I want stamina to go also, I don't understand why a DoM requires both mana and stamina and why a DoW requires both TP and stamina.
Hopefully with auto attack being added stamina will be removed from the game.
As for the person who mentioned haste well that would still work in that it would shorten the recast timers of your skills and abilities just as it did in FF11.
There is no need to have stamina to balance the game when you have recast timers anyway, I would sooner see global cooldown than keep stamina.
MP is balanced by the cost of the skill and HP the amount of damage taken, the number has nothing to do with it.Quote:
The HP/MP pools in this game, to be honest, are so rediculously high that you can't really include them in as a strategic element of the game.
