Originally Posted by
Sephr
Talking about immersion in this context is utterly redundant. That's like saying "I'm not able to open menus in real life and examine what i'm carrying in a list, so it shouldn't be there".
Sooner or later you're going to have to come to terms with the fact that it's a game, and you can't live in it.
That said, it's even more redundant considering just about everything that gets added has some form of toggle because of whinegasms (which is not a bad thing at all).
Perhaps it would be better as someone said to have a FFXIII-like system, whereby if NPCs wanted to get your attention (this was the main reason i was thinking about it, with the PS3 release and an influx of new players they'll need better ways of guiding people where to go next, and an NPC who interacts with the char and gives context to their movements would be a good way of doing it) text could appear in a corner and perhaps their position would flash on the map. Might be a good alternative method of interaction.
I'm personally still keen for bubbles of some variety (they dont have to be giant fat speech bubbles, that's just a term I'm using for above-head text), I think there's a disconnect currently between character and player in the eyes the other people playing. In other MMOs the idea of looking in the log for what people have said is just not considered (unless its guild chat etc) because its much easier and more obvious to look at on-screen information.
Hard, right?
(Not being overly defensive here, but I think it's worth at least trying to be constructive about the topic)