would work for mmo, Give the chance of losing what you have worked for but not everything.
Well you could support the idea for those of us that want to play it....And then choose not to play on the server =)
Everyone wins.
This thread is full of classic cases of 'I wouldn't use it so nobody should get it'.
I probably wouldn't play in it but no reason not to have a HC server to cater to the demographic, imo. I will agree though that present server issues require attention before this. But in the end, why not?
Imagine getting to level 50, you are doing Titan and all of the sudden you get a lag spike and you cannot avoid an aoe.
GG :D
They wanna feel good about themselves and stroke their own egos over being the only high level people in a video game.
And that's totally worth the time/resources they want SE to allocate to implement this server to please the tiny minority of the actual playerbase that'd even bother with it.
SE is not going to fork over the money or resources for a venture that isn't going to make them money. Unless those wanting this can come up with the numbers to support the cost for equipment and changing the game itself to support this style of play it's not going to happen. It's not a matter of I don't like it therefor no-one should get to do it. It's a matter of not having the numbers to support the effort.
Would be interesting. 24 man raid. Main tank goes DC. 24 new characters have to be made lol
Problem with perma-death in this game is that in its current design there is no backup options for when a healer (or tank) dies. Half way through a boss fight and healer lags, derps or straight up DC? There is almost nothing your party can do except await death. You can run around, pop every cooldown and skill you have and throw in a few cross class heals but in most cases you'd be lucky to survive for maybe more than a minute or two and still no where near taking that boss down. In a game like Diablo, even on hardcore multiplayer and someone messes up, there is a chance I can still make it out if I'm skilled enough. Not here.
As a result everyone would avoid dungeons as much as humanly possible and FATE grind and do easy open world content all the way to 50. Then run CM cause it's easy and almost zero chance someone actually dies and gear up to full DL. Oh wait....how is that any different from now >_<
The seeing high levels with good gear achievement part of your hardcore server won't even matter until you see people in Coil gear (maybe Relic due to Titan). But I guess with a smaller community, people who "cheated" their way to 50 would be publicly shamed maybe. Though that is something that still has to be self enforced.
Hardcore servers and mechanics can be fun and exciting but with how this game is setup it doesn't work particular well unfortunately. That's just my opinion on the matter.
Actually I would enjoy seeing other high leveled people and people with nice gear.
Or hear about the leading FC's clearing content.
I prob would be no where near any of the best players but man woul di have a blast with my friends.
Its about RP and fun.
But I guess you can keep trying to make HC servers sounds lame because you don't like the idea.
So many negative people these days.
They'll implement this right after they finish implementing the no-jump servers, the no-vanity-gear servers, the no-Lightning-FATE servers, the PS3-only servers, and the v1.0 servers. While it's easy to say "just implement dedicated servers for that, what harm would that cause?", the problem is that this community loves to suggest that about everything. SE hasn't even endorsed a Roleplaying server, and that's just a text label; what odds do you think that we'll ever see servers with actual different mechanical rulesets?
As a fan of permadeath in other genres, I still don't think it has much of a place in a mainstream MMO. Even if a few people would enjoy it, the amount of time SE would need to spend to set up dedicated servers, add in the necessary support into the game for it, and test it wouldn't even come close to being recouped by the increase in revenue they'd get because of it. If anything, as others have said, it'd probably just lead to some high-profile complaints about "I lost my 500-hour character to server lag! I demand a rollback!"
While we're at it lets go implement no-cutscene servers and forced cutscene servers.
So... yeah. Why so much passive aggression and belittling in these forums? The OP makes a valid suggestion. There is no reason to be defensive and attempt to dismiss her because you don't like the idea, or don't see how it could be done. Let it stand on its own rights. There might be valid reason not to implement it, but that isn't a reason to dismiss it out of hand.
Also, not to be passive aggressive myself but as a serious point: as someone with actual experience as a developer, the number of times I hear people say "it can't be done because <reason>" when I can think of many ways it could be, is really frustrating. Leave the "can it be done" to the developers, they are the ones who have to implement any idea, not you. Leave the cost metrics of "is it worth it" to the management team. That is their job. Suggest ideas, maybe even specific ideas. But the final say and "how hard/can" is not the communities to decide. This is not to say don't bring up your considerations, but do it respectfully as "these might be some problems to consider" as opposed "it can't be done because".
Let the community reps do their job of passing on valid feedback, let the devs reply feasibility and impact on overall schedule. They probably will say no on this one, maybe they won't even bother with a response, but maybe they say "oh yeah, we already have the ability to do this now and think it a great idea" There is no reason to turn a simple, direct suggestion to the developers into a negative thread.
I would never touch perma-death. Not even close. I think it is a terrible idea. But for those who like it, it is viable. Just like those who wish for a dedicated role playing server. I wouldn't join one of those either. But I can respect those who wish to do so. The lag/disconnect issues would be a problem. But if you wish to re-grind every few weeks because of a disconnect, who am I to judge?
If someone posts a suggested change that would affect me that I disagree with, I will certainly make a counterpoint, but ideas like this don't affect anyone except those who want them. So let it go.
(Also before someone brings up "developer resources" again, just let it go. That is again, a project management problem. No good manager would prioritize a niche server over mass issues. That doesn't mean they can't consider any new idea at all.)
with my crappy internet speed, no please xD.
Why do you need your own server? Just go ahead and delete your own character whenever you die...
Ah, yes, the "I can't come up with a rational argument to support my point of view, so I'm going to insult you! Because I am a big kid!"
Grow up. Here's a novel idea, why not instead of being childish, try proving that this idea would be worth SE's time to do. Certainly would be more constructive than your response.
You made your point that because you wont play it no1 should play it.
But sitting in this thread spamming your lack of interest for this game mode is sad.
If you have nothing more to say please see your way out.
Your comments are negative and shed a terrible light onto the community.
Something we don't need.
Nope sorry, no can do. Here's the problem. You are posting an idea on a public forum, which implies you want feedback.
That's exactly what you're getting. If you want feedback, you better be prepared to accept both positive and negative feedback. If you can't handle negative feedback, perhaps you need to see your way out.
Yes I agree there should be a HC server, Softcore is for casuals only
The problem with that is there has been 0 demographic questioning over the interest (maybe I was absent that day of alpha testing when SE handed out the permadeath pamphlets). Indeed I would make a character there, not a main perhaps, but it would be used. The option to try a new game mode would be incredibly attractive.
While I would like to thank you for having a legitimate issue with the addition, I stand by my statement with regards to those that chose to respond with 'lul hardkore? Go bak 2 d3 yu blizz fanboi'-esque responses.
Feedback is fine. But what you are doing is trolling....I guess you just want some attention.
You are now on my ignore list so please stop derailing the thread thanks.
If its such a terrible idea that will never be implemented in the game stop wasting your time in this thread. Im sure there are other threads around here that you can take part in that you may actually like.
Seriously though why do you need your own official server? Just organize it yourself - designate a server and create a free company devoted to "perma-death" and then go ahead and delete your own character whenever you die.
Ya ok, I believe I was first to bring up the point that it's not worth SE's time/resources which should be allocated towards different things. But I guess nowadays bringing up valid arguments that don't agree with the OP is considered "trolling"
Go ahead and ignore me. Pretty much shows you can't come up with a proper response aside from "waah waah stop trolling me"
The same problem exists with RP. I dont rp but i imagine an 'official' server deemed with slightly different playsets and slightly different rules tailored to rp would have massive appeal from those who are interested. These types of servers were incredibly successful in previous MMOs.
My idea is get a core group of players and try to beat every dungeon, trial, guildhest and eventually the game (credits) without dyeing.
It wont have the same feeling as doing it on an actual HC server but with a group of friends it will be fun nonetheless..
Ill laugh my ass off when one of them dies.
And sad when I die...
lol
Perma-death server with no dungeon finder?
I would probably join that server.. the community would probably much better than what we have to deal with now on the DF.
Hell... I would just be happy to join a server with no DF tbh.
We couldn't even get a non legacy RP server, after asking over and over in beta... and that's a server many would use ♥
SE isn't going to provide any permadeath ones because it will be a financial loss. If that's the playstyle you prefer you'll have to make your own game of it like RPers do. Find a group of like minded individuals and do the best you can with what SE will give us. Delete your characters, and stay logged out in obscure zones if you don't want to see other geared 50s hanging around ruining your permadeath immersion. Sylphlands maybe.
Good luck, I'd actually be interested to see players complete the story and make it to 50 with 0 deaths. I don't know how they could prove it though unless the lodestone shows death statistics (I haven't really looked).
Unless you can prove that there's enough people who'd play hardcore mode on FFXIV, odds are there'd only be population enough for 1 server world-wide. Let's assume it gets put on the NA server as a best-case scenario lagwise assuming the majority of the HC players would be in range of the NA data center.
One server. DF? Well, you wouldn't want that server DFing with non HC servers, given non HC players aren't going to try to keep you alive as strenuously given Raise is an option for them. If you allowed for raise, then they'd need to implement a timer on death else people would simply sit on that button while begging for a raise if they died outside a dungeon.
So, no cross-server dungeon running, in-server only. As bad as the DF wait is for DPS on our current servers, I can't even imagine what that'd be like with server-pop only. The utter vitriol, given the toxic community that's already being complained about as it is, would have to be unimaginable on a server like that.
But hey! I'm not against the idea, I'd simply abstain. You guys go ahead. :3
I can see why a perma death server would be needed to do hardcore play. the res spells would be removed there would be no duty finder and only hardcore characters would exist in the world.
just a number of problems this server would have are PVP would also be perma death and griefers doing MPK's in fates to name just two that come to mind.
primals in HM would be near impossible without having farmed all the gear possible first in the dungeons. crafters would be billionaires selling the 1-2 stars at insane prices.
and nobody with a level 50 DoM/W would risk leveling any second job on the same character.
I would love to have an alt on a hardcore server. I really enjoyed D2, D3, and PoE with perm death and I fully accept that you may lose a character to something beyond your control. (errors, internet and power failure etc.) The problem is that many players would join hardcore and then cry when these things happened to them. It's called hardcore for a reason. I've lost 100's of hours and tons of wealth due to deaths from disconnect, it is going to happen so either accept it or go back to normal play.
Imagine how much more meaningful your max level character would be, especially if geared well. Anyways, it's only a dream for us who enjoy permdeath. With the direction they have taken this game it's safe to assume this will never happen. It's also highly unusual for an MMO to support this mode.