that is SKILL SPEED NOT SPELL SPEED
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FATE exp is too good, it needs to be adjusted or at least have dungeons have better exp boons.
I think with people doing FATE grinding to level up, they're missing out on learning tactics and practices that should be learned / known for end game. Tanks and healers that leveled up on mostly fates is going to lead to some problems. DPS not learning to take an eye on their enmity...etc etc
Why does Bard need a DPS Limit Break? It's still a Support/DPS hybrid Job.
They bring Utility and the current limit break fits the bill.
Bard queues as dps in the duty finder, so if you get double bard (which I have several times), then you have no dps LB and some of these fights almost require one. I have yet to see a situation were a healer LB is requred. Besides you will always have a healer in the gorup to do the AoE heal. I know it is better for a bard to do it so the healers dont stop casting, but I feel a straight dps LB or a support LB would be better than a heal that never gets used. From my instance farming, I have observed this: dps LB > Tank LB (if double bard)> Healer LB (used never).