Quote:
-Changes have been made to the behavior and mechanics of the enemies found within the “The Wanderer’s Palace” and “Amdapor Keep” dungeons to counteract instances of players running through the dungeon without engaging enemies on the way to bosses.
As advancing through dungeons without defeating enemies is not an intended strategy, we plan to continue making further changes in the future to discourage this type of behavior.
-In instance dungeon “The Wanderer's Palace” and “Amdapor Keep”, we have increased the amount of AllaganCoins that can be obtained from a treasure chest.
I accented in bold the important part, IMO. What other changes could they make now that they are trying to "encourage" players to engage enemies? Yet another situation where the Wizards first rule comes into play "People are stupid. They will believe a thing to be true whether they want to to be true or are afraid it to be true." Coupled with people seeing what they want to see and not looking/thinking critically about the situation.